jak-project/goal_src/levels/village1/assistant.gc
ManDude 4d634cf50d
[decomp] add a bunch of flag enums (#1350)
* update refs

* first pass

* update refs 2

* update

* update

* update

* stuff and things

* accidentally wiped this

* fancy decomp for static sound specs

* clang

* 5 more refs
2022-05-02 18:35:17 -04:00

612 lines
24 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: assistant.gc
;; name in dgo: assistant
;; dgos: L1, VI1
;; DECOMP BEGINS
(deftype assistant (process-taskable)
((sound-id sound-id :offset-assert 380)
)
:heap-base #x110
:method-count-assert 53
:size-assert #x180
:flag-assert #x3501100180
)
(defskelgroup *assistant-sg* assistant
0
3
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 2)
:longest-edge (meters 0)
:shadow 2
)
(defmethod dummy-52 assistant ((obj assistant))
(let ((v1-1 (-> obj draw shadow-ctrl)))
(when v1-1
(let ((f0-0 (-> obj root-override trans y)))
(let ((a0-2 v1-1))
(set! (-> a0-2 settings bot-plane w) (- (+ -4096.0 f0-0)))
)
0
(let ((a0-4 v1-1))
(set! (-> a0-4 settings top-plane w) (- (+ 4096.0 f0-0)))
)
)
0
(logclear! (-> v1-1 settings flags) (shadow-flags shdf03))
)
)
(none)
)
(defmethod draw-npc-shadow assistant ((obj assistant))
(-> obj draw shadow-ctrl)
(cond
((and (-> obj draw shadow)
(zero? (-> obj draw cur-lod))
(logtest? (-> obj draw status) (draw-status was-drawn))
)
(let ((v1-9 (-> obj draw shadow-ctrl)))
(logclear! (-> v1-9 settings flags) (shadow-flags shdf05))
)
0
(update-direction-from-time-of-day (-> obj draw shadow-ctrl))
)
(else
(let ((v1-14 (-> obj draw shadow-ctrl)))
(logior! (-> v1-14 settings flags) (shadow-flags shdf05))
)
0
)
)
(none)
)
(defmethod play-anim! assistant ((obj assistant) (arg0 symbol))
(with-pp
(case (current-status (-> obj tasks))
(((task-status need-hint) (task-status need-introduction))
(case (current-task (-> obj tasks))
(((game-task jungle-eggtop))
(when arg0
(let* ((s5-1 (-> obj tasks))
(s4-0 (method-of-object s5-1 save-reminder))
(a1-3 (new 'stack-no-clear 'event-message-block))
)
(set! (-> a1-3 from) pp)
(set! (-> a1-3 num-params) 2)
(set! (-> a1-3 message) 'query)
(set! (-> a1-3 param 0) (the-as uint 'pickup))
(set! (-> a1-3 param 1) (the-as uint 6))
(s4-0 s5-1 (the int (the-as float (send-event-function *target* a1-3))) 1)
)
(close-status! (-> obj tasks) (task-status need-introduction))
)
(new 'static 'spool-anim
:name
"assistant-introduction-blue-eco-switch"
:index 10
:parts 11
:command-list
'((0 want-levels village1 beach)
(128 joint "cameraB")
(312 joint "camera")
(492 joint "cameraB")
(537 joint "camera")
(734 display-level beach movie)
(734 want-force-vis beach #t)
(735 alive "ecovent-48")
(742 blackout 10)
(743 joint "cameraB")
(745 blackout 0)
(839 alive "ecovent-200")
(841 joint "camera")
(842 dead "ecovent-48")
(942 blackout 10)
(944 joint "cameraB")
(945 blackout 0)
(945 dead "ecovent-200")
(945 display-level beach #f)
(1049 blackout 10)
(1051 joint "camera")
(1052 blackout 0)
(1135 blackout 10)
(1137 joint "cameraB")
(1138 blackout 0)
(1216 joint "camera")
)
)
)
(else
(if arg0
(close-status! (-> obj tasks) (task-status need-introduction))
)
(new 'static 'spool-anim
:name "assistant-introduction-race-bike"
:index 12
:parts 6
:command-list
'((0 want-levels village1 beach) (129 joint "cameraB") (319 joint "camera") (505 joint "cameraB"))
