.. |
generic
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make some macros for DMA stuff (#725)
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2021-08-01 17:11:32 -04:00 |
hw
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work on getting font stuff working
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2021-08-03 22:40:07 -04:00 |
merc
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display loop runs
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2021-08-04 21:30:08 -04:00 |
ocean
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decomp: ocean-transition (#616)
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2021-08-01 17:42:40 -04:00 |
shadow
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
shrub
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decomp: decompile shrub-work | tie-work (#657)
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2021-06-30 21:57:13 -04:00 |
sky
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[decomp] loader prelim work + some cleanup (#697)
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2021-07-23 18:30:49 -04:00 |
sprite
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make some macros for DMA stuff (#725)
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2021-08-01 17:11:32 -04:00 |
tfrag
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[decompiler] Working toward bsp (#717)
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2021-07-25 15:30:37 -04:00 |
tie
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display loop runs
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2021-08-04 21:30:08 -04:00 |
vis
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decomp: camera | cam-combiner | cam-start | cam-update (#621)
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2021-07-30 22:18:35 -04:00 |
water
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define every skeleton-group, name every inherited virtual state (#712)
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2021-07-23 20:38:05 -04:00 |
background-h.gc
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[decompile] bsp-h (#562)
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2021-06-07 18:30:16 -04:00 |
background.gc
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Update all lisp headers to reduce size of formatting PR
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2020-10-26 21:08:24 -04:00 |
capture.gc
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
decomp-h.gc
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[Decomp] Minor fixes plus some math camera decomp (#287)
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2021-02-26 15:27:13 -05:00 |
depth-cue-h.gc
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[decomp] loader prelim work + some cleanup (#697)
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2021-07-23 18:30:49 -04:00 |
depth-cue.gc
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Update all lisp headers to reduce size of formatting PR
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2020-10-26 21:08:24 -04:00 |
eye-h.gc
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decomp: a bunch of files (#532)
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2021-05-28 20:11:06 -04:00 |
eye.gc
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Update all lisp headers to reduce size of formatting PR
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2020-10-26 21:08:24 -04:00 |
font-h.gc
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misc bug fixes, now draw string generates dma data
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2021-08-05 20:29:36 -04:00 |
font.gc
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text working with no textures
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2021-08-07 21:16:44 -04:00 |
lights-h.gc
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decomp: mood (#672)
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2021-08-01 16:11:22 -04:00 |
lights.gc
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support non-virtual gos in decompiler (#707)
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2021-07-17 18:07:21 -04:00 |
mood-h.gc
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decomp: mood (#672)
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2021-08-01 16:11:22 -04:00 |
ripple.gc
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[decompiler] recognize more inlined vector functions (#637)
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2021-06-27 12:11:30 -04:00 |
texture-h.gc
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
texture.gc
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texture decoding
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2021-08-08 13:12:44 -04:00 |
time-of-day-h.gc
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decomp: mood (#672)
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2021-08-01 16:11:22 -04:00 |
time-of-day.gc
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Update all lisp headers to reduce size of formatting PR
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2020-10-26 21:08:24 -04:00 |
wind-h.gc
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Change syntax for boxed array to support different length and allocated-length (#568)
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2021-06-07 20:22:06 -04:00 |
wind.gc
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[decompiler] clean up vector detection and add vector float product detection (#638)
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2021-06-27 17:24:35 -04:00 |