.. |
background
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Add hfrag, clean up some background renderer stuff (#3509)
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2024-05-09 20:11:43 -04:00 |
foreground
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Add hfrag, clean up some background renderer stuff (#3509)
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2024-05-09 20:11:43 -04:00 |
generic
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decomp3: font widescreen and shadow hacks, generic renderer, misc files (#3483)
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2024-04-28 08:59:46 -04:00 |
hw
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Add hfrag, clean up some background renderer stuff (#3509)
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2024-05-09 20:11:43 -04:00 |
mood
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decomp3: traffic/citizen/faction code, desert-rescue (#3506)
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2024-05-09 19:18:55 -04:00 |
ocean
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decomp3: more misc files (#3466)
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2024-04-22 18:43:51 +02:00 |
shrub
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Add hfrag, clean up some background renderer stuff (#3509)
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2024-05-09 20:11:43 -04:00 |
sky
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[jak3] remove some stubs and fix health bar (#3468)
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2024-04-15 16:24:29 +01:00 |
sprite
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jak3: fix local space particle info crash (#3511)
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2024-05-10 16:14:50 +02:00 |
texture
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Add hfrag, clean up some background renderer stuff (#3509)
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2024-05-09 20:11:43 -04:00 |
tie
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jak3: add goal_src skeleton (#3069)
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2023-10-10 15:41:05 +02:00 |
blit-displays-h.gc
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decomp drawable, main (#3434)
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2024-03-24 12:27:04 -04:00 |
blit-displays.gc
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decomp3 title-obs , credits-h (#3476)
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2024-04-29 20:23:31 +02:00 |
font-h.gc
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decomp3: more engine files, get-texture macro, use print method in autogenerated inspect, fix bitfield float print (#3432)
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2024-03-23 09:25:11 -04:00 |
font.gc
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decomp3: font widescreen and shadow hacks, generic renderer, misc files (#3483)
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2024-04-28 08:59:46 -04:00 |
math-camera-h.gc
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decomp3: loader-h , capture-h , math-camera-h , math-camera , connect , gs , texture-h (#3333)
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2024-01-25 15:44:26 +01:00 |
math-camera.gc
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jak3 pc: math-camera, letterbox, led and auto-save (#3479)
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2024-04-22 22:57:09 +01:00 |
vu1-user-h.gc
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Add hfrag, clean up some background renderer stuff (#3509)
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2024-05-09 20:11:43 -04:00 |
warp.gc
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decomp3: font widescreen and shadow hacks, generic renderer, misc files (#3483)
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2024-04-28 08:59:46 -04:00 |