jak-project/decompiler/config/jak3/ntsc_v1/stack_structures.jsonc
Hat Kid 6b3844bf99
decomp3: more misc files (#3513)
4 missions to go!

- `ctygenb-part`
- `power-game`
- `vinroom-part`
- `vinroom-scenes`
- `gungame-part`
- `gungame-scenes`
- `hiphog-obs`
- `hiphog-part`
- `hiphog-scenes`
- `hover-nav-lpattack`
- `king-rider`
- `rubble-attack`
- `rubble-obs`
- `rubble-part`
- `rubblea-init`
- `rublcst-scenes`
- `mood-funcs2`
- `gun-dummy-art`
- `gun-dummy-part`
- `gun-dummy`
- `gungame-data`
- `gungame-manager`
- `gungame-obs`
- `blow-tower-data`
- `blow-tower-extra`
- `blow-tower-obs2`
- `blow-tower-obs`
- `blow-tower-part`
- `blow-tower-script`
- `blow-tower-shared`
- `blow-tower-speech`
- `cty-blow-tower`
2024-05-11 17:57:26 -04:00

2443 lines
77 KiB
Plaintext

{
"quaternion-smooth-seek!": [[16, ["inline-array", "quaternion", 2]]],
"eul->matrix": [[16, "vector"]],
"segment-segment-find-intersection-xz": [[16, "vector"]],
"vector-line-xz-distance-point!": [[16, "matrix"]],
"vector-segment-xz-distance-point!": [[16, "matrix"]],
"nearest-dist2-between-moving-points": [[16, ["inline-array", "vector", 2]]],
"vector-circle-tangent-new": [
[32, "vector"],
[48, "vector"]
],
"rotate-vector-to-vector": [[16, "quaternion"]],
"init-for-transform": [[192, "vector"]],
"show-mc-info": [[16, "mc-slot-info"]],
"joint-mod-blend-world-callback": [[16, "joint-mod-blend-world-work"]],
"(method 42 nav-mesh)": [
[16, "vector"],
[32, "vector"]
],
"(method 44 nav-mesh)": [
[16, "vector"],
[32, "vector"]
],
"string->sound-name": [[16, ["array", "sound-name", 1]]],
"sound-name->string": [[16, ["array", "uint8", 16]]],
"doppler-pitch-shift": [[16, ["inline-array", "vector", 2]]],
"(anon-function 1 gsound)": [
[16, ["array", "symbol", 4]],
[32, ["array", "symbol", 4]]
],
"update-light-hash": [
[16, "bounding-box"],
[48, "vector"],
[64, "vector"]
],
"(method 19 cloth-system)": [
[16, "vector"],
[32, "vector"]
],
"(method 35 cloth-on-skeleton)": [[16, "vector"]],
"(method 22 cloth-system)": [
[80, "vector"],
[144, "vector"]
],
"(method 14 cloth-on-skeleton)": [[16, "matrix"]],
"(method 36 cloth-on-skeleton)": [[16, "matrix"]],
"(method 24 cloth-system)": [[48, "current-position-info"]],
"(method 28 cloth-system)": [
[64, "vector"],
[64, "vector"]
],
"(method 23 cloth-system)": [
[16, "matrix"],
[128, "vector"],
[192, "vector"]
],
"matrix<-parented-transformq!": [[16, "vector"]],
"joint-mod-ik-callback": [
[16, "matrix"],
[80, "matrix"],
[144, "vector"],
[160, "vector"],
[176, "vector"],
[192, "vector"],
[208, "vector"],
[224, "vector"],
[240, "matrix"],
[272, "vector"],
[256, "vector"],
[288, "vector"],
[304, "vector"],
[320, "quaternion"],
[336, "quaternion"],
[352, "vector"],
[384, "vector"],
[448, "vector"],
[464, "vector"],
[480, "vector"],
[496, "quaternion"],
[512, "matrix"],
[576, "vector"],
[592, "matrix"],
[608, "matrix"],
[656, "matrix"],
[720, "matrix"],
[752, "matrix"]
],
"joint-mod-look-at-handler": [
[16, "matrix"],
[80, "quaternion"],
[96, "vector"],
[112, "vector"],
[128, "vector"]
],
"joint-mod-joint-set-world-handler": [
[32, "vector"],
[48, "vector"]
],
"(method 13 gui-control)": [[16, ["array", "sound-id", 4]]],
"(method 29 game-info)": [[16, ["array", "int8", 4]]],
"(method 9 joint-control)": [[16, "vector"]],
"(method 23 game-info)": [[16, ["array", "uint16", 512]]],
"(method 18 drawable-region-face)": [
[16, "vector"],
[32, "vector"]
],
"(method 11 sound-controller)": [[16, "sync-info-params"]],
"(code explode explosion)": [[16, "overlaps-others-params"]],
"(event explode explosion)": [
[16, "mystery-cquery-type0"],
[608, ["inline-array", "vector", 2]]
],
"find-closest-solid-sphere-prim": [[16, "vector"]],
"explosion-init-by-other": [[16, "traffic-danger-info"]],
"(enter cam-launcher-longfall)": [[16, "vector"]],
"want-to-board?": [
[16, "collide-query"],
[560, ["inline-array", "sphere", 3]],
[608, "vector"]
],
"(method 16 target)": [[16, "vector"]],
"can-exit-duck?": [[560, ["inline-array", "sphere", 2]]],
"target-no-stick-post": [[32, "collide-query"]],
"target-compute-edge-rider": [[96, "bone"]],
"target-compute-edge": [[96, "bone"]],
"bend-gravity": [[32, "vector"]],
"target-update-ik": [
[16, "collide-query"],
[624, "vector"],
[592, "vector"],
[640, "vector"],
[656, "vector"]
],
"target-collision-reaction": [
[16, "vector"],
[32, "vector"],
[48, "matrix"]
],
"poly-find-nearest-edge": [[16, "vector"]],
"(method 23 task-arrow)": [[16, "cquery-with-vec"]],
"projectile-update-velocity-space-wars": [[64, "vector"]],
"projectile-move-fill-line-sphere": [[16, "collide-query"]],
"(method 38 projectile)": [[16, "collide-query"]],
"(method 10 ragdoll)": [[16, "vector"]],
"(method 19 wings-ragdoll)": [[16, "vector"]],
"find-water-with-spheres": [[16, "water-info"]],
"(method 18 ragdoll)": [
[16, "collide-query"],
[560, "bounding-box"],
[624, ["inline-array", "water-sphere", 2]]
],
"(method 17 ragdoll-edit-info)": [
[224, "vector"],
[384, "matrix"],
[448, "vector"],
[608, "matrix"],
[672, "vector"]
],
"(method 16 ragdoll-edit-info)": [
[16, ["inline-array", "matrix", 60]],
[3984, "vector"],
[4016, "matrix"],
[4080, "matrix"],
[4144, "matrix"]
],
"target-send-attack": [[112, "vector"]],
"target-stance-anim": [[64, ["array", "time-frame", 4]]],
"init-var-jump": [[96, "vector"]],
"(code target-running-attack)": [[112, "collide-query"]],
"(anon-function 12 target2)": [[16, "vector"]],
"lightning-start": [
[16, "vector"],
[32, "vector"]
],
"(method 9 curve-color-fast)": [[16, "rgbaf"]],
"(method 9 curve2d-fast)": [
[16, "vector"],
[32, "vector"]
],
"evaluate-color-curve-fast": [[16, "vector"]],
"evaluate-curve-fast": [
[16, "vector"],
[32, "vector"]
],
"lightning-trail-fractal-gen": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"]
],
"(post open lightjak-shield)": [[32, "vector"]],
"(method 24 freeze-screen)": [[32, "vector"]],
"(post target-launch-dir)": [[16, "collide-query"]],
"arrive-at-continue": [[16, "event-message-block"]],
"(code target-hit)": [[16, "vector"]],
"apply-pos-from-entity": [[208, "collide-query"]],
"target-death-main": [
[16, "event-message-block"],
[96, ["array", "level", 1]]
],
"find-nearest-focusable": [[48, "vector"]],
"target-gun-joint-pre0": [
[640, ["inline-array", "sphere", 1]],
[656, "vector"]
],
"target-gun-can-fire-yellow?": [[16, "gun-yellow-3-event-msg"]],
"draw-beam": [[16, ["inline-array", "vector", 2]]],
"(code die gun)": [[144, "vector"]],
"light-trail-tracker-init-by-other": [[16, "vector"]],
"(method 11 light-trail)": [[16, "light-trail-breadcrumb"]],
"(method 12 light-trail)": [
[16, ["array", "int32", 4]],
[160, "vector"],
[176, "vector"],
[32, "rgbaf"],
[48, "vector"],
[112, "vector"],
[208, ["inline-array", "vector", 5]],
[288, "rgbaf"]
],
"target-board-ride-post": [[64, "vector"]],
"target-board-compute-edge": [
[32, "vector"],
[128, "vector"]
],
"board-turn-around?": [[48, "vector"]],
"target-board-green-eco-attack": [
[16, "vector"],
[32, ["array", "collide-shape", 384]]
],
"(enter target-board-jump)": [[48, "vector"]],
"(code target-board-flip)": [[16, "vector"]],
"(code target-board-trickx)": [[16, "vector"]],
"(code target-board-tricky)": [[16, "vector"]],
"(code target-board-hold)": [[16, "vector"]],
"target-board-spin-check": [
[16, "vector"],
[32, "vector"],
[48, "vector"]
],
"target-board-ground-check": [[32, "vector"]],
"(method 9 plane-volume)": [
[64, "vector"],
[112, "vector"],
[16, "vector"],
[32, "vector"],
[48, "vector"],
[80, "vector"],
[128, "vector"]
],
"add-a-bunch": [[16, "vector"]],
"birth-pickup-at-point": [[16, "vector"]],
"(code pickup eco)": [[16, "event-message-block"]],
"(method 10 simple-sprite-system)": [[16, ["array", "texture-id", 128]]],
"make-debug-sphere-table": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "vector"],
[96, "vector"],
[112, "vector"]
],
"add-debug-sphere-from-table": [
[16, "vector"],
[48, "vector"],
[64, "vector"]
],
"internal-draw-debug-line": [
[16, "vector4w-2"],
[48, "vector4w-2"],
[80, "vector"],
[96, "vector"]
],
"add-debug-box-with-transform": [
[16, ["inline-array", "vector", 8]],
[144, ["inline-array", "vector", 2]],
[176, "vector"]
],
"add-debug-line-sphere": [
[48, "matrix"],
[112, "matrix"],
[128, "vector"],
[144, "vector"],
[160, "vector"],
[176, "vector"],
[208, "vector"],
[192, "vector"]
],
"add-debug-arc": [
[16, "vector"],
[32, "vector"]
],
"add-debug-curve": [
[16, "vector"],
[32, "vector"]
],
"add-debug-points": [[16, "vector"]],
"add-debug-cursor": [[16, "vector"]],
"(method 11 impact-control)": [[16, "touching-shapes-entry"]],
"(method 9 cubic-curve)": [[16, "trajectory"]],
"(method 10 cubic-curve)": [[16, "trajectory"]],
"(method 11 cubic-curve)": [[16, "trajectory"]],
"(method 12 cubic-curve)": [[16, "trajectory"]],
"(method 13 cubic-curve)": [[16, "trajectory"]],
"slave-set-rotation!": [
[96, "vector"],
[112, "matrix"],
[176, "vector"]
],
"v-slrp2!": [
[32, "vector"],
[64, "matrix"]
],
"v-slrp3!": [[32, "vector"]],
"(method 15 tracking-spline)": [
[16, "tracking-spline-sampler"],
[32, "vector"]
