jak-project/goal_src/engine
Tyler Wilding 45318be063
decomp: finish _almost all of_ the remaining camera code (#845)
* decomp: mostly finish `cam-master`

* decomp/scripts: lots of work in cam-states

* stash

* Merge remote-tracking branch 'water111/master' into decomp/camera-master

Updated submodule third-party/googletest

* decompiler: Add support for non power of 2 offsets for inline arr access

* decomp: mostly finish `cam-states` need to fix a macro issue

* blocked: `cam-master` decompiler crash when adding casts

* decomp: finish `cam-states-dbg`

* decomp: mostly finish `pov-camera` with the exception of joint-related code

* decomp: `cam-debug` finished decompiling, no way does this compile yet though

* decomp: considerable work done in `cam-layout`

* decomp: `cam-layout` almost done!

* decomp: `pov-camera` finished, TC tests will fail for now

* decomp: working on resolving issues

* decomp: cam-layout decompiling

* fixing more issues in cam-master...one event handler remains

* skip problematic function in `cam-master` for now

* gsrc: update res macros

* decomp: finish `cam-states`

* decomp: giving up on `cam-debug`

* tests: allow skipping state handlers in ref tests

* decomp: working through cam-layout bugs

* decomp: allow for shifting non-integers

* decomp: finalize `cam-layout` and `cam-master`

* decomp: finalize `cam-states`

* cleanup: bi-annual formatting of the casting files

* formatting

* address feedback - leave the float labels alone for now

* address feedback

* linting/formatting

* update gsrc and ref tests

Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-16 21:01:23 -04:00
..
ambient decomp: finish effect-control -- fixed ambient-sound type def (#876) 2021-10-10 18:44:47 -04:00
anim [decomp] flying-lurker (#846) 2021-09-21 18:40:38 -04:00
camera decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
collide decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
data decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
debug decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
dma [decomp] sky/time of day (#883) 2021-10-10 20:07:03 -04:00
draw decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
engine [decomp] minor type cleanup (#874) 2021-10-02 11:50:12 -04:00
entity [decomp] fisher and FIN.DGO (finalboss) level (#899) 2021-10-16 14:06:33 -04:00
game [decomp] recognize most cases send-event macro (#906) 2021-10-16 15:12:01 -04:00
geometry decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
gfx clean up casts around conds with elses (#904) 2021-10-16 12:02:49 -04:00
level [decomp] sky/time of day (#883) 2021-10-10 20:07:03 -04:00
load memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
math decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
nav [decomp] minor type cleanup (#874) 2021-10-02 11:50:12 -04:00
physics [decomp] clean up sync info (#735) 2021-08-02 21:49:05 -04:00
ps2 [decomp] progress (#780) 2021-09-06 20:35:03 -04:00
sound [decomp] fisher and FIN.DGO (finalboss) level (#899) 2021-10-16 14:06:33 -04:00
sparticle PAL jak 1 decompiler profile (#891) 2021-10-15 18:17:51 -04:00
target decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
ui [decomp] recognize most cases send-event macro (#906) 2021-10-16 15:12:01 -04:00
util decomp: decompile almost all the platform related files (#812) 2021-09-06 21:10:19 -04:00