jak-project/goal_src/jak2/engine/collide/find-nearest.gc
ManDude cd68cb671e
deftype and defmethod syntax major changes (#3094)
Major change to how `deftype` shows up in our code:
- the decompiler will no longer emit the `offset-assert`,
`method-count-assert`, `size-assert` and `flag-assert` parameters. There
are extremely few cases where having this in the decompiled code is
helpful, as the types there come from `all-types` which already has
those parameters. This also doesn't break type consistency because:
  - the asserts aren't compared.
- the first step of the test uses `all-types`, which has the asserts,
which will throw an error if they're bad.
- the decompiler won't emit the `heap-base` parameter unless necessary
now.
- the decompiler will try its hardest to turn a fixed-offset field into
an `overlay-at` field. It falls back to the old offset if all else
fails.
- `overlay-at` now supports field "dereferencing" to specify the offset
that's within a field that's a structure, e.g.:
```lisp
(deftype foobar (structure)
  ((vec    vector  :inline)
   (flags  int32   :overlay-at (-> vec w))
   )
  )
```
in this structure, the offset of `flags` will be 12 because that is the
final offset of `vec`'s `w` field within this structure.
- **removed ID from all method declarations.** IDs are only ever
automatically assigned now. Fixes #3068.
- added an `:overlay` parameter to method declarations, in order to
declare a new method that goes on top of a previously-defined method.
Syntax is `:overlay <method-name>`. Please do not ever use this.
- added `state-methods` list parameter. This lets you quickly specify a
list of states to be put in the method table. Same syntax as the
`states` list parameter. The decompiler will try to put as many states
in this as it can without messing with the method ID order.

Also changes `defmethod` to make the first type definition (before the
arguments) optional. The type can now be inferred from the first
argument. Fixes #3093.

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2023-10-30 03:20:02 +00:00

395 lines
19 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: find-nearest.gc
;; name in dgo: find-nearest
;; dgos: ENGINE, GAME
;; DECOMP BEGINS
(deftype search-info (structure)
((point vector :inline)
(best-point vector :inline)
(match-handle handle)
(match basic)
(best float)
(radius float)
(rating search-info-flag)
(require search-info-flag)
(mask search-info-flag)
(rot-base vector :inline)
(ack-point vector :inline)
(rot-range float)
)
)
(define *search-info* (new 'global 'search-info))
(defun find-nearest-attackable ((arg0 vector) (arg1 float) (arg2 uint) (arg3 uint) (arg4 vector) (arg5 vector) (arg6 float))
(let ((gp-0 *search-info*))
(set! (-> gp-0 match) #f)
(set! (-> gp-0 point quad) (-> arg0 quad))
(set! (-> gp-0 radius) arg1)
(set! (-> gp-0 best) 1000000000000000000000.0)
(set! (-> gp-0 rating) (search-info-flag))
(set! (-> gp-0 require) (the-as search-info-flag arg3))
(set! (-> gp-0 mask) (the-as search-info-flag arg2))