],
"(method 16 tracking-spline)": [
[16, "tracking-spline-sampler"],
[32, "tracking-spline-sampler"]
],
"(method 18 tracking-spline)": [[16, "tracking-spline-sampler"]],
"(code cam-eye)": [[112, "vector"]],
"(enter cam-circular)": [[32, "vector"]],
"cam-string-joystick": [
[32, "vector"],
[48, "vector"]
],
"cam-string-line-of-sight": [[192, "vector"]],
"cam-los-collide": [
[592, "vector"],
[608, "vector"]
],
"los-cw-ccw": [
[48, ["inline-array", "vector", 4]],
[16, "vector"],
[32, "vector"],
[112, "vector"]
],
"master-track-target": [[16, "vector"]],
"(code cam-point-watch)": [[16, "vector"]],
"cam-helper-temp": [[16, ["inline-array", "vector", 3]]],
"update-view-planes": [
[208, "vector"],
[224, "vector"]
],
"clmf-pos-rot": [[112, "matrix"]],
"cam-layout-entity-info": [[208, "vector"]],
"cam-layout-entity-volume-info-create": [
[80, "vector"],
[128, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[96, "vector"],
[144, "vector"],
[112, "vector"]
],
"(method 23 tracking-spline)": [[32, "vector"]],
"(method 21 tracking-spline)": [[16, "tracking-spline-sampler"]],
"(method 18 light-trail)": [[16, "vector"]],
"ragdoll-joint-callback": [
[112, "vector"],
[128, "matrix"],
[192, "vector"],
[224, "vector"]
],
"ragdoll-matrix-interp": [
[16, "matrix"],
[144, "matrix"]
],
"(method 15 ragdoll)": [
[80, "matrix"],
[160, "vector"],
[304, "vector"],
[144, "vector"],
[176, "vector"],
[192, "vector"],
[208, "vector"],
[224, "vector"],
[240, "vector"]
],
"(method 14 ragdoll)": [[144, "vector"]],
"(method 14 light-trail)": [[16, "light-trail-breadcrumb"]],
"check-water-level-drop": [[16, "vector"]],
"check-water-level-drop-motion": [[16, "vector"]],
"(method 17 water-control)": [[16, "light-trail-tracker-spawn-params"]],
"(method 10 water-control)": [[288, "vector"]],
"(method 11 flow-control)": [
[80, "vector"],
[128, "vector"]
],
"(method 13 flow-control)": [
[64, "vector"],
[80, "vector"],
[96, "vector"],
[128, "vector"]
],
"progress-post": [[176, "hud-box"]],
"(method 15 hud-gun)": [[16, "hud-sprite"]],
"play": [[96, ["array", "symbol", 10]]],
"update-sound-banks": [[16, ["array", "int8", 36]]],
"show-level": [[16, ["array", "symbol", 10]]],
"(method 20 load-state)": [
[16, ["inline-array", "level-buffer-state", 10]],
[176, ["inline-array", "level-buffer-state", 10]]
],
"calc-vu1-lights": [[16, "light-group"]],
"teleport-camera-by-pos": [[16, "vector"]],
"water-anim-event-handler": [[16, "vector"]],
"blocking-plane-spawn": [[16, ["inline-array", "vector", 2]]],
"(method 11 blocking-plane)": [[16, ["inline-array", "vector", 2]]],
"(method 56 enemy)": [
[48, "vector"],
[32, "vector"]
],
"(method 58 enemy)": [[80, "vector"]],
"(method 82 enemy)": [[96, "attack-info"]],
"(post knocked-recover enemy)": [
[1120, "vector"],
[1136, "vector"]
],
"(post running elevator)": [[16, "vector"]],
"matrix-3x3-triple-transpose-product": [[16, ["inline-array", "matrix", 3]]],
"(method 63 collide-shape-moving)": [[16, "rigid-body-move-work"]],
"(method 18 rigid-body-control)": [[16, ["inline-array", "vector", 2]]],
"(method 22 rigid-body-control)": [[16, ["inline-array", "vector", 2]]],
"(method 23 rigid-body-control)": [[16, ["inline-array", "vector", 2]]],
"(method 24 rigid-body-control)": [[16, ["inline-array", "vector", 2]]],
"(method 28 rigid-body-control)": [[16, "rigid-body-impact"]],
"(method 50 rigid-body-object)": [[16, "rigid-body-impact"]],
"(method 51 rigid-body-object)": [[16, "rigid-body-impact"]],
"ptest": [[16, "vector"]],
"spawn-guard-projectile": [[16, "projectile-init-by-other-params"]],
"(method 25 guard-shot)": [[32, "vector"]],
"(method 25 metalhead-shot)": [[32, "vector"]],
"(event impact metalhead-grenade-shot)": [[16, "collide-query"]],
"(method 9 los-control)": [
[32, "collide-query"],
[16, "vector"]
],
"(method 22 joint-exploder)": [[16, "collide-query"]],
"(method 25 joint-exploder)": [[16, "bounding-box"]],
"(method 15 debris-group)": [[64, "vector"]],
"debris-group-init-by-other": [[16, "vector"]],
"shield-sphere-init-by-other": [[16, "shield-sphere-distort-spawn-params"]],
"gun-yellow-shot-do-deflect": [
[144, ["array", "collide-shape", 384]],
[64, "vector"]
],
"(method 31 gun-yellow-shot-2)": [[16, "light-trail-tracker-spawn-params"]],
"(method 25 gun-yellow-shot)": [[32, "vector"]],
"gun-fire-yellow-3": [[16, "gun-yellow-3-event-msg"]],
"(code impact-explode gun-yellow-3-saucer)": [[16, "explosion-init-params"]],
"saucer-land-move": [[16, "vector"]],
"(method 25 gun-yellow-shot-2)": [[32, "vector"]],
"(method 36 gun-yellow-shot-2)": [[96, "vector"]],
"(method 52 gun-yellow-3-saucer)": [
[48, ["inline-array", "target-quality-info-saucer", 66]],
[1104, ["array", "collide-shape", 384]],
[32, "vector"],
[3728, ["array", "int8", 100]],
[3824, "vector"]
],
"(code impact gun-red-3-grenade)": [[16, "red-3-sphere-init-params"]],
"(post explode gun-red-2-shockwave)": [[16, "vector"]],
"(method 27 gun-red-2-shockwave)": [
[16, "vector"],
[32, "red-2-ring-init-params"]
],
"(method 31 gun-red-3-grenade)": [
[16, "vector"],
[32, "light-trail-tracker-spawn-params"]
],
"(method 45 gun-red-3-grenade)": [
[16, "vector"],
[112, ["array", "collide-shape", 384]]
],
"(method 47 gun-red-3-grenade)": [
[16, "vector"],
[112, ["array", "collide-shape", 384]]
],
"(method 17 gun-red-2-shockwave)": [
[48, ["array", "collide-shape", 384]],
[16, "vector"],
[1584, "collide-query"]
],
"(method 19 gun-red-2-shockwave)": [
[16, "collide-query"],
[576, "vector"],
[624, "vector"],
[592, "vector"]
],
"(method 23 gun-red-2-shockwave)": [[32, "vector"]],
"(method 24 gun-red-2-shockwave)": [[16, "vector"]],
"gun-fire-red-2": [[16, "gun-red-2-shockwave-init-params"]],
"gun-fire-red-3": [
[160, ["array", "collide-shape", 384]],
[112, "vector"],
[128, "vector"],
[1696, "vector"]
],
"(method 26 gun-red-shot)": [[16, "vector"]],
"gun-dark-reaction": [[112, "vector"]],
"gun-fire-red-1": [
[16, "vector"],
[32, "event-message-block"],
[112, "vector"]
],
"(trans expand gun-gravity)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[80, "collide-query"],
[624, "matrix"]
],
"gun-fire-dark-3": [[16, "projectile-init-by-other-params"]],
"(trans moving gun-dark-shot)": [[16, "vector"]],
"(enter impact gun-dark-shot)": [
[192, ["array", "collide-shape", 384]],
[96, "vector"]
],
"gravity-spinner-init-by-other": [[32, "vector"]],
"(code zero-g gravity-spinner)": [[112, "vector"]],
"(method 25 gun-dark-3-nuke)": [[16, "matrix"]],
"(code impact-dud gun-dark-3-nuke)": [[16, "explosion-init-params"]],
"(method 54 gun-dark-3-nuke)": [
[32, ["array", "collide-shape", 384]],
[16, "vector"]
],
"(trans impact gun-dark-3-nuke)": [
[96, "gun-dark-3-sphere-init-params"],
[128, "gun-dark-3-sphere-init-params"]
],
"(method 19 gravity-spinner)": [
[176, ["array", "collide-shape", 384]],
[128, "vector"],
[112, "vector"],
[1712, "vector"],
[2288, "vector"]
],
"(method 16 gravity-spinner)": [[32, "vector"]],
"(method 22 gun-gravity)": [
[112, ["array", "collide-shape", 384]],
[16, "vector"]
],
"target-bomb1-fire-shot": [
[96, "vector"],
[112, "vector"]
],
"(code target-darkjak-smack)": [[112, "projectile-init-by-other-params"]],
"(method 25 darkjak-ball)": [[32, "vector"]],
"sparticle-track-hadouken": [[16, "vector"]],
"sparticle-red-2-converge": [[16, "vector"]],
"(method 9 rope-constraint)": [
[16, "vector"],
[32, "vector"]
],
"(method 26 gun-blue-shot)": [[32, "vector"]],
"(method 24 gun-blue-shot)": [[96, "vector"]],
"gun-fire-blue-2": [[16, "gun-blue-lightning-command"]],
"gun-fire-blue-2-old": [
[16, "gun-blue-lightning-command"],
[752, "vector"],
[704, "vector"],
[736, "vector"],
[816, "vector"]
],
"find-gun-blue-2-target-old": [
[48, ["array", "collide-shape", 384]],
[16, "vector"]
],
"find-gun-blue-2-target": [
[48, ["array", "collide-shape", 384]],
[16, "vector"]
],
"(method 31 gun-blue-shot-3)": [[16, "light-trail-tracker-spawn-params"]],
"gun-blue-shot-3-move": [[160, "dist-dot-val"]],
"gun-fire-blue-3": [
[16, "projectile-init-by-other-params"],
[160, "vector"],
[3968, "vector"],
[176, ["inline-array", "target-quality-info", 384]],
[1312, ["array", "collide-shape", 384]]
],
"create-lightning-tracker-if-necessary": [
[16, "gun-blue-2-lightning-init-params"]
],
"(method 25 gun-blue-2-lightning-tracker)": [
[32, "gun-blue-lightning-command"],
[704, "vector"],
[736, "collide-query"]
],
"collide-list-fill-bg-using-line-sphere": [
[32, "matrix"],
[96, "collide-query"]
],
"collide-list-fill-bg-using-box": [
[32, "matrix"],
[96, "collide-query"]
],
"add-collide-debug-box": [[16, "bounding-box"]],
"(method 10 collide-mesh)": [[16, "oot-work"]],
"(method 9 touching-list)": [[16, "add-prims-touching-work"]],
"(method 9 collide-edge-edge)": [
[16, "matrix"],
[80, ["inline-array", "sphere", 6]],
[176, "collide-query"]
],
"(method 13 collide-edge-work)": [[16, "faei-stack-vars"]],
"(method 50 collide-shape)": [[32, "vector"]],
"(method 45 collide-shape)": [[16, "do-push-aways-work"]],
"(method 18 collide-shape-prim-mesh)": [[16, "collide-tri-result"]],