)
)
)
)
(((task-status need-reminder) (task-status need-reminder-a))
(set! (-> obj skippable) #t)
(cond
((= (current-task (-> obj tasks)) (game-task none))
(new 'static 'spool-anim :name "assistant-reminder-1-generic" :index 14 :parts 2 :command-list '())
)
((closed? (-> obj tasks) (game-task jungle-eggtop) (task-status need-resolution))
(new 'static 'spool-anim :name "assistant-reminder-1-race-bike" :index 13 :parts 3 :command-list '())
)
((or (closed? (-> obj tasks) (game-task misty-bike) (task-status need-resolution))
(not (closed? (-> obj tasks) (game-task misty-bike) (task-status need-introduction)))
)
(new 'static 'spool-anim :name "assistant-reminder-1-blue-eco-switch" :index 11 :parts 3 :command-list '())
)
((zero? (get-reminder (-> obj tasks) 2))
(if arg0
(save-reminder (-> obj tasks) 1 2)
)
(new 'static 'spool-anim :name "assistant-reminder-1-race-bike" :index 13 :parts 3 :command-list '())
)
(else
(if arg0
(save-reminder (-> obj tasks) 0 2)
)
(new 'static 'spool-anim :name "assistant-reminder-1-blue-eco-switch" :index 11 :parts 3 :command-list '())
)
)
)
(else
(if arg0
(format
0
"ERROR: <GMJ>: ~S playing anim for task status ~S~%"
(-> obj name)
(task-status->string (current-status (-> obj tasks)))
)
)
(-> obj draw art-group data 3)
)
)
)
)
(defmethod get-art-elem assistant ((obj assistant))
(-> obj draw art-group data 3)
)
(defmethod TODO-RENAME-43 assistant ((obj assistant))
(let ((s5-0 (TODO-RENAME-10 (-> obj ambient) (new 'stack-no-clear 'vector) (seconds 30) 122880.0 obj)))
(when s5-0
(let* ((v1-2 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-3 (the-as number (logior #x3f800000 v1-2)))
(f0-2 (+ -1.0 (the-as float v1-3)))
)
(cond
((< 16384.0 (-> s5-0 y))
#f
)
((< 0.8 f0-2)
(play-ambient (-> obj ambient) "ASSTLP01" #f (-> obj root-override trans))
)
((< 0.6 f0-2)
(play-ambient (-> obj ambient) "ASSTLP04" #f (-> obj root-override trans))
)
((< 0.4 f0-2)
(play-ambient (-> obj ambient) "ASSTLP05" #f (-> obj root-override trans))
)
((< 0.2 f0-2)
(play-ambient (-> obj ambient) "ASSTLP02" #f (-> obj root-override trans))
)
(else
(play-ambient (-> obj ambient) "ASSTLP03" #f (-> obj root-override trans))
)
)
)
)
)
)
(defstate idle (assistant)
:virtual #t
:code
(behavior ()
(if (!= (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
(-> self draw art-group data 3)
)
(ja-channel-push! 1 60)
)
(while #t
(TODO-RENAME-43 self)
(let ((v1-9 (-> self skel root-channel 0)))
(set! (-> v1-9 frame-group) (the-as art-joint-anim (-> self draw art-group data 3)))
)
(let* ((v1-11 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-12 (the-as number (logior #x3f800000 v1-11)))
)
(countdown (gp-0 (+ (the int (+ -1.0 (the-as float v1-12))) 2))
(let ((a0-12 (-> self skel root-channel 0)))
(set! (-> a0-12 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set! (-> a0-12 param 0) (the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-12 param 1) 1.0)
(set! (-> a0-12 frame-num) 0.0)
(joint-control-channel-group!
a0-12
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(suspend)
(let ((a0-13 (-> self skel root-channel 0)))
(set! (-> a0-13 param 0) (the float (+ (-> a0-13 frame-group data 0 length) -1)))
(set! (-> a0-13 param 1) 1.0)
