jak-project/decompiler/util
Tyler Wilding f438ba4e84
decomp: shadow (#681)
* decomp: Almost finish `shadow` blocked on static inline-array

* decomp: Add support for `sparticle-launcher` static data

* decomp: finalize `shadow`

* add definitions for sparticle related symbols

* actually fix the crash
2021-08-09 19:07:11 -04:00
..
config_parsers.cpp [decompiler] Fix deref bug and add some more new type pass stuff (#606) 2021-06-18 21:10:00 -04:00
config_parsers.h [compiler/decompiler] Take the address of a variable (#554) 2021-06-04 13:43:19 -04:00
data_decompile.cpp decomp: shadow (#681) 2021-08-09 19:07:11 -04:00
data_decompile.h add ref test for sprite and support nested bitfields in static data (#723) 2021-07-26 20:02:16 -04:00
DataParser.cpp Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00
DataParser.h [Decompiler] Static Data Decomp (#280) 2021-02-25 09:51:28 -05:00
DecompilerTypeSystem.cpp [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
DecompilerTypeSystem.h [decompiler] Use meters, degrees, and seconds (#689) 2021-07-11 18:19:41 -04:00
MatchParam.h [Decompiler - New IR] Add AtomicOp (#181) 2021-01-06 20:04:15 -05:00
StackSpillMap.h [Decompiler] WIP: Stack Spills (#382) 2021-04-25 14:48:54 -04:00
TP_Type.cpp support non-virtual gos in decompiler (#707) 2021-07-17 18:07:21 -04:00
TP_Type.h support non-virtual gos in decompiler (#707) 2021-07-17 18:07:21 -04:00