"(method 15 collide-shape-prim-sphere)": [[16, "collide-query"]],
"cshape-reaction-update-state": [
[16, "vector"],
[32, "vector"]
],
"(method 37 control-info)": [[48, "vector"]],
"(method 23 grid-hash)": [
[16, "grid-hash-box"],
[32, "grid-hash-box"],
[48, "vector"],
[64, "vector"]
],
"(method 11 grid-hash)": [
[16, "vector"],
[32, "vector"]
],
"draw-grid": [
[16, "vector"],
[32, "vector"],
[48, "vector"]
],
"(method 9 actor-hash-buckets)": [
[16, ["inline-array", "vector", 2]],
[48, ["inline-array", "vector", 2]]
],
"(method 15 sphere-hash)": [[16, "vector"]],
"(method 33 spatial-hash)": [[16, ["inline-array", "vector", 2]]],
"(method 24 grid-hash)": [[16, "vector"]],
"(method 14 collide-cache)": [[16, "bounding-box"]],
"(method 16 collide-cache)": [[16, "collide-puls-work"]],
"(method 20 collide-cache)": [[16, "matrix"]],
"col-rend-draw": [[16, "matrix"]],
"(method 11 collide-mesh)": [[16, "spat-work"]],
"(method 11 manipulator)": [[80, "vector"]],
"draw-axis": [
[32, "vector"],
[48, "vector"],
[64, "vector"],
[96, "vector"],
[112, "vector"]
],
"(method 16 bug-report)": [
[160, ["array", "float", 9]],
[48, "vector"],
[64, "vector"]
],
"particle-adgif-callback": [[16, ["inline-array", "vector", 4]]],
"sp-adjust-launch": [[16, "matrix"]],
"sp-launch-particles-death": [[16, "matrix"]],
"sp-relaunch-setup-fields": [[16, "matrix"]],
"sparticle-respawn-timer": [[16, "vector"]],
"sparticle-respawn-heights": [[16, "vector"]],
"sparticle-rotate-to-vel-3d": [[16, "vector"]],
"spt-func-turn-to-vel-radial": [[16, "vector"]],
"spt-func-relative-pos": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "matrix"],
[128, "matrix"],
[192, "matrix"]
],
"sparticle-3d-rotate-xz-to-camera": [[16, "vector"]],
"sparticle-3d-rotate-xz-to-camera-eco-shaft": [[16, "vector"]],
"sparticle-2d-spline-align-instant": [[16, "vector"]],
"birth-func-converge": [[16, "vector"]],
"check-shell-level2": [[16, "vector"]],
"check-shell-level1": [[16, "vector"]],
"process-drawable-burn-effect": [[32, "rgbaf"]],
"birth-func-vector-orient": [
[16, "vector"],
[32, "vector"],
[48, "vector"]
],
"birth-func-target-orient": [[48, "vector"]],
"process-drawable-shock-skel-effect": [
[176, "matrix"],
[256, "vector"],
[272, "vector"],
[288, "vector"],
[304, "quaternion"],
[384, "vector"]
],
"process-drawable-shock-effect": [
[80, "collide-query"],
[16, "matrix"]
],
"process-drawable-shock-effect-replace": [
[80, "collide-query"],
[16, "matrix"]
],
"(trans target-ladder-walk-up)": [[96, "vector"]],
"(trans target-ladder-walk-down)": [[96, "vector"]],
"(post target-ladder)": [[96, "matrix"]],
"(anon-function 0 script)": [[16, "prim-beam-tracker-params"]],
"(anon-function 47 script)": [[16, "vector"]],
"(anon-function 48 script)": [
[16, "vector"],
[32, "vector"]
],
"(anon-function 49 script)": [
[128, "part-tracker-subsampler-init-params"],
[176, "part-tracker-init-params"]
],
"(method 9 mood-control)": [[16, "mood-control-work"]],
"check-drop-level-rain": [[16, "vector"]],
"(method 28 path-control)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "vector"]
],
"(method 29 path-control)": [[32, "vector"]],
"print-default-collision": [
[144, "vector"],
[96, "vector"],
[112, "vector"],
[128, "vector"],
[160, "matrix"]
],
"mech-spawn-thruster": [[32, "vector"]],
"mech-shield-init-by-other": [[16, "shield-sphere-distort-spawn-params"]],
"target-mech-get-off?": [[560, ["inline-array", "sphere", 1]]],
"mech-update-ik": [
[16, "collide-query"],
[592, "vector"],
[608, "vector"],
[624, "vector"],
[640, "vector"],
[656, "vector"],
[672, "vector"]
],
"target-mech-init": [[96, "shield-sphere-spawn-params"]],
"target-mech-add-thrust": [[16, "vector"]],
"target-mech-collision": [[144, "vector"]],
"(code target-mech-carry-throw)": [[640, ["inline-array", "sphere", 1]]],
"(trans target-mech-carry-drag)": [[560, ["inline-array", "sphere", 1]]],
"(code target-mech-carry-drop)": [[672, ["inline-array", "sphere", 1]]],
"target-mech-carry-update": [[560, ["inline-array", "sphere", 1]]],
"flut-update-ik": [
[16, "collide-query"],
[624, "vector"],
[640, "vector"],
[656, "vector"],
[592, "vector"],
[608, "vector"]
],
"(code target-flut-get-on)": [
[16, "vector"],
[32, "vector"]
],
"(method 11 minimap)": [[16, ["inline-array", "vector", 4]]],
"(method 15 minimap)": [[16, "minimap-draw-work"]],
"(method 19 minimap)": [
[32, "vector"],
[16, "vector"]
],
"(method 24 minimap)": [[16, "minimap-draw-work"]],
"(method 23 minimap)": [
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "matrix"],
[144, "matrix"]
],
"(method 26 minimap)": [
[32, "vector"],
[48, "vector"],
[64, "matrix"]
],
"(method 17 minimap)": [
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "matrix"],
[144, "matrix"],
[256, "vector"],
[240, "vector"]
],
"(method 18 minimap)": [
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "matrix"],
[144, "matrix"],
[240, "vector"],
[256, "vector"]
],
"(method 14 trail-graph)": [[16, ["inline-array", "vector", 2]]],
"(method 15 trail-graph)": [[16, ["inline-array", "vector", 4]]],
"(method 12 lightning-bolt)": [
[80, "vector"],
[112, "matrix"],
[176, "vector"],
[192, "vector"],
[16, "vector"],
[32, "matrix"],
[304, "matrix"],
[272, "vector"],
[368, "vector"],
[384, "vector"]
],
"(method 11 lightning-bolt)": [[48, "vector"]],
"(method 20 lightning-bolt)": [[16, "vector"]],
"(method 16 lightning-bolt)": [[144, ["array", "rgba", 1]]],
"(method 9 nav-mesh)": [[16, "vector"]],
"(method 10 nav-mesh)": [[32, "nav-find-poly-parms"]],
"find-nearest-nav-mesh": [[16, "nav-find-poly-parms"]],
"point-to-poly-boundary": [[16, ["inline-array", "vector", 4]]],
"(method 11 nav-mesh)": [[16, "nav-find-poly-parms"]],
"(method 31 entity-actor)": [[16, "nav-find-poly-parms"]],
"(method 32 entity-actor)": [[32, "nav-find-poly-parms"]],
"(method 15 nav-mesh)": [[16, ["array", "int8", 4]]],
"(method 17 nav-mesh)": [[16, "vector"]],
"(method 20 nav-mesh)": [[16, "nav-ray"]],
"(method 21 nav-mesh)": [
[16, "nav-ray"],
[96, "vector"]
],
"(method 36 nav-mesh)": [[16, "nav-poly"]],
"(method 37 nav-mesh)": [[16, ["inline-array", "nav-poly", 3]]],
"(method 39 nav-mesh)": [[16, ["inline-array", "vector", 3]]],
"(method 43 nav-mesh)": [[16, "vector"]],
"(method 25 nav-mesh)": [[32, "nav-stack-type2"]],
"(method 12 nav-mesh)": [[16, "nav-stack-type"]],
"(anon-function 9 nav-control)": [[16, ["inline-array", "vector", 1]]],
"(anon-function 4 nav-control)": [[16, ["inline-array", "vector", 1]]],
"debug-nav-validate-current-poly": [[16, "vector"]],
"(method 9 nav-control)": [[16, "vector"]],
"circle-tangent-directions": [[48, "vector"]],
"(method 18 nav-control)": [[16, "nav-control-cfs-work"]],
"(method 19 nav-control)": [[16, "nav-control-cfs-work"]],
"(method 11 nav-state)": [
[16, "vector"],
[32, "vector"]
],
"(method 24 nav-state)": [[16, ["inline-array", "vector", 1]]],
"(method 28 nav-state)": [[208, "vector"]],
"(method 31 nav-state)": [
[16, "nav-avoid-spheres-params"],
[112, "nav-ray"]
],
"(method 32 nav-state)": [[16, "nav-control-cfs-work"]],
"(method 34 nav-state)": [[16, ["inline-array", "vector", 1]]],
"(method 37 nav-state)": [[16, ["inline-array", "vector", 1]]],
"(method 50 nav-state)": [[16, "nav-ray"]],
"(method 52 nav-state)": [
[16, "vector"],
[32, "nav-route-portal"],
[80, ["inline-array", "vector", 2]],
[192, "matrix"]
],
"(method 53 nav-state)": [
[16, "nav-avoid-spheres-params"],
[112, "nav-ray"]
],
"(method 91 nav-enemy)": [[16, "vector"]],
"(method 161 nav-enemy)": [[16, "vector"]],
"(method 160 nav-enemy)": [[16, "vector"]],
"(code hostile monster-frog)": [[16, "vector"]],
"(code notice monster-frog)": [[16, "vector"]],
"elec-gate-post": [[48, "vector"]],
"(enter active elec-gate)": [[176, ["inline-array", "vector", 2]]],
"(method 26 min-rat-engine)": [[96, "vector"]],
"(code arrived min-bomb-elevator)": [[16, ["array", "symbol", 3]]],
"(code down-idle min-crane-switch)": [[16, ["array", "symbol", 3]]],
"(method 208 manta)": [
[16, "vector"],
[32, "vector"]
],
"(method 200 manta)": [[16, "vector"]],
"(method 201 manta)": [[16, ["inline-array", "matrix", 2]]],
"(method 109 rat)": [[112, "vector"]],
"(post running-in-wheel rat)": [
[96, "vector"],
[112, "vector"],
[128, "vector"]
],
"(post idle rat-spawner)": [
[96, "vector"],
[112, "enemy-init-by-other-params"]
],
"(method 37 min-bomb-train)": [[144, "vector"]],
"(method 10 game-task-node-info)": [[16, ["array", "game-task-node", 64]]],
"fail-mission": [[96, "resetter-params"]],
"restart-mission": [[96, "resetter-params"]],
"gekko-postbind": [
[576, ["inline-array", "vector", 1]],
[656, "vector"],
[672, "vector"],
[752, "vector"],
[768, "vector"],
[848, "vector"],
[864, "vector"],
[944, "vector"],
[960, "vector"]
],
"(method 202 gekko)": [
[16, "vector"],
[32, "vector"]
],
"merc-blend-shape": [[16, ["array", "int16", 128]]],
"(method 26 battle)": [[16, "vector"]],
"fruit-check-ground-bounce": [[16, "vector"]],
"wascity-cactus-callback": [[16, "vector"]],
"vehicle-draw-thruster": [[16, "vehicle-thruster-work"]],
"(method 30 vehicle)": [[16, ["array", "uint32", 1]]],