(joint-control-channel-group-eval! a0-13 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
)
(let* ((v1-46 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-47 (the-as number (logior #x3f800000 v1-46)))
)
(cond
((< (+ -1.0 (the-as float v1-47)) 0.66)
(let ((a0-17 (-> self skel root-channel 0)))
(set! (-> a0-17 frame-group) (the-as art-joint-anim (-> self draw art-group data 8)))
(set! (-> a0-17 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 8)) data 0 length) -1))
)
(set! (-> a0-17 param 1) 1.0)
(set! (-> a0-17 frame-num) 0.0)
(joint-control-channel-group! a0-17 (the-as art-joint-anim (-> self draw art-group data 8)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-18 (-> self skel root-channel 0)))
(set! (-> a0-18 param 0) (the float (+ (-> a0-18 frame-group data 0 length) -1)))
(set! (-> a0-18 param 1) 1.0)
(joint-control-channel-group-eval! a0-18 (the-as art-joint-anim #f) num-func-seek!)
)
)
(sound-play-by-name
(static-sound-name "welding-loop")
(-> self sound-id)
1024
0
0
1
(the-as symbol (target-pos 0))
)
(let ((v1-74 (-> self skel root-channel 0)))
(set! (-> v1-74 frame-group) (the-as art-joint-anim (-> self draw art-group data 9)))
)
(let* ((f30-0 4.0)
(v1-76 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-77 (the-as number (logior #x3f800000 v1-76)))
)
(countdown (gp-2 (+ (the int (* f30-0 (+ -1.0 (the-as float v1-77)))) 4))
(let ((a0-28 (-> self skel root-channel 0)))
(set! (-> a0-28 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set! (-> a0-28 param 0) (the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(set! (-> a0-28 param 1) 1.0)
(set! (-> a0-28 frame-num) 0.0)
(joint-control-channel-group!
a0-28
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(spawn (-> self part) (vector<-cspace! (new 'stack-no-clear 'vector) (-> self node-list data 30)))
(suspend)
(let ((a0-31 (-> self skel root-channel 0)))
(set! (-> a0-31 param 0) (the float (+ (-> a0-31 frame-group data 0 length) -1)))
(set! (-> a0-31 param 1) 1.0)
(joint-control-channel-group-eval! a0-31 (the-as art-joint-anim #f) num-func-seek!)
)
)
(let ((a0-33 (-> self skel root-channel 0)))
(set! (-> a0-33 frame-group) (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
)
(set! (-> a0-33 param 0) 0.0)
(set! (-> a0-33 param 1) 1.0)
(set! (-> a0-33 frame-num) (the float (+ (-> (if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
(joint-control-channel-group!
a0-33
(if (> (-> self skel active-channels) 0)
(-> self skel root-channel 0 frame-group)
)
num-func-seek!
)
)
(until (ja-done? 0)
(spawn (-> self part) (vector<-cspace! (new 'stack-no-clear 'vector) (-> self node-list data 30)))
(suspend)
(let ((a0-36 (-> self skel root-channel 0)))
(set! (-> a0-36 param 0) 0.0)
(set! (-> a0-36 param 1) 1.0)
(joint-control-channel-group-eval! a0-36 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
)
(sound-stop (-> self sound-id))
(let ((a0-39 (-> self skel root-channel 0)))
(set! (-> a0-39 frame-group) (the-as art-joint-anim (-> self draw art-group data 8)))
(set! (-> a0-39 param 0) 0.0)
(set! (-> a0-39 param 1) 1.0)
(set! (-> a0-39 frame-num)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 8)) data 0 length) -1))
)
(joint-control-channel-group! a0-39 (the-as art-joint-anim (-> self draw art-group data 8)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-40 (-> self skel root-channel 0)))
