jak-project/game/graphics/opengl_renderer/ocean
ManDude e3051f90ae
small shader optimizations (#1402)
* small shader optimizations

* revert camera invert
2022-06-01 18:34:19 -04:00
..
CommonOceanRenderer.cpp small shader optimizations (#1402) 2022-06-01 18:34:19 -04:00
CommonOceanRenderer.h use common ocean renderer for mid too (#1241) 2022-03-18 20:58:53 -04:00
OceanMid.cpp Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295) 2022-04-12 18:48:27 -04:00
OceanMid.h use common ocean renderer for mid too (#1241) 2022-03-18 20:58:53 -04:00
OceanMid_PS2.cpp use common ocean renderer for mid too (#1241) 2022-03-18 20:58:53 -04:00
OceanMidAndFar.cpp use common ocean renderer for mid too (#1241) 2022-03-18 20:58:53 -04:00
OceanMidAndFar.h [graphics] Ocean Mid (in progress) (#1232) 2022-03-14 19:47:29 -04:00
OceanNear.cpp Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295) 2022-04-12 18:48:27 -04:00
OceanNear.h use common ocean renderer for mid too (#1241) 2022-03-18 20:58:53 -04:00
OceanNear_PS2.cpp use common ocean renderer for mid too (#1241) 2022-03-18 20:58:53 -04:00
OceanTexture.cpp [graphics] small improvements (#1351) 2022-05-02 21:26:17 -04:00
OceanTexture.h optimize ocean renderer (#1240) 2022-03-17 21:59:10 -04:00
OceanTexture_PC.cpp [graphics] Fix memory bug in ocean (#1245) 2022-03-22 21:15:03 -04:00