"(method 55 vehicle)": [[16, "matrix"]],
"(method 54 vehicle)": [[16, "rigid-body-move-work"]],
"(method 78 vehicle)": [
[16, "vehicle-stack-type3"],
[144, "sprite-glow-data"],
[208, "sprite-glow-data"]
],
"vehicle-explode-post": [[16, ["array", "uint32", 1]]],
"(method 129 vehicle)": [[16, "mystery-vehicle-type0"]],
"(event fly-to-dest prebot-large-eco-creature)": [[96, "vector"]],
"large-eco-creature-split": [
[16, "enemy-init-by-other-params"],
[64, "vector"]
],
"spt-func-pillar-rocks-bounce1": [[16, "vector"]],
"spt-func-pillar-rocks-bounce2": [[16, "vector"]],
"prebot-sword-init-by-other": [[16, "weapon-trail-tracker-spawn-params"]],
"(trans idle prebot-shockwave)": [[560, "bounding-box"]],
"(enter test prebot)": [
[16, "enemy-init-by-other-params"],
[64, "vector"]
],
"prebot-spawn-shockwave": [[16, "vector"]],
"prebot-light-flash": [[16, "vector"]],
"prebot-common": [
[112, "vector"],
[96, "vector"]
],
"prebot-neck-callback": [[144, "vector"]],
"prebot-launch-critter": [
[64, "vector"],
[80, "vector"],
[16, "enemy-init-by-other-params"]
],
"(post attacking-1 tentacle)": [[16, "vector"]],
"(method 155 sew-laser-guard)": [
[32, "vector"],
[160, "vector"]
],
"(trans idle sew-laser-beam)": [[32, "vector"]],
"(method 25 sew-move-turret-shot)": [[32, "vector"]],
"spawn-sew-move-turret-projectile": [
[16, "projectile-init-by-other-params"],
[144, "vector"]
],
"(method 162 sew-laser-turret)": [
[32, ["array", "collide-shape", 384]],
[16, "vector"]
],
"(trans alert sew-laser-turret)": [
[32, ["array", "collide-shape", 384]],
[16, "vector"]
],
"(method 161 sew-laser-turret)": [[64, "rgbaf"]],
"(method 159 sew-laser-turret)": [[32, "vector"]],
"(trans active sew-moving-step-a)": [[16, "vector"]],
"spawn-moving-step-b-step": [[16, "sew-moving-step-b-step-param"]],
"(method 231 saberfish)": [
[16, "vector"],
[32, "vector"],
[48, "vector"]
],
"(method 236 saberfish)": [[16, "saberfish-spawner-query-msg"]],
"(method 237 saberfish)": [[16, "saberfish-spawner-query-msg"]],
"(method 238 saberfish)": [
[16, "saberfish-spawner-query-msg"],
[576, "vector"],
[144, "vector"],
[272, "vector"],
[288, "vector"],
[448, "vector"],
[464, "vector"],
[480, "vector"],
[496, "vector"]
],
"(method 225 saberfish)": [[16, "saberfish-spawner-query-msg"]],
"(code active saberfish-mgr-room1)": [[16, "saberfish-spawner-command"]],
"(code stage-0 saberfish-mgr-room2)": [[16, "saberfish-spawner-command"]],
"(code stage-2 saberfish-mgr-room2)": [[16, "saberfish-spawner-command"]],
"(code stage-1 saberfish-mgr-room2)": [[16, "saberfish-spawner-command"]],
"(method 22 saberfish-spawner)": [[16, "nav-poly"]],
"(method 24 saberfish-spawner)": [
[16, "vector"],
[32, "vector"]
],
"(method 11 saberfish-spawner)": [[32, "vector"]],
"(method 25 saberfish-spawner)": [[16, "saberfish-init-by-other-params"]],
"(method 17 saberfish-spawn-manager-base)": [[16, "saberfish-spawn-query"]],
"(method 18 saberfish-spawn-manager-base)": [[16, "saberfish-spawn-query"]],
"(code active kg-hopper)": [[16, "vector"]],
"(method 191 kg-hopper)": [
[96, "vector"],
[176, "collide-query"]
],
"(method 99 kg-hopper)": [[80, "vector"]],
"spt-func-birth-on-bubble-pop": [
[16, "vector"],
[32, "vector"]
],
"(code turned-off sew-power-switch)": [[16, ["array", "symbol", 10]]],
"(method 18 hfragment)": [
[48, "vector"],
[16, "vector"],
[32, "vector"],
[96, "vector"],
[112, "vector"]
],
"(trans hostile neo-grenadier)": [[48, "vector"]],
"(code flee sewer-frog)": [[16, "vector"]],
"(enter explode spydroid-orig)": [[192, "vector"]],
"(method 196 roboguard)": [
[16, "vector"],
[32, "vector"]
],
"(method 195 roboguard)": [[16, "vector"]],
"(anon-function 1 roboguard)": [
[16, "vector"],
[32, "vector"]
],
"(anon-function 25 roboguard)": [[48, "matrix"]],
"(method 91 vehicle)": [[16, "vehicle-controls"]],
"(method 48 vehicle)": [[16, "matrix"]],
"(method 118 vehicle)": [[16, "vehicle-controls"]],
"(method 32 squad-control)": [[16, "vector"]],
"(method 17 squad-control)": [[16, "primary-target-pos-vel"]],
"(method 16 squad-control)": [
[16, ["inline-array", "primary-target-pos-vel", 2]]
],
"(method 24 squad-control)": [[16, "primary-target-pos-vel"]],
"(method 25 squad-control)": [
[16, ["inline-array", "primary-target-pos-vel", 2]]
],
"(method 50 vehicle)": [[16, ["inline-array", "rigid-body-impact", 2]]],
"(method 93 vehicle)": [[16, "mystery-vehicle-type2"]],
"(method 94 vehicle)": [
[16, "mystery-vehicle-type1"],
[128, ["inline-array", "collide-query", 2]],
[816, ["inline-array", "matrix", 2]]
],
"(method 135 vehicle)": [[16, ["inline-array", "matrix", 2]]],
"(method 13 was-squad-control)": [
[16, ["inline-array", "matrix", 2]],
[192, "matrix"],
[208, ["array", "uint32", 1]]
],
"(method 35 was-squad-control)": [
[16, ["inline-array", "matrix", 2]],
[240, "cquery-with-5vec"]
],
"(method 39 vehicle-wheel)": [[16, "rigid-body-move-work"]],
"(enter explode wvehicle)": [[16, "matrix"]],
"(method 77 wvehicle)": [[16, "vector"]],
"(method 30 wvehicle)": [[16, "matrix"]],
"(method 92 wvehicle)": [[16, "vector"]],
"(method 163 wvehicle)": [[16, "matrix"]],
"(method 165 wvehicle)": [
[16, "vehicle-controls"],
[32, "matrix"]
],
"(method 198 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 195 wvehicle)": [[16, "light-trail-tracker-spawn-params"]],
"cshape-reaction-scorp-shot": [[16, "vector"]],
"(method 26 v-scorp-shot)": [[32, "vector"]],
"(method 25 v-rhino-shot)": [[32, "vector"]],
"(method 31 v-toad-shot)": [
[32, "light-trail-tracker-spawn-params"],
[16, "vector"]
],
"(method 78 wvehicle)": [
[16, "wvehicle-part-work"],
[624, "wvehicle-draw-thruster-params"]
],
"(method 172 wvehicle)": [[16, ["inline-array", "quaternion", 2]]],
"(method 173 wvehicle)": [[16, "wvehicle-stack-type1"]],
"(method 161 wvehicle)": [[16, "vehicle-wheel-init-params"]],
"(method 31 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 162 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 164 wvehicle)": [[16, "wvehicle-stack-type6"]],
"(method 95 vehicle)": [[16, "matrix"]],
"(method 93 wvehicle)": [
[16, ["inline-array", "matrix", 2]],
[112, "wvehicle-physics-work"],
[128, "matrix"]
],
"(method 33 wvehicle)": [
[16, ["inline-array", "quaternion", 2]],
[48, "wvehicle-stack-type4"]
],
"(method 149 wvehicle)": [[16, "wvehicle-stack-type2"]],
"(method 199 wvehicle)": [[16, "wvehicle-stack-type3"]],
"(method 169 wcar-snake-base)": [[16, "wcar-proj-init-by-other-params"]],
"(method 79 wcar-snake-base)": [
[16, ["inline-array", "quaternion", 3]],
[64, "wcar-stack-type1"]
],
"(method 79 v-turtle)": [
[16, ["inline-array", "quaternion", 3]],
[64, "wvehicle-physics-work"],
[128, "wvehicle-jmod-work"]
],
"(method 31 squad-control)": [[48, "squad-control-stack-type0"]],
"target-pilot-post": [
[48, "cquery-with-5vec"],
[640, "matrix"]
],
"(code target-pilot-get-off)": [[96, "matrix"]],
"target-pilot-trans": [[16, ["inline-array", "vector", 10]]],
"(method 34 was-squad-control)": [
[16, "cquery-with-vec"],
[576, ["inline-array", "vector", 2]],
[592, "mystery-traffic-object-spawn-params0"]
],
"(method 9 race-control)": [[16, "race-mesh-slice-query"]],
"(method 9 race-path)": [[16, "vector"]],
"(method 10 race-path)": [[16, ["inline-array", "vector", 4]]],
"(method 11 race-path)": [[16, ["inline-array", "race-path-sample", 6]]],
"(method 16 race-mesh)": [[16, "race-mesh-hash-search"]],
"(method 12 race-path)": [[16, "matrix"]],
"(method 18 race-mesh)": [[16, "race-mesh-slice-query"]],
"(method 17 race-mesh)": [[16, "race-mesh-slice-query"]],
"sparticle-motion-blur-dirt": [[16, "matrix"]],
"check-scorp-shell-level1": [[16, "vector"]],
"check-scorp-shell-level2": [[16, "vector"]],
"(method 22 turbo-pickup)": [[16, "cquery-with-vec"]],
"(method 17 tire-trail)": [[16, "matrix"]],
"(method 200 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 38 wvehicle)": [
[16, "wvehicle-stack-type5"],
[112, "wvehicle-stack-type7"],
[272, "wvehicle-stack-type5"],
[304, "matrix"]
],
"(method 24 w-parking-spot)": [[16, "cquery-with-5vec"]],
"(method 79 v-scorpion)": [
[32, ["inline-array", "quaternion", 3]],
[16, "vector"],
[80, "wvehicle-physics-work"]
],
"(method 169 v-scorpion)": [[16, "wcar-rhino-proj-params"]],
"(method 169 v-toad)": [[16, "wcar-toad-stack-var0"]],
"(method 79 v-toad)": [
[16, ["inline-array", "quaternion", 2]],
[48, ["inline-array", "quaternion", 1]],
[64, "wvehicle-physics-work"]
],
"(method 203 v-toad)": [[16, "wvehicle-physics-work"]],
"(method 169 v-rhino)": [[16, "wcar-rhino-proj-params"]],
"(method 169 v-mirage)": [[16, "wcar-toad-stack-var0"]],
"(method 79 v-rhino)": [
[16, ["inline-array", "quaternion", 3]],
[64, ["inline-array", "quaternion", 3]]
],
"(method 17 turret-control)": [[16, "turret-control-stack-var0"]],
"(method 9 turret-control)": [
[16, "turret-control-stack-var1"],
[272, "collide-query"]
],
"(code idle des-beast)": [[16, "vector"]],
"des-beast-gun-swivel-callback": [
[16, "vector"],
[80, "vector"]
],
"(trans idle beast-rider)": [[16, "vector"]],
"(method 31 beast-grenade)": [
