jak-project/game/graphics
water111 85c3d76878
[merc2] guard against nans in bones (#1549)
* [merc2] guard against bones in nans

* zero out bone buffer, just to be safe
2022-06-24 18:39:26 -04:00
..
opengl_renderer [merc2] guard against nans in bones (#1549) 2022-06-24 18:39:26 -04:00
pipelines lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
texture lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
display.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
display.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
gfx.cpp game: use the tagged version number if available (#1526) 2022-06-23 18:44:27 -04:00
gfx.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
sceGraphicsInterface.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
sceGraphicsInterface.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00