(set! (-> a0-40 param 0) 0.0)
(set! (-> a0-40 param 1) 1.0)
(joint-control-channel-group-eval! a0-40 (the-as art-joint-anim #f) num-func-seek!)
)
)
(let* ((v1-159 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-160 (the-as number (logior #x3f800000 v1-159)))
)
(when (< (+ -1.0 (the-as float v1-160)) 0.66)
(let ((a0-44 (-> self skel root-channel 0)))
(set! (-> a0-44 frame-group) (the-as art-joint-anim (-> self draw art-group data 7)))
(set! (-> a0-44 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 7)) data 0 length) -1))
)
(set! (-> a0-44 param 1) 1.0)
(set! (-> a0-44 frame-num) 0.0)
(joint-control-channel-group! a0-44 (the-as art-joint-anim (-> self draw art-group data 7)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-45 (-> self skel root-channel 0)))
(set! (-> a0-45 param 0) (the float (+ (-> a0-45 frame-group data 0 length) -1)))
(set! (-> a0-45 param 1) 1.0)
(joint-control-channel-group-eval! a0-45 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
)
)
(else
(let ((a0-47 (-> self skel root-channel 0)))
(set! (-> a0-47 frame-group) (the-as art-joint-anim (-> self draw art-group data 4)))
(set! (-> a0-47 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 4)) data 0 length) -1))
)
(set! (-> a0-47 param 1) 1.0)
(set! (-> a0-47 frame-num) 0.0)
(joint-control-channel-group! a0-47 (the-as art-joint-anim (-> self draw art-group data 4)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-48 (-> self skel root-channel 0)))
(set! (-> a0-48 param 0) (the float (+ (-> a0-48 frame-group data 0 length) -1)))
(set! (-> a0-48 param 1) 1.0)
(joint-control-channel-group-eval! a0-48 (the-as art-joint-anim #f) num-func-seek!)
)
)
(let* ((v1-208 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-209 (the-as number (logior #x3f800000 v1-208)))
)
(countdown (gp-3 (+ (the int (+ -1.0 (the-as float v1-209))) 1))
(let ((a0-52 (-> self skel root-channel 0)))
(set! (-> a0-52 frame-group) (the-as art-joint-anim (-> self draw art-group data 5)))
(set! (-> a0-52 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 5)) data 0 length) -1))
)
(set! (-> a0-52 param 1) 1.0)
(set! (-> a0-52 frame-num) 0.0)
(joint-control-channel-group! a0-52 (the-as art-joint-anim (-> self draw art-group data 5)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-53 (-> self skel root-channel 0)))
(set! (-> a0-53 param 0) (the float (+ (-> a0-53 frame-group data 0 length) -1)))
(set! (-> a0-53 param 1) 1.0)
(joint-control-channel-group-eval! a0-53 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
)
(let ((a0-55 (-> self skel root-channel 0)))
(set! (-> a0-55 frame-group) (the-as art-joint-anim (-> self draw art-group data 6)))
(set! (-> a0-55 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 6)) data 0 length) -1))
)
(set! (-> a0-55 param 1) 1.0)
(set! (-> a0-55 frame-num) 0.0)
(joint-control-channel-group! a0-55 (the-as art-joint-anim (-> self draw art-group data 6)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-56 (-> self skel root-channel 0)))
(set! (-> a0-56 param 0) (the float (+ (-> a0-56 frame-group data 0 length) -1)))
(set! (-> a0-56 param 1) 1.0)
(joint-control-channel-group-eval! a0-56 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
)
)
)
(none)
)
)
