jak-project/goalc/debugger/DebugInfo.h

86 lines
2.3 KiB
C++

#pragma once
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "common/util/Assert.h"
#include "goalc/debugger/disassemble.h"
#include "goalc/emitter/Instruction.h"
class FunctionEnv;
namespace goos {
class Object;
class HeapObject;
} // namespace goos
/*!
* FunctionDebugInfo stores per-function debugging information.
* For now, it is pretty basic, but it will eventually contain stuff like stack frame info
* and which var is in each register at each instruction.
*/
struct FunctionDebugInfo {
u32 offset_in_seg; // not including type tag.
u32 length;
u8 seg;
std::string name;
std::string obj_name;
std::vector<InstructionInfo> instructions; // contains mapping to IRs
std::vector<std::shared_ptr<goos::HeapObject>> code_sources;
std::vector<std::string> ir_strings;
// the actual bytes in the object file.
std::vector<u8> generated_code;
std::optional<int> stack_usage;
std::string disassemble_debug_info(bool* had_failure, const goos::Reader* reader);
};
class DebugInfo {
public:
explicit DebugInfo(std::string obj_name);
FunctionDebugInfo& add_function(const std::string& name, const std::string& obj_name) {
if (m_functions.find(name) != m_functions.end()) {
ASSERT(false);
}
auto& result = m_functions[name];
result.name = name;
result.obj_name = obj_name;
return result;
}
bool lookup_function(FunctionDebugInfo** info, std::string* name, u32 offset, u8 seg) {
for (auto& kv : m_functions) {
auto start = kv.second.offset_in_seg;
auto end = start + kv.second.length;
if (offset >= start && offset < end && seg == kv.second.seg) {
*info = &kv.second;
*name = kv.first;
return true;
}
}
return false;
}
FunctionDebugInfo& function_by_name(const std::string& name) { return m_functions.at(name); }
void clear() { m_functions.clear(); }
std::string disassemble_all_functions(bool* had_failure, const goos::Reader* reader);
std::string disassemble_function_by_name(const std::string& name,
bool* had_failure,
const goos::Reader* reader);
private:
std::string m_obj_name;
std::unordered_map<std::string, FunctionDebugInfo> m_functions;
};