jak-project/goal_src/engine/gfx
2021-07-17 15:00:10 -04:00
..
generic fix bug in field lookup (#700) 2021-07-12 19:29:56 -04:00
hw [decompiler] handle nested conditionals and gotos better (#693) 2021-07-11 21:59:27 -04:00
merc [decomp] prepare joint stuff (#594) 2021-06-14 23:45:21 -04:00
ocean [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
shadow [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
shrub decomp: decompile shrub-work | tie-work (#657) 2021-06-30 21:57:13 -04:00
sky [decomp] most of level and some game loop functions + couple decomp… (#651) 2021-06-29 20:30:52 -04:00
sprite [decompile] bsp-h (#562) 2021-06-07 18:30:16 -04:00
tfrag [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
tie [decompiler] Use meters, degrees, and seconds (#689) 2021-07-11 18:19:41 -04:00
vis [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
water [decompiler] Use meters, degrees, and seconds (#689) 2021-07-11 18:19:41 -04:00
background-h.gc [decompile] bsp-h (#562) 2021-06-07 18:30:16 -04:00
background.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
capture.gc [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
decomp-h.gc [Decomp] Minor fixes plus some math camera decomp (#287) 2021-02-26 15:27:13 -05:00
depth-cue-h.gc [Decomp] Some more collision header files and speed up tests (#296) 2021-03-01 11:15:24 -05:00
depth-cue.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
eye-h.gc decomp: a bunch of files (#532) 2021-05-28 20:11:06 -04:00
eye.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
font-h.gc [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
font.gc decomp: hint-control | menu | default-menu (as much as possible) (#632) 2021-07-04 18:25:08 -04:00
lights-h.gc [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
lights.gc [decompile] fact-h (#556) 2021-06-05 11:15:34 -04:00
mood-h.gc recognize +! and set-vector (#706) 2021-07-17 15:00:10 -04:00
ripple.gc [decompiler] recognize more inlined vector functions (#637) 2021-06-27 12:11:30 -04:00
texture-h.gc [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
texture.gc [decompiler] handle nested conditionals and gotos better (#693) 2021-07-11 21:59:27 -04:00
time-of-day-h.gc [decomp] ramdisk, load-dgo and rpc-h (#496) 2021-05-16 21:07:22 -04:00
time-of-day.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
wind-h.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
wind.gc [decompiler] clean up vector detection and add vector float product detection (#638) 2021-06-27 17:24:35 -04:00