(defpartgroup group-assistant-torch
:id 122
:bounds (static-bspherem 0 0 0 15)
:parts
((sp-item 365 :fade-after (meters 30) :falloff-to (meters 30))
(sp-item 366 :fade-after (meters 60) :falloff-to (meters 80))
)
)
(defpart 365
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-rnd-flt spt-num 0.1 1.0 1.0)
(sp-rnd-flt spt-scale-x (meters 1) (meters 3) 1.0)
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 100.0 28.0 1.0)
(sp-flt spt-g 100.0)
(sp-flt spt-b 80.0)
(sp-rnd-flt spt-a 32.0 64.0 1.0)
(sp-flt spt-fade-a -6.4)
(sp-int spt-timer 10)
(sp-cpuinfo-flags bit2 bit3)
)
)
(defpart 366
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
(sp-rnd-flt spt-num 0.1 1.0 1.0)
(sp-rnd-flt spt-scale-x (meters 0.1) (meters 0.1) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 128.0 128.0 1.0)
(sp-flt spt-g 128.0)
(sp-flt spt-b 64.0)
(sp-rnd-flt spt-a 32.0 96.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.013333334) (meters 0.08) 1.0)
(sp-flt spt-scalevel-x (meters -0.00016666666))
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-g -0.2)
(sp-flt spt-fade-b -0.2)
(sp-flt spt-accel-y -8.192)
(sp-flt spt-friction 0.93)
(sp-int spt-timer 1200)
(sp-cpuinfo-flags bit2)
(sp-flt spt-userdata 140288.0)
(sp-func spt-func 'check-drop-level-assistant)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 180.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 45.0) (degrees 180.0) 1.0)
)
)
(defpart 367
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
(sp-rnd-flt spt-num 3.0 1.0 1.0)
(sp-rnd-flt spt-scale-x (meters 0.075) (meters 0.075) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-r 128.0 64.0 1.0)
(sp-flt spt-g 96.0)
(sp-rnd-flt spt-a 32.0 96.0 1.0)
(sp-rnd-flt spt-vel-y (meters 0.011666667) (meters 0.0033333334) 1.0)
(sp-flt spt-fade-a -0.85333335)
(sp-flt spt-accel-y -0.68266666)
(sp-int spt-timer 300)
(sp-cpuinfo-flags bit2)
(sp-rnd-flt spt-conerot-x (degrees 50.000004) (degrees 30.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
)
)
(defun check-drop-level-assistant ((arg0 sparticle-system) (arg1 sparticle-cpuinfo) (arg2 vector))
(when (< (-> arg2 y) (-> arg1 user-float))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(sp-kill-particle arg0 arg1)
(let* ((v1-1 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-2 (the-as number (logior #x3f800000 v1-1)))
)
(if (< (+ -1.0 (the-as float v1-2)) 0.25)
(sound-play-by-name (static-sound-name "water-drop") (new-sound-id) 1024 0 0 1 #t)
)
)
(set-vector! gp-0 (-> arg2 x) (-> arg1 user-float) (-> arg2 z) 1.0)
(sp-launch-particles-var
*sp-particle-system-2d*
(-> *part-id-table* 367)
gp-0
(the-as sparticle-launch-state #f)
(the-as sparticle-launch-control #f)
1.0
)
)
)
(none)
)
(defmethod init-from-entity! assistant ((obj assistant) (arg0 entity-actor))
(dummy-40 obj arg0 *assistant-sg* 3 31 (new 'static 'vector :w 4096.0) 5)
(set! (-> obj bounce-away) #f)
(set! (-> obj part) (create-launch-control (-> *part-group-id-table* 122) obj))
(set! (-> obj tasks) (get-task-control (game-task jungle-eggtop)))
(set! (-> obj sound-id) (new-sound-id))
(set! (-> obj draw light-index) (the-as uint 1))
(case (get-task-status (game-task firecanyon-assistant))
(((task-status unknown))
(go (method-of-object obj idle))
)
(else
(cleanup-for-death obj)
(deactivate obj)
)
)
(none)
)