(set! (-> gp-0 rot-base quad) (-> arg4 quad))
(if arg5
(set! (-> gp-0 ack-point quad) (-> arg5 quad))
(set! (-> gp-0 ack-point quad) (-> gp-0 rot-base quad))
)
(set! (-> gp-0 rot-range) (if (= arg6 65536.0)
-2.0
arg6
)
)
(iterate-process-tree
*entity-pool*
(lambda ((arg0 process-drawable))
(with-pp
(when (and (logtest? (process-mask crate enemy collectable guard) (-> arg0 mask))
(not (logtest? (process-mask no-track) (-> arg0 mask)))
)
(let* ((gp-0 *search-info*)
(s4-0 arg0)
(s5-0 (if (type? s4-0 process-drawable)
s4-0
)
)
)
(when s5-0
(let* ((s4-1 (-> s5-0 root))
(s3-0 (if (type? s4-1 collide-shape)
s4-1
)
)
)
(when s3-0
(let* ((s4-2 (the-as structure (-> (the-as collide-shape s3-0) root-prim prim-core)))
(f30-0 (- (vector-vector-distance (-> gp-0 point) (the-as vector s4-2))
(-> (the-as collide-prim-core s4-2) world-sphere w)
)
)
)
(let* ((s1-0 s5-0)
(s2-0 (if (type? s1-0 process-focusable)
s1-0
)
)
)
(if (and (type? s2-0 process-focusable)
s2-0
s2-0
(not (logtest? (-> (the-as process-focusable s2-0) focus-status) (focus-status disable dead)))
)
(set! s4-2 (get-trans (the-as process-focusable s2-0) 3))
)
)
(when (nonzero? (-> (the-as collide-shape s3-0) root-prim prim-core collide-as))
(let ((s3-1 0))
0.0
(let* ((s2-1 (vector-normalize! (vector-! (new 'stack-no-clear 'vector) (the-as vector s4-2) (-> gp-0 point)) 1.0))
(f28-0 (cond
((logtest? (-> gp-0 mask) (search-info-flag prefer-xz))
(fabs (deg-diff (vector-y-angle (-> gp-0 rot-base)) (vector-y-angle s2-1)))
)
((logtest? (-> gp-0 mask) (search-info-flag prefer-angle))
(- -9999.0 (vector-dot s2-1 (-> gp-0 rot-base)))
)
((logtest? (-> gp-0 mask) (search-info-flag prefer-center))
(* f30-0 (fmax 0.01 (- 1.0 (vector-dot s2-1 (-> gp-0 rot-base)))))
)
(else
f30-0
)
)
)
)
(cond
((logtest? (-> gp-0 mask) (search-info-flag cull-angle))
(if (< (vector-dot s2-1 (-> gp-0 rot-base)) (cos (-> gp-0 rot-range)))
(return (the-as object #f))
)
)
((logtest? (-> gp-0 mask) (search-info-flag cull-xz))
(if (< (-> gp-0 rot-range) (fabs (deg-diff (vector-y-angle (-> gp-0 rot-base)) (vector-y-angle s2-1))))
(return (the-as object #f))
)
)
)
(when (logtest? (-> gp-0 mask) (search-info-flag back-point))
(if (< (vector-dot
(vector-normalize! (vector-! (new 'stack-no-clear 'vector) (the-as vector s4-2) (-> gp-0 ack-point)) 1.0)
(-> gp-0 rot-base)
)
0.0
)
(return (the-as object #f))
)
)
(when (logtest? (-> gp-0 mask) (search-info-flag combo))
(if (not (send-event s5-0 'combo))
(return (the-as object #f))
)
)
(when (logtest? (-> gp-0 mask) (search-info-flag check-track))
(if (not (send-event s5-0 'track #f))
(return (the-as object #f))
)
)
(if (logtest? (process-mask enemy guard) (-> s5-0 mask))
(set! s3-1 (logior s3-1 2))
)
(if (logtest? (process-mask crate) (-> s5-0 mask))
(set! s3-1 (logior s3-1 1))
)
(if (and (nonzero? (-> s5-0 draw)) (logtest? (-> s5-0 draw status) (draw-control-status on-screen)))
(set! s3-1 (logior s3-1 4))
)
(let ((s3-2 (logand (the-as search-info-flag s3-1) (-> gp-0 mask))))
(when (and (>= s3-2 (the-as int (-> gp-0 rating)))
