jak-project/game/graphics
ManDude 4665b5a246
change type of seconds and clean up opengl includes (#887)
* change type of `seconds`

* fixes to pc pad input (visual only)

* strip down openGL to the version we're actually using for now (4.3 no extensions)

* turn on this opengl message

* really minor inconsequential change
2021-10-06 19:32:58 -04:00
..
dma [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
opengl_renderer change type of seconds and clean up opengl includes (#887) 2021-10-06 19:32:58 -04:00
pipelines change type of seconds and clean up opengl includes (#887) 2021-10-06 19:32:58 -04:00
texture memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
display.cpp clang 2021-08-16 16:01:34 +01:00
display.h minor gfx updates 2021-08-14 01:06:16 +01:00
gfx.cpp [decomp] progress (#780) 2021-09-06 20:35:03 -04:00
gfx.h save & load to file! 2021-08-16 15:43:12 +01:00
sceGraphicsInterface.cpp more fixes 2021-08-10 21:31:15 -04:00
sceGraphicsInterface.h display loop runs 2021-08-04 21:30:08 -04:00