[16, "light-trail-tracker-spawn-params"],
[48, "vector"]
],
"des-beast-gun-callback": [
[32, "vector"],
[80, "vector"]
],
"(method 84 des-beast)": [[176, "vector"]],
"(method 167 des-beast)": [[32, ["array", "collide-shape", 64]]],
"(method 164 des-beast)": [
[48, "vector"],
[176, "vector"]
],
"sig-pilot-trans": [[16, "matrix"]],
"update-nst-lights": [
[32, "vector"],
[48, "vector"]
],
"(code notice nst-cocoon-a)": [
[16, "vector"],
[32, "vector"]
],
"(code die nst-metalhead-eggs)": [[16, "vector"]],
"birth-func-find-ground": [
[16, "collide-query"],
[560, "vector"]
],
"spt-func-check-hit-ground": [[16, "vector"]],
"part-nest-bat1-path": [[80, "vector"]],
"part-nest-bat2-path": [[80, "vector"]],
"part-nest-bat3-path": [[80, "vector"]],
"part-nest-bat4-path": [[80, "vector"]],
"part-nest-bat5-path": [[80, "vector"]],
"part-nest-bat6-path": [[80, "vector"]],
"part-nest-bat7-path": [[80, "vector"]],
"part-nest-bat8-path": [[80, "vector"]],
"part-nest-bat9-path": [[80, "vector"]],
"part-nest-bat10-path": [[80, "vector"]],
"(method 160 egg-spider)": [[16, "vector"]],
"(method 194 egg-spider)": [
[32, "vector"],
[80, "vector"]
],
"(trans jump-on-vehicle egg-spider)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "vector"]
],
"(trans on-vehicle egg-spider)": [
[16, "vector"],
[32, "vector"]
],
"(trans idle spider-manager)": [
[160, "enemy-init-by-other-params"],
[48, "vector"],
[16, "vector"]
],
"(method 24 spider-manager)": [[16, "cquery-with-vec"]],
"(method 25 spider-manager)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "nav-poly"],
[112, "vector"],
[128, "vector"]
],
"check-drop-level-egg-spider-dirt-rubble": [[16, "vector"]],
"vehicle-draw-laser": [[32, "vector"]],
"vehicle-draw-beam": [[32, "vector"]],
"(method 30 v-marauder)": [[16, "vector"]],
"(method 79 v-marauder)": [[16, ["inline-array", "quaternion", 3]]],
"(method 90 v-marauder)": [
[16, "wcar-marauder-stack-var0"],
[48, ["inline-array", "vector", 1]],
[144, "wcar-marauder-stack-var0"],
[160, "wcar-marauder-stack-var0"],
[192, "wcar-marauder-stack-var0"]
],
"(method 79 v-marauder-b)": [[16, ["inline-array", "quaternion", 3]]],
"wasdoors-point-inside?": [[16, ["inline-array", "vector", 3]]],
"tizard-tilt-jmod-func": [[16, "quaternion"]],
"(method 34 tizard)": [
[16, "collide-query"],
[560, ["inline-array", "sphere", 2]]
],
"(method 90 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 30 des-plant)": [
[16, "vector"],
[32, ["inline-array", "quaternion", 10]]
],
"(event idle des-cactus-obstacle)": [[96, "vector"]],
"(code idle was-artifact)": [[64, "vector"]],
"(method 23 was-artifact)": [[16, "cquery-with-vec"]],
"(method 25 was-artifact)": [[16, "matrix"]],
"(code active task-manager-desert-artifact-race)": [
[144, "matrix"],
[96, ["inline-array", "task-arrow-params", 1]]
],
"(method 20 race-manager)": [[16, ["inline-array", "vector", 5]]],
"(method 9 racer-state)": [
[16, "matrix3"],
[48, "race-mesh-slice-query"],
[160, ["inline-array", "vector", 1]]
],
"(method 12 race-state)": [[16, ["array", "float", 10]]],
"(method 15 race-state)": [[16, "matrix"]],
"(method 17 race-state)": [[16, "race-manager-stack-var0"]],
"(method 19 race-state)": [[96, "matrix"]],
"(method 21 race-manager)": [[16, "race-manager-stack-var1"]],
"(method 15 hud-race-timer)": [[16, ["array", "time-frame", 5]]],
"(method 182 wvehicle)": [[16, ["inline-array", "vector", 1]]],
"(method 177 wvehicle)": [[16, "wvehicle-race-stack-var0"]],
"(method 185 wvehicle)": [[16, ["inline-array", "vector", 1]]],
"(method 181 wvehicle)": [
[16, "wvehicle-physics-work"],
[1552, "wvehicle-physics-work"]
],
"(method 180 wvehicle)": [[16, ["array", "int8", 16]]],
"kleever-pilot-trans": [[16, "kleever-rider-stack-var0"]],
"wland-driver-pilot-trans": [[16, "kleever-rider-stack-var0"]],
"(method 33 task-manager-race)": [[16, "course-race-stack-var0"]],
"(method 22 tpl-elec-swing-pole)": [
[16, "vector"],
[32, "vector"]
],
"(trans go-door tpl-token)": [
[96, ["inline-array", "vector", 16]],
[352, ["inline-array", "vector", 16]],
[688, "vector"]
],
"(method 164 des-beast-2)": [[32, "vector"]],
"(post hostile des-beast-2)": [
[112, ["inline-array", "vector", 16]],
[96, "vector"],
[464, "vector"],
[480, "vector"],
[560, ["inline-array", "vector", 2]]
],
"(method 31 beast-grenade-2)": [[16, "light-trail-tracker-spawn-params"]],
"(anon-function 2 des-beast-2)": [[16, "matrix"]],
"(anon-function 1 des-beast-2)": [[16, "matrix"]],
"(method 26 scorpion-gun-shot)": [[32, "vector"]],
"(post active scorpion-gun-manager)": [
[16, ["inline-array", "vector", 1]],
[32, ["inline-array", "vector", 2]]
],
"control-post": [[16, "quaternion"]],
"(code cam-scorpion-gun)": [[16, "event-message-block"]],
"(method 157 mh-flyer)": [
[16, "vector"],
[32, "vector"]
],
"mh-flyer-fly-post": [
[576, "vector"],
[640, ["inline-array", "vector", 2]]
],
"(method 31 mh-flyer-shot)": [[16, "light-trail-tracker-spawn-params"]],
"(enter impact mh-flyer-shot)": [[16, "explosion-init-params"]],
"scorpion-gun-manager-handler": [[16, "vector"]],
"(post firing scorpion-gun)": [
[16, "scorpion-gun-stack-var0"],
[272, "matrix"]
],
"aim-post": [
[640, "vector"],
[672, "vector"],
[688, "vector"],
[704, "vector"],
[720, "collide-query"],
[1264, "vector"],
[1280, ["array", "rgba", 1]],
[16, "event-message-block"],
[96, "vector"]
],
"(method 25 turret-shot)": [[32, "vector"]],
"(method 57 target-turret)": [[112, "vector"]],
"(method 11 hover-formation)": [[16, "vector"]],
"test-gen-perms": [[16, "gen-perms-context"]],
"gen-perms": [[16, ["array", "int32", 32]]],
"(method 14 hover-formation-control)": [[256, "vector"]],
"(method 11 hover-formation-control)": [[16, ["inline-array", "vector", 16]]],
"(method 11 hover-nav-control)": [[80, "vector"]],
"(method 25 hover-nav-control)": [[80, "vector"]],
"(method 37 nav-network)": [[16, "bounding-box"]],
"(method 27 nav-network)": [[16, "vector"]],
"(method 33 nav-network)": [[16, "vector"]],
"(method 34 nav-network)": [[48, "vector"]],
"(method 16 hover-nav-control)": [[16, "vector"]],
"(method 15 hover-nav-control)": [[16, "vector"]],
"(method 12 hover-nav-control)": [
[32, "vector"],
[48, "vector"]
],
"(method 169 hover-enemy)": [
[16, "vector"],
[32, "vector"],
[48, "collide-query"]
],
"(enter ambush hover-enemy)": [
[16, "vector"],
[32, "vector"]
],
"(method 176 hover-enemy)": [[16, "vector"]],
"(method 169 flamer-hover)": [
[16, "vector"],
[32, "vector"]
],
"(method 30 hover-nav-control)": [
[16, "vector"],
[64, "vector"],
[80, ["array", "float", 16]],
[32, "vector"],
[144, ["inline-array", "vector", 4]],
[208, ["inline-array", "vector", 4]]
],
"(event ambush-attack robo-hover)": [[16, "projectile-init-by-other-params"]],
"(anon-function 14 robo-hover)": [[112, "vector"]],
"(method 26 tow-spawner)": [
[16, "enemy-init-by-other-params"],
[80, "vector"],
[96, "vector"]
],
"(trans active tow-spawner)": [[16, ["inline-array", "vector", 1]]],
"(method 11 for-tower)": [[16, "vector"]],
"for-log-callback": [[16, "vector"]],
"spt-forest-check-ground-lie-flat": [
[16, "quaternion"],
[32, "matrix"]
],
"spt-check-water-lie-flat": [
[112, "vector"],
[128, "vector"]
],
"spt-func-birth-on-stop": [
[16, "vector"],
[32, "vector"]
],
"spt-func-for-ground-dirt-bounce1": [[16, "vector"]],
"spt-func-for-ground-dirt-bounce2": [[16, "vector"]],
"(code active task-manager-forest-plants)": [[176, "vector"]],
"(method 26 task-manager-forest-plants)": [
[96, "light-trail-tracker-spawn-params"]
],
"(post knocked-recover dp-bipedal)": [
[560, "vector"],
[576, "vector"]
],
"(enter shield-idle dp-bipedal)": [[16, "shield-sphere-spawn-params"]],
"(trans hostile dp-bipedal)": [[16, ["inline-array", "vector", 1]]],
"dp-bipedal-attack-close-post": [[16, ["inline-array", "vector", 1]]],
"dp-bipedal-formation-post": [[16, "vector"]],
"region-check-has-los": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"]
],
"(post idle dp-bipedal-spawner)": [
[48, "enemy-init-by-other-params"],
[16, ["array", "collide-shape", 1]]
],
"trajectory-prediction": [[16, ["inline-array", "vector", 6]]],
"(method 206 dp-bipedal)": [[16, ["inline-array", "vector", 1]]],
"(method 209 dp-bipedal)": [[48, "vector"]],
"(method 208 dp-bipedal)": [[576, "vector"]],
"(post idle neo-wasp-spawner)": [[16, "enemy-init-by-other-params"]],
"(event attack neo-wasp)": [[16, "projectile-init-by-other-params"]],
"(anon-function 15 neo-wasp)": [
[32, "matrix"],
[112, "quaternion"],
[128, "vector"]
],
"(method 35 neo-spawner)": [[16, "enemy-init-by-other-params"]],
"(enter die neo-spawner)": [[192, "vector"]],
"(method 25 for-turret-shot)": [[32, "vector"]],
"(method 57 for-turret)": [
[96, "vector"],
[16, "matrix"]
],
"(method 15 hud-for-turret-health)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[112, "vector"],
[256, "vector"],
[272, "vector"],
[288, "vector"]
],
"(method 52 for-turret)": [
[32, "vector"],
[64, "vector"]
],
"(enter closed dm-spines)": [[16, ["inline-array", "vector", 2]]],
"check-drop-level-flitter-dirt-rubble": [[16, "vector"]],
