jak-project/goal_src/engine/camera
ManDude 80a002f8c0
[decomp] entity birth (#964)
* make birthing work

* fix float representation on defskelgroup

* test

* update

* debugger improvements & dont upload aux sprites

* ?

* fix progress

* fixes

* fixes

* Create bea.gd

* fix test

* fix xmm reg clobbering in kernel (water)

* cleanup cam-start

* clear gamepad state every frame

* allow controller connects and disconnects while running
2021-11-15 19:05:28 -05:00
..
cam-combiner.gc game: Get camera code working (#965) 2021-11-13 22:41:15 -05:00
cam-debug-h.gc [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
cam-debug.gc game: Get camera code working (#965) 2021-11-13 22:41:15 -05:00
cam-interface-h.gc decomp: weather-part (#798) 2021-08-31 21:36:19 -04:00
cam-interface.gc [decomp] recognize most cases send-event macro (#906) 2021-10-16 15:12:01 -04:00
cam-layout.gc [decomp] add (most) PAL changes to main (#925) 2021-10-23 15:38:06 -04:00
cam-master.gc game: Get camera code working (#965) 2021-11-13 22:41:15 -05:00
cam-start.gc [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
cam-states-dbg.gc decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
cam-states.gc game: Get camera code working (#965) 2021-11-13 22:41:15 -05:00
cam-update-h.gc decomp: camera | cam-combiner | cam-start | cam-update (#621) 2021-07-30 22:18:35 -04:00
cam-update.gc decomp decomp 2021-08-14 16:49:45 -04:00
camera-h.gc game: Get camera code working (#965) 2021-11-13 22:41:15 -05:00
camera.gc [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
math-camera-h.gc decomp: camera | cam-combiner | cam-start | cam-update (#621) 2021-07-30 22:18:35 -04:00
math-camera.gc [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
pov-camera-h.gc decomp: decompile *-obs files (#856) 2021-11-05 21:29:32 -04:00
pov-camera.gc decomp: decompile *-obs files (#856) 2021-11-05 21:29:32 -04:00