(or (zero? (-> gp-0 require)) (logtest? (the-as search-info-flag s3-2) (-> gp-0 require)))
(< f28-0 (-> gp-0 best))
(< f30-0 (-> gp-0 radius))
)
(when (logtest? (-> gp-0 mask) (search-info-flag probe))
(let ((a1-17 (new 'stack-no-clear 'collide-query)))
(set! (-> a1-17 start-pos quad) (-> gp-0 ack-point quad))
(vector-! (-> a1-17 move-dist) (the-as vector s4-2) (-> gp-0 ack-point))
(let ((v1-92 a1-17))
(set! (-> v1-92 radius) 1228.8)
(set! (-> v1-92 collide-with) (collide-spec backgnd))
(set! (-> v1-92 ignore-process0) pp)
(set! (-> v1-92 ignore-process1) #f)
(set! (-> v1-92 ignore-pat) (new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1))
(set! (-> v1-92 action-mask) (collide-action solid))
)
(let ((f0-16 (fill-and-probe-using-line-sphere *collide-cache* a1-17)))
(if (and (>= f0-16 0.0) (< f0-16 1.0))
(return (the-as object #f))
)
)
)
)
(set! (-> gp-0 match) s5-0)
(set! (-> gp-0 best) f28-0)
(set! (-> gp-0 rating) (the-as search-info-flag s3-2))
s3-2
)
)
)
)
)
)
)
)
)
)
)
)
)
*null-kernel-context*
)
(-> gp-0 match)
)
)
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 752 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 752 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 752 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 752 mismatch: defined as size 4, got size 16
;; ERROR: Stack slot load at 720 mismatch: defined as size 4, got size 16
(defun find-nearest-focusable ((arg0 (array collide-shape))
(arg1 vector)
(arg2 float)
(arg3 search-info-flag)
(arg4 search-info-flag)
(arg5 vector)
(arg6 vector)
(arg7 float)
)
(local-vars
(sv-704 (function float float float))
(sv-720 float)
(sv-736 (function float float float))
(sv-752 float)
)
(with-pp
(let ((gp-0 *search-info*))
(set! (-> gp-0 match) #f)
(set! (-> gp-0 point quad) (-> arg1 quad))
(set! (-> gp-0 radius) arg2)
(set! (-> gp-0 best) 1000000000000000000000.0)
(set! (-> gp-0 rating) (search-info-flag))
(set! (-> gp-0 require) arg4)
(set! (-> gp-0 mask) arg3)
(set! (-> gp-0 rot-base quad) (-> arg5 quad))
(if arg6
(set! (-> gp-0 ack-point quad) (-> arg6 quad))
(set! (-> gp-0 ack-point quad) (-> gp-0 rot-base quad))
)
(set! arg7 (cond
((= arg7 65536.0)
-2.0
)
(else
(empty)
arg7
)
)
)
(set! (-> gp-0 rot-range) arg7)
(let ((s4-0 (-> arg0 length)))
(while (begin (label cfg-89) (nonzero? s4-0))
(+! s4-0 -1)
(let* ((s1-0 (-> arg0 s4-0))
(s2-0 (-> s1-0 process))
(s3-0 (if (type? s2-0 process-focusable)
s2-0
)
)
)
(when (and (and s3-0 (not (logtest? (-> (the-as process-focusable s3-0) focus-status) (focus-status disable dead))))
(and (logtest? (process-mask crate enemy collectable guard) (-> s3-0 mask))
(not (logtest? (process-mask no-track) (-> s3-0 mask)))
)
)
(let* ((s2-1 (get-trans (the-as process-focusable s3-0) 3))
(f30-0 (- (vector-vector-distance (-> gp-0 point) s2-1) (-> s2-1 w)))
)
(when (nonzero? (-> s1-0 root-prim prim-core collide-as))
(let ((s1-1 0))
0.0
(let* ((s0-0 (vector-normalize! (vector-! (new 'stack-no-clear 'vector) s2-1 (-> gp-0 point)) 1.0))
(f28-0 (cond
((logtest? (-> gp-0 mask) (search-info-flag prefer-xz))
(set! sv-704 deg-diff)