"(method 11 chain-physics)": [
[144, "vector"],
[128, "vector"],
[160, "vector"],
[176, "vector"],
[192, "vector"],
[256, "vector"],
[208, "vector"],
[224, "vector"]
],
"(method 31 vol-balance-plat)": [
[32, "vector"],
[96, "vector"],
[112, "vector"]
],
"(method 47 vol-stone-lid)": [[16, "vector"]],
"(method 49 vol-stone-lid)": [[128, ["inline-array", "vector", 2]]],
"(code notice spiky-frog)": [[16, "vector"]],
"(method 121 flamer-lava)": [[16, "vector"]],
"(method 200 flamer-lava)": [[64, "vector"]],
"(method 204 flamer-lava)": [
[16, "vector"],
[32, "vector"]
],
"spt-func-birth-on-pop": [
[16, "vector"],
[32, "vector"]
],
"(code ambush mantis)": [[16, "vector"]],
"(code hop-away mantis)": [
[16, "vector"],
[32, "vector"]
],
"(method 74 mantis)": [[1104, ["inline-array", "sphere", 6]]],
"(method 160 mantis)": [[16, "vector"]],
"(code shatter mhcity-dark-eco-door-broken)": [[16, "vector"]],
"(trans idle dm-mine-spider-spawner)": [[32, "enemy-init-by-other-params"]],
"(method 32 dm-mine-spider-spawner)": [[16, "cquery-with-vec"]],
"(method 33 dm-mine-spider-spawner)": [
[16, "vector"],
[32, "vector"]
],
"(method 160 dm-mine-spider)": [[16, "vector"]],
"(method 192 dm-mine-spider)": [[32, "vector"]],
"check-drop-level-dm-mine-spider-dirt-rubble": [[16, "vector"]],
"(method 160 spyder)": [[16, "vector"]],
"(method 197 spyder)": [
[640, "vector"],
[624, "vector"]
],
"(method 79 v-faccar)": [[16, ["inline-array", "quaternion", 1]]],
"part-wasstada-bird2-path": [[80, "vector"]],
"(code ambush marauder)": [
[32, "vector"],
[80, "vector"]
],
"(code save marauder)": [[16, "vector"]],
"(code hostile marauder)": [[16, "vector"]],
"(trans hostile marauder)": [[32, "vector"]],
"(method 197 marauder)": [
[64, "vector"],
[192, "vector"]
],
"(method 40 wstd-fight-plat-box)": [
[16, ["inline-array", "vector", 4]],
[128, "vector"]
],
"(method 38 wstd-fight-plat-box)": [[16, "vector"]],
"(method 39 wstd-fight-plat-box)": [
[32, ["array", "collide-shape", 64]],
[16, "vector"],
[288, "vector"]
],
"(enter go-down task-manager-arena-fight)": [[16, "vector"]],
"(method 36 task-manager-arena-fight-base)": [[16, "vector"]],
"(method 32 task-manager-arena-fight-base)": [
[16, "marauder-init-by-other-params"]
],
"(enter go-down task-manager-arena-fight-2)": [[16, "vector"]],
"(method 15 hud-wasgun)": [[48, "vector"]],
"(method 25 wascity-turret-shot)": [[32, "vector"]],
"(method 31 dm-flyer-shot)": [[16, "light-trail-tracker-spawn-params"]],
"(method 31 maker-grenade)": [[32, "light-trail-tracker-spawn-params"]],
"spawn-skeet-enum": [[16, "vector"]],
"def-launch-circle": [
[16, "vector"],
[32, "vector"]
],
"(method 26 task-manager-wascity-gungame)": [[144, "vector"]],
"(method 56 wascity-turret)": [[32, "vector"]],
"(method 44 wascity-turret)": [
[176, "vector"],
[144, "vector"]
],
"(method 62 wascity-turret)": [
[16, "matrix"],
[80, "vector"],
[752, "vector"],
[624, "vector"],
[656, "vector"],
[704, "vector"],
[880, "vector"]
],
"(method 57 wascity-turret)": [[128, "vector"]],
"wascity-turret-add-radar": [[32, "vector"]],
"(method 21 traffic-manager)": [[16, ["array", "int8", 29]]],
"(method 13 xz-height-map)": [[16, ["inline-array", "vector", 2]]],
"(method 10 xz-height-map)": [[16, ["inline-array", "bounding-box", 2]]],
"(method 20 vehicle-controller)": [[16, ["inline-array", "vector", 2]]],
"(method 16 vehicle-controller)": [[16, ["inline-array", "vector", 2]]],
"(method 51 hvehicle)": [[16, "vehicle-physics-work"]],
"(method 90 hvehicle)": [[16, "vehicle-physics-work"]],
"(method 157 hvehicle)": [[16, "matrix"]],
"(method 94 hvehicle)": [[16, "matrix"]],
"(method 91 hvehicle)": [[16, "vehicle-controls"]],
"(method 54 hvehicle)": [[16, "rigid-body-move-work"]],
"(method 30 hvehicle)": [[16, ["inline-array", "vector", 2]]],
"(method 18 vehicle-controller)": [
[32, "vehicle-physics-work"],
[288, ["array", "collide-shape", 10]]
],
"(method 158 hvehicle)": [[16, ["inline-array", "vector", 2]]],
"(method 20 traffic-engine)": [[16, "traffic-find-segment-struct"]],
"(method 31 hvehicle)": [
[960, ["inline-array", "vector", 4]],
[1056, "vector"],
[1072, ["inline-array", "vehicle-attach-point", 4]]
],
"(method 97 hvehicle)": [[16, "collide-query"]],
"(method 78 hvehicle)": [[16, "hvehicle-effects-stack-var0"]],
"(post idle glider-ring)": [[128, "vector"]],
"glider-ring-standard-event-handler": [[16, ["inline-array", "vector", 2]]],
"glider-ring-init-by-other": [
[48, "light-trail-tracker-spawn-params"],
[16, "vector"]
],
"(method 49 h-glider)": [[16, "vector"]],
"(method 36 task-manager-desert-glide)": [[224, "vector"]],
"(method 26 task-manager-desert-glide)": [
[96, ["array", "symbol", 10]],
[144, "vector"]
],
"(method 31 h-glider)": [[48, "vehicle-physics-work"]],
"sparticle-shadow-update": [
[16, "vector"],
[32, "matrix"],
[96, "vector"]
],
"(method 27 was-pre-game)": [[16, "vector"]],
"(method 31 was-pre-game)": [
[80, "vector"],
[96, "vector"],
[112, "vector"],
[128, "vector"]
],
"(post attack was-pre-beam)": [[16, "vector"]],
"(post idle was-pre-beam)": [[16, "vector"]],
"(method 187 flut-racer)": [
[96, ["array", "collide-shape", 384]],
[80, "vector"]
],
"ring-hit-logic": [[112, "vector"]],
"(method 30 task-manager-wascity-leaper-race)": [
[96, ["array", "symbol", 10]]
],
"(code active task-manager-wascity-leaper-race)": [
[32, ["array", "symbol", 10]]
],
"(enter fail task-manager-wascity-leaper-race)": [
[16, ["array", "symbol", 10]]
],
"(method 26 task-manager-desert-catch-lizards)": [
[224, ["array", "collide-shape", 32]]
],
"(method 33 task-manager-desert-catch-lizards)": [
[32, ["inline-array", "vector", 2]]
],
"(method 165 desert-lizard)": [
[32, "vector"],
[48, "vector"],
[64, ["inline-array", "vector", 1]]
],
"(post idle desert-lizard-spawner)": [[48, "enemy-init-by-other-params"]],
"(anon-function 33 desert-scenes)": [[16, "vector"]],
"(method 19 dm-tentacle-ragdoll)": [
[16, "vector"],
[32, "vector"]
],
"foot-impact": [[16, "vector"]],
"launch-mine": [
[16, "vector"],
[48, "enemy-init-by-other-params"]
],
"(method 10 terraformer-foot-mark-pt-array)": [
[592, ["inline-array", "vector", 4]],
[1216, "bounding-box"]
],
"(enter run-script terraformer-head)": [[16, "vector"]],
"(enter swing-laser terraformer-head)": [[16, "vector"]],
"terraformer-head-launch-critter": [
[16, "vector"],
[32, "enemy-init-by-other-params"],
[160, "matrix"]
],
"terraformer-head-always": [
[272, "vector"],
[256, "vector"]
],
"(method 12 ocean)": [[16, "vector"]],
"(method 18 ocean)": [
[16, "vector"],
[32, "vector4"],
[48, "vector"]
],
"(method 28 ocean)": [[16, "vector"]],
"(method 33 ocean)": [[16, "vector"]],
"(method 34 ocean)": [[16, "vector"]],
"(method 35 ocean)": [[16, "vector"]],
"(method 36 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 46 ocean)": [[16, "vector"]],
"(method 59 ocean)": [[16, "vector"]],
"(method 60 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 61 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 62 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 63 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 67 ocean)": [[16, "vector"]],
"(post flying maker)": [[48, "vector"]],
"(post standup maker)": [
[16, "vector"],
[32, "vector"]
],
"(method 36 maker)": [
[64, "vector"],
[336, "vector"]
],
"(method 41 maker)": [[560, "vector"]],
"maker-init-by-other": [[32, "light-trail-tracker-spawn-params"]],
"(trans active task-manager-bbush-spirit-chase)": [
[80, "vector"],
[96, "vector"],
[128, "vector"]
],
"(trans idle desert-chase-ring)": [[16, "vector"]],
"(trans active task-manager-bbush-spirit-drop)": [
[80, "vector"],
[96, "vector"],
[128, "vector"]
],
"(code active task-manager-desert-bbush-get-to)": [
[160, "vector"],
[176, "matrix"]
],
"(trans menu des-burning-bush)": [
[16, "vector"],
[32, "vector"]
],
"(trans talking des-burning-bush)": [[16, "des-burning-bush-stack-var0"]],
"(method 37 des-burning-bush)": [[16, "bbush-menu-state"]],
"(method 38 des-burning-bush)": [[112, "des-burning-bush-stack-var1"]],
"trail-effect-init-by-other": [[16, "light-trail-tracker-spawn-params"]],
"(trans active task-manager-bbush-timer-chase)": [[80, "vector"]],
"(event attack mh-wasp)": [[16, "projectile-init-by-other-params"]],
"(anon-function 9 mh-wasp)": [[112, "vector"]],
"check-mh-centipede-explosion-level": [[16, "vector"]],
"spt-func-ground-dirt-bounce2": [[16, "vector"]],
"spt-func-ground-dirt-bounce1": [[16, "vector"]],
"(method 42 mh-centipede)": [
[144, "vector"],
[160, "vector"],
[176, "vector"],
[16, "projectile-init-by-other-params"]
],
"(method 38 mh-centipede)": [[16, "matrix"]],
"(method 39 mh-centipede)": [[16, "matrix"]],
"(method 40 mh-centipede)": [
[16, "matrix"],
[816, "vector"],
[832, "vector"]
],
"(trans die mh-centipede)": [[96, "vector"]],
"(method 10 mh-centipede-crater-pt-array)": [
[592, ["inline-array", "vector", 4]],
[1216, "bounding-box"]
],
"(method 161 mh-bat)": [
[16, "vector"],
[32, "vector"]
],
"mh-bat-fly-post": [
[16, "vector"],
[32, "vector"]
],
"(post idle fac-fire-torch)": [[16, "matrix"]],
"fac-robopod-add-hoverbot": [[32, "enemy-init-by-other-params"]],
"(enter impact factory-boss-shockwave-bomb)": [[176, "vector"]],
"(method 9 factory-boss-lightning-gate)": [
[16, "vector"],
[32, "vector"]
],
"(method 59 missile-bot)": [[80, "vector"]],
"factory-boss-launch-critter": [
[32, "enemy-init-by-other-params"],
[160, "matrix"]
],
"factory-boss-launch-critter-handler": [
[96, "vector"],
[112, "vector"],
[128, "matrix"]
],
"factory-boss-always": [
[224, "vector"],
[16, "vector"],
[240, "vector"],
[80, "matrix"]
],
"(method 201 bot)": [[16, "enemy-best-focus"]],
"(method 202 bot)": [[16, "connection-pers"]],
"(method 25 ashelin-shot)": [[32, "vector"]],
"(method 248 ashelin)": [
[16, "nav-avoid-spheres-params"],
[112, "clamp-travel-vector-to-mesh-return-info"]
],
"(code active task-manager-desert-oasis-defense)": [
[112, "mystery-traffic-object-spawn-params0"]
],
"(method 32 task-manager-desert-oasis-defense)": [
[16, "mystery-traffic-object-spawn-params0"]
],
"(method 33 task-manager-desert-oasis-defense)": [
[16, "marauder-init-by-other-params"]
],
"(method 26 task-manager-desert-oasis-defense)": [
[96, "wvehicle-ai-drop-off-params"]
],
"(trans active dark-eco-orb)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "collide-query"],
[624, "vector"],
[640, "vector"],
[656, "vector"],
[672, "vector"]
],
"(method 26 task-manager-destroy-darkeco)": [[16, ["array", "symbol", 10]]],
"(trans idle grind-electricity)": [
[16, "vector"],
[32, "vector"]
],
"dark-eco-tower-init-by-other": [
[16, "vector"],
[16, "vector"],
[32, "vector"],
[48, "puffer-init-by-other-params"]
],
"spawn-shock-effect": [
[80, "collide-query"],
[16, "matrix"],
[624, "vector"]
],
"(method 34 comb-block)": [[16, "vector"]],
"(method 11 comb-pillar)": [[16, ["inline-array", "vector", 1]]],
"(method 25 comb-sentry-shot)": [[32, "vector"]],
"(method 32 comb-sentry)": [
[16, "matrix"],
[80, ["inline-array", "vector", 5]]
],
"(method 38 comb-sentry)": [[16, "comb-sentry-stack-var0"]],
"(method 39 comb-sentry)": [[16, "comb-sentry-stack-var1"]],
"sled-shot-reaction": [[16, ["inline-array", "vector", 1]]],
"(method 33 h-sled)": [[16, ["inline-array", "vector", 2]]],
"(method 90 h-sled)": [[16, "h-sled-physics-work"]],
"(method 93 h-sled)": [[16, "matrix"]],
"(method 38 h-sled)": [
[16, "matrix"],
[64, ["inline-array", "vector", 2]]
],
"(method 31 h-sled)": [
[1056, "matrix"],
[1104, "matrix"],
[1168, "matrix"],
[16, "h-sled-physics-work"]
],
"(method 97 h-sled)": [
[16, "collide-query"],
[560, ["inline-array", "vector", 1]],
[624, "vector"]
],
"(method 152 h-sled)": [[16, "comb-sentry-stack-var0"]],
"(method 25 sled-shot)": [[32, "vector"]],
"sled-find-mesh-dir": [[16, "h-sled-stack-var0"]],
"(method 78 h-sled)": [[16, "h-sled-stack-var1"]],
"(method 25 ffight-shot)": [[32, "vector"]],
"(enter impact ftank-shot)": [[16, "traffic-danger-info"]],
"(method 25 ftank-shot)": [[32, "vector"]],
"(method 25 fturret-shot)": [[32, "vector"]],
"(method 25 gun-warf-shot)": [[32, "vector"]],
"(enter impact warf-projectile)": [[16, "warf-explosion-sphere-init-params"]],
"(method 43 warf-projectile)": [[16, ["array", "collide-shape", 384]]],
"(method 91 h-warf)": [
[112, "projectile-init-by-other-params"],
[80, "vector"],
[96, "vector"],
[864, "vector"]
],
"(method 31 h-warf)": [[48, "vehicle-physics-work"]],
"(method 51 h-warf)": [[16, "rigid-body-impact"]],
"(method 54 h-warf)": [[16, "vehicle-physics-work"]],
"(method 78 h-warf)": [[16, "h-warf-stack-var0"]],
"(method 164 h-warf)": [[16, "vector"]],
"(code hostile fac-gunturret)": [[16, "vector"]],
"fac-robotank-turret-init-by-other": [[16, "vector"]],
"(method 31 fac-robotank-turret)": [[16, "collide-query"]],
"(method 33 fac-robotank-turret)": [
[16, ["inline-array", "vector", 2]],
[48, ["inline-array", "vector", 2]]
],
"robotank-turret-handler": [
[16, "vector"],
[32, "quaternion"]
],
"draw-2d-hud": [
[16, ["inline-array", "vector4w", 4]],
[80, "vector4w"]
],
"(method 36 fac-gun-tower)": [
[16, "vector"],
[32, ["array", "collide-shape", 384]]
],
"(method 35 fac-gun-tower)": [[32, "vector"]],
"fac-robotank-init-by-other": [[32, "vector"]],
"(trans flying factory-fighter)": [[16, "vector"]],
"(method 16 factory-manager)": [
[48, "vector"],
[64, "vector"],
[80, "vector"],
[128, "vector"]
],
"factory-fighter-init-by-other": [[16, "light-trail-tracker-spawn-params"]],
"(code explode factory-fighter)": [[112, "vector"]],
"(trans credits highres-viewer-manager)": [[16, "event-message-block"]],
"(trans idle hirez-viewer)": [[48, "vector"]],
"(code wait title-control)": [[16, "event-message-block"]],
"(code startup title-control)": [
[16, ["array", "symbol", 10]],
[64, "event-message-block"], // this memory is reused as both mc-slot-info and event-message-block
[368, ["array", "symbol", 10]]
],
"(method 9 nav-node)": [[48, ["inline-array", "vector", 2]]],
"(method 10 nav-node)": [[16, "vector"]],
"(method 9 nav-graph)": [[16, "matrix"]],
"(method 9 grid-info)": [[16, "vector"]],
"(method 11 grid-info)": [[16, "bounding-box"]],
"(method 13 grid-info)": [[16, "bounding-box"]],
"(method 9 city-level-info)": [
[16, "vis-ray"],
[192, "vector"],
[208, "vector"],
[224, "vector"],
[128, "vector"],
[144, "vector"]
],
"(method 11 city-level-info)": [[16, "vector"]],
"(method 12 city-level-info)": [[16, ["inline-array", "vector", 7]]],
"(method 17 city-level-info)": [[16, ["inline-array", "vis-grid-pos", 2]]],
"(method 16 city-level-info)": [
[48, "vis-grid-box"],
[64, "vis-grid-box"]
],
"(method 15 city-level-info)": [
[32, "vis-grid-box"],
[16, "vis-grid-box"]
],
"(method 14 traffic-level-data)": [
[32, "vector"],
[48, "vector"],
[64, "vector"]
],
"(method 18 city-level-info)": [[16, "bounding-box"]],
"(method 13 traffic-suppressor)": [
[16, "bounding-box"],
[48, "vector4w"]
],
"(method 22 traffic-tracker)": [[16, "traffic-engine-stack-var0"]],
"(method 22 traffic-engine)": [[16, "traffic-danger-info"]],
"(method 43 traffic-engine)": [[16, ["array", "collide-shape", 64]]],
"(method 52 traffic-engine)": [[16, "vector"]],
"(method 54 traffic-engine)": [
[16, ["inline-array", "traffic-suppression-box", 2]],
[80, ["array", "collide-shape", 40]]
],
"(method 53 traffic-engine)": [[16, ["array", "collide-shape", 40]]],
"(trans active formation-object)": [[48, "traffic-danger-info"]],
"(method 37 formation-object)": [[96, "vector"]],
"(method 38 formation-object)": [[16, "vector"]],
"(method 30 formation-object)": [[16, "msg-get-num-inactive"]],
"(method 204 citizen)": [
[16, "vector"],
[32, "iter-seg"]
],
"(method 207 citizen)": [
[80, "vector"],
[32, "iter-seg"]
],
"(method 202 citizen)": [
[64, "vector"],
[80, "vector"]
],
"(method 160 citizen)": [[16, "vector"]],
"(method 203 citizen)": [
[80, "vector"],
[96, "vector"]
],
"(method 45 formation-object)": [[16, "msg-get-inactive-objects"]],
"(trans move-to-vehicle civilian)": [
[32, "vector"],
[128, "vector"]
],
"civilian-flee-post": [
[48, "vector"],
[80, "vector"]
],
"civilian-avoid-danger-post": [[112, "vector"]],
"civilian-clear-path-post": [[96, "vector"]],
"(method 239 wlander)": [[48, "vector"]],
"(method 242 wlander)": [[32, "vector"]],
"(method 238 wlander)": [
[32, ["array", "collide-shape", 64]],
[288, "vector"]
],
"(method 241 wlander)": [
[32, ["array", "collide-shape", 64]],
[288, "vector"]
],
"(method 13 flee-info)": [
[48, "vector"],
[64, "vector"]
],
"(method 15 rope-system)": [
[64, "vector"],
[80, "vector"],
[96, "vector"]
],
"(enter rescue-start task-manager-desert-rescue)": [
[16, "desert-rescue-transport-init-params"]
],
"(code board-vehicle wland-passenger)": [
[128, "vector"],
[176, "vector"]
],
"(trans boarding wland-passenger)": [[32, "vector"]],
"(enter approaching-transport wland-passenger)": [[16, "vector"]],
"(method 231 wland-passenger)": [[16, "matrix"]],
"spawn-wlander": [[16, "wland-passenger-init-by-other-params"]],
"update-nav-sphere": [[64, "vector"]],
"compute-transport-approach-pt": [[48, "vector"]],
"(method 19 rope-prim-system)": [
[48, "matrix"],
[16, "vector"],
[32, "vector"],
[208, "rgbaf"],
[224, "rgbaf"]
],
"(method 211 neo-sat)": [[16, "vector"]],
"(method 232 neo-sat)": [[32, "vector"]],
"(method 220 neo-sat)": [[16, "vector"]],
"(method 221 neo-sat)": [[32, "vector"]],
"(method 206 neo-sat)": [
[32, "vector"],
[48, "collide-query"]
],
"(method 227 neo-sat)": [[16, "collide-query"]],
"spawn-neo-sat": [[16, "neo-sat-init-params"]],
"desert-rescue-transport-init-by-other": [
[16, "light-trail-tracker-spawn-params"]
],
"(method 254 crimson-guard)": [
[16, "vector"],
[96, "vector"]
],
"(method 255 crimson-guard)": [[64, "vector"]],
"(enter grenade-throw-post-reloading crimson-guard)": [
[16, "reload-grenade-spawn-params"]
],
"(method 46 ff-squad-control)": [[112, "ff-squad-control-stack-var0"]],
"(method 16 ff-squad-control)": [[192, ["array", "float", 16]]],
"(method 45 ff-squad-control)": [[16, "vector"]],
"(method 258 crimson-guard)": [[16, "collide-query"]],
"(method 259 crimson-guard)": [
[96, "vector"],