(set! sv-720 (vector-y-angle (-> gp-0 rot-base)))
(let ((a1-7 (vector-y-angle s0-0)))
(fabs (sv-704 sv-720 a1-7))
)
)
((logtest? (-> gp-0 mask) (search-info-flag prefer-angle))
(- -9999.0 (vector-dot s0-0 (-> gp-0 rot-base)))
)
((logtest? (-> gp-0 mask) (search-info-flag prefer-center))
(* f30-0 (fmax 0.01 (- 1.0 (vector-dot s0-0 (-> gp-0 rot-base)))))
)
(else
f30-0
)
)
)
)
(cond
((logtest? (-> gp-0 mask) (search-info-flag cull-angle))
(cond
((< (-> gp-0 rot-range) 14563.556)
(let* ((f26-0 (vector-dot (vector-! (new 'stack-no-clear 'vector) s2-1 (-> gp-0 point)) (-> gp-0 rot-base)))
(s0-2 (vector+float*! (new 'stack-no-clear 'vector) (-> gp-0 point) (-> gp-0 rot-base) f26-0))
)
(if (< (* f26-0 (tan (-> gp-0 rot-range))) (- (vector-vector-distance s0-2 s2-1) (-> s2-1 w)))
(goto cfg-89)
)
)
)
(else
(if (< (vector-dot s0-0 (-> gp-0 rot-base)) (cos (-> gp-0 rot-range)))
(return (the-as basic #f))
)
)
)
)
((logtest? (-> gp-0 mask) (search-info-flag cull-xz))
(let ((f26-3 (-> gp-0 rot-range)))
(set! sv-736 deg-diff)
(set! sv-752 (vector-y-angle (-> gp-0 rot-base)))
(let ((a1-10 (vector-y-angle s0-0)))
(if (< f26-3 (fabs (sv-736 sv-752 a1-10)))
(goto cfg-89)
)
)
)
)
)
(when (logtest? (-> gp-0 mask) (search-info-flag back-point))
(if (< (vector-dot
(vector-normalize! (vector-! (new 'stack-no-clear 'vector) s2-1 (-> gp-0 ack-point)) 1.0)
(-> gp-0 rot-base)
)
0.0
)
(goto cfg-89)
)
)
(when (logtest? (-> gp-0 mask) (search-info-flag combo))
(if (not (send-event s3-0 'combo))
(goto cfg-89)
)
)
(when (logtest? (-> gp-0 mask) (search-info-flag check-track))
(if (not (send-event s3-0 'track #f))
(goto cfg-89)
)
)
(if (logtest? (process-mask enemy guard) (-> s3-0 mask))
(set! s1-1 (logior s1-1 2))
)
(if (logtest? (process-mask crate) (-> s3-0 mask))
(set! s1-1 (logior s1-1 1))
)
(if (and (nonzero? (-> s3-0 draw)) (logtest? (-> s3-0 draw status) (draw-control-status on-screen)))
(set! s1-1 (logior s1-1 4))
)
(let ((s1-2 (logand (the-as search-info-flag s1-1) (-> gp-0 mask))))
(when (and (>= s1-2 (the-as int (-> gp-0 rating)))
(or (zero? (-> gp-0 require)) (logtest? (the-as search-info-flag s1-2) (-> gp-0 require)))
(< f28-0 (-> gp-0 best))
(< f30-0 (-> gp-0 radius))
)
(when (logtest? (-> gp-0 mask) (search-info-flag probe))
(let ((a1-15 (new 'stack-no-clear 'collide-query)))
(set! (-> a1-15 start-pos quad) (-> gp-0 ack-point quad))
(vector-! (-> a1-15 move-dist) s2-1 (-> gp-0 ack-point))
(let ((v1-112 a1-15))
(set! (-> v1-112 radius) 1228.8)
(set! (-> v1-112 collide-with) (collide-spec backgnd))
(set! (-> v1-112 ignore-process0) pp)
(set! (-> v1-112 ignore-process1) #f)
(set! (-> v1-112 ignore-pat)
(new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1)
)
(set! (-> v1-112 action-mask) (collide-action solid))
)
(let ((f0-29 (fill-and-probe-using-line-sphere *collide-cache* a1-15)))
(if (and (>= f0-29 0.0) (< f0-29 1.0))
(goto cfg-89)
)
)
)
)
(set! (-> gp-0 match) s3-0)
(set! (-> gp-0 best) f28-0)
(set! (-> gp-0 rating) (the-as search-info-flag s1-2))
)
)
)
)
)
)
)
)
)
)
(-> gp-0 match)
)
)
)