[32, "vector"],
[48, "vector"],
[160, "vector"],
[176, "vector"]
],
"(method 212 crimson-guard)": [[16, "shield-sphere-spawn-params"]],
"(method 266 crimson-guard)": [
[32, "vector"],
[656, "vector"],
[720, "vector"]
],
"(code sitting vehicle-grenade)": [[16, "traffic-danger-info"]],
"(method 44 vehicle-grenade)": [[16, "traffic-danger-info"]],
"(method 31 vehicle-grenade)": [[16, "vector"]],
"(method 264 crimson-guard)": [[32, "vector"]],
"(method 78 h-bike-base)": [[16, "bike-stack-var0"]],
"(method 217 citizen-enemy)": [[32, ["array", "collide-shape", 64]]],
"(method 225 metalhead-predator)": [
[160, "vector"],
[176, "vector"],
[208, "vector"]
],
"(trans close-attack roboguard-city)": [
[32, ["array", "collide-shape", 384]]
],
"(code roll-chase roboguard-city)": [[16, "vector"]],
"spawn-roboguard-projectile": [[16, "projectile-init-by-other-params"]],
"(method 237 roboguard-city)": [[16, "vector"]],
"(code flip spydroid)": [[16, "vector"]],
"(trans fire flying-turret)": [[16, "ft-gun-info"]],
"(method 161 flying-turret)": [[16, "vector"]],
"(method 31 h-kg-pickup)": [[48, "vector"]],
"(method 11 flitter-spawner)": [[32, "traffic-object-spawn-params"]],
"(method 21 flitter-spawner)": [[16, "traffic-object-spawn-params"]],
"(code active task-manager-ctywide-bbush-get-to)": [
[160, "vector"],
[176, "matrix"]
],
"(trans talking burning-bush)": [
[32, "vector"],
[64, "vector"]
],
"(method 32 propa)": [[16, ["array", "collide-shape", 64]]],
"(event idle propa)": [
[16, "vector"],
[32, "vector"]
],
"(method 23 parking-spot)": [
[16, "cquery-with-vec"],
[560, ["inline-array", "vector", 1]]
],
"(method 24 parking-spot)": [[16, "cquery-with-vec"]],
"(method 11 security-wall)": [[32, "vector"]],
"(method 24 security-wall)": [[16, ["inline-array", "vector", 1]]],
"(trans menu burning-bush)": [[128, "vector"]],
"check-drop-level-ctyport-drop-userdata": [[16, "vector"]],
"(method 16 boat-manager)": [[16, "matrix"]],
"(method 31 boat-base)": [[16, "matrix"]],
"(method 30 boat-base)": [[96, ["inline-array", "vector", 6]]],
"(trans idle krimson-wall-break)": [[16, "matrix"]],
"(trans explode krimson-wall-break)": [[16, "vector"]],
"(method 35 htorpedo)": [[16, "light-trail-tracker-spawn-params"]],
"(enter start-mission ctyport-attack-manager)": [
[16, ["array", "symbol", 10]]
],
"(method 49 ctyport-attack-manager)": [
[64, ["array", "collide-shape", 384]],
[32, "vector"]
],
"(method 44 ctyport-attack-manager)": [
[16, "vector"],
[32, "vector"]
],
"(method 45 ctyport-attack-manager)": [[16, "vector"]],
"(method 79 v-catapult)": [[16, ["inline-array", "quaternion", 3]]],
"(method 33 desert-jump-manager)": [[16, "vector"]],
"(code active desert-jump-manager)": [[96, ["array", "symbol", 10]]],
"(method 32 desert-jump-manager)": [
[16, "mystery-traffic-object-spawn-params0"]
],
"(method 23 beam-generator)": [[16, "matrix"]],
"(trans active player-controller)": [
[32, "vector"],
[48, "vector"]
],
"(code active desert-chase-ambush-manager)": [
[16, ["inline-array", "traffic-object-spawn-params", 1]]
],
"(method 34 desert-chase-ambush-manager)": [
[16, "projectile-init-by-other-params"]
],
"(method 33 desert-chase-ambush-manager)": [
[16, "mystery-traffic-object-spawn-params0"]
],
"(method 32 desert-chase-ambush-manager)": [
[16, "marauder-init-by-other-params"]
],
"(method 22 deschase-artifact)": [[16, "matrix"]],
"(method 12 deschase-vehicle-control)": [
[64, ["array", "collide-shape", 128]],
[16, "matrix"]
],
"(method 32 desert-chase-chase-manager)": [
[16, "traffic-object-spawn-params"]
],
"desert-chase-chase-intro-sequence": [[16, "player-controller-init-params"]],
"(method 32 bombbot-bomb)": [[592, "vector"]],
"bombbot-player-init-by-other": [[96, "vector"]],
"(trans hostile bombbot-player)": [[16, "vector"]],
"(post hostile bombbot-player)": [
[576, "vector"],
[16, "vector"],
[592, "vector"]
],
"(method 197 bombbot-player)": [
[80, "matrix"],
[144, "vector"],
[720, "vector"],
[736, "vector"]
],
"(method 196 bombbot-player)": [
[16, "vector"],
[32, "vector"],
[48, "collide-query"],
[592, ["array", "collide-shape", 64]],
[848, "vector"]
],
"(method 139 bombbot-player)": [
[560, "vector"],
[576, "vector"],
[592, "vector"],
[608, "vector"],
[1168, "vector"],
[1216, "collide-query"]
],
"(post hostile bomb-bot)": [[16, "vector"]],
"(trans hostile bomb-bot)": [
[16, "vector"],
[32, "vector"]
],
"(method 196 bomb-bot)": [[16, ["array", "collide-shape", 64]]],
"(method 198 bombbot)": [
[48, "vector"],
[64, "vector"],
[144, "vector"]
],
"bombbot-gun-callback": [
[32, "vector"],
[80, "vector"]
],
"bombbot-gun-swivel-callback": [
[16, "vector"],
[80, "vector"]
],
"bombbot-callback": [
[16, "vector"],
[32, "quaternion"],
[48, "vector"],
[64, "vector"]
],
"(enter explode bombbot)": [
[112, "vector"],
[128, "vector"],
[144, "vector"],
[256, "vector"]
],
"(trans drop-bombs bombbot)": [[32, "vector"]],
"(trans hostile bombbot)": [[32, "vector"]],
"(method 160 bombbot)": [[32, "vector"]],
"(method 197 bombbot)": [
[80, "matrix"],
[144, "vector"],
[720, "vector"],
[736, "vector"]
],
"(method 203 bombbot)": [
[80, "vector"],
[176, "vector"],
[400, "vector"]
],
"(method 204 bombbot)": [[80, "vector"]],
"(method 194 bombbot)": [
[608, "vector"],
[592, "vector"],
[624, "vector"],
[672, "vector"],
[720, "vector"]
],
"(method 196 bombbot)": [[16, ["array", "collide-shape", 64]]],
"(method 25 bombbot-shot)": [[32, "vector"]],
"(enter blow-wall bombbot)": [[16, ["array", "symbol", 10]]],
"check-drop-level-ctysluma-drop-userdata": [[16, "vector"]],
"check-drop-level-ctyslumb-drop-userdata": [[16, "vector"]],
"(method 36 cty-missile-lure)": [[16, "vector"]],
"(method 36 cty-hijack-manager)": [[16, "cty-hijack-missile-init-params"]],
"(enter player-riding cty-hijack-manager)": [
[96, "cty-missile-lure-init-params"],
[144, "cty-missile-lure-init-params"]
],
"(method 38 cty-hijack-manager)": [
[64, "vector"],
[80, "vector"]
],
"(code wait ctyport-attack-manager-bbush)": [[96, ["array", "symbol", 10]]],
"check-drop-level-palroof-drop-userdata": [[16, "vector"]],
"check-drop-level-ctyfarmb-drop-userdata": [[16, "vector"]],
"check-drop-level-ctyfarma-drop-userdata": [[16, "vector"]],
"(method 11 com-power-box)": [
[16, "vector"],
[48, "vector"]
],
"(enter active task-manager-city-destroy-grid)": [
[224, "enemy-init-by-other-params"]
],
"(code exit-vehicle jinx)": [
[32, "vector"],
[64, "vector"]
],
"(code board-vehicle jinx)": [[16, "vector"]],
"(trans move-to-vehicle jinx)": [
[32, "vector"],
[128, "vector"]
],
"(post moribund cty-sniper-button)": [[16, "vector"]],
"(method 11 cty-sniper-turret)": [[32, "vector"]],
"sniper-turret-post": [[112, "vector"]],
"citysniper-draw-2d-hud": [
[16, ["inline-array", "vector4w", 4]],
[80, "vector4w"]
],
"(enter lock cty-sniper-turret-reticle)": [[16, "vector"]],
"(enter impact cty-sniper-turret-shot)": [[16, "traffic-danger-info"]],
"(method 25 cty-sniper-turret-shot)": [[32, "vector"]],
"cty-sniper-turret-handler": [[96, "vector"]],
"king-pilot-trans": [[16, "matrix"]],
"(method 32 rubble-attack-manager)": [
[16, "vector"],
[592, "traj3d-params"],
[672, "vector"]
],
"(method 30 power-game)": [[32, "vector"]],
"(method 44 power-game)": [[32, "vector"]],
"spt-func-ground-spark-bounce": [[16, "vector"]],
"gun-dummy-gun-aim-jmod-func": [[16, "vector"]],
"(method 38 gun-dummy-gun)": [[16, "primary-target-pos-vel"]],
"(method 29 gungame-manager)": [[16, "primary-target-pos-vel"]],
"(method 30 gungame-manager)": [
[16, ["inline-array", "primary-target-pos-vel", 2]]
],
"(method 11 blow-tower-path-cursor)": [[16, "vector"]],
"(method 44 tower-flyer)": [[16, "flyer-projectile-params"]],
"(method 49 tower-flyer)": [
[48, "collide-query"],
[16, "vector"]
],
"(method 41 bt-barrel)": [[32, ["array", "collide-shape", 384]]],
"(method 40 bt-barrel)": [[32, ["array", "collide-shape", 384]]],
"setup-bt-barrels": [
[32, "vector"],
[64, "vector"]
],
"bt-barrel-ground-probe": [[16, "collide-query"]],
"(method 51 bt-mh-flyer)": [
[16, "vector"],
[112, "vector"]
],
"(method 40 bt-missile)": [[112, "vector"]],
"(anon-function 16 blow-tower-obs2)": [[112, "quaternion"]],
"kg-bombbot-find-nearest-nav-mesh": [[16, "nav-poly"]],
"(method 47 bt-grunt)": [[16, "vector"]],
"(method 22 bt-gun-manager)": [[16, "vector"]],
"(method 36 bt-hellcat)": [
[16, "matrix"],
[80, "vector"],
[96, "vector"],
[112, "vector"],
[128, "vector"]
],
"(method 43 bt-pickup)": [[16, "vector"]],
"(method 38 task-manager-blow-tower)": [[480, "vector"]],
"(method 18 bt-gun-manager)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[208, "vector"]
],
"(method 32 bt-vehicle)": [
[16, "vector"],
[32, "vector"]
],
"(method 47 tower-flyer)": [
[32, "vector"],
[48, "vector"],
[144, "vector"]
],
"(method 20 bt-gun-manager)": [
[48, "vector"],
[64, "vector"],
[96, "vector"],
[144, "vector"],
[160, "vector"],
[176, "vector"],
[192, "vector"],
[800, "vector"],
[816, "vector"],
[848, "vector"],
[896, "vector"],
[912, "vector"],
[928, "vector"],
[944, "vector"],
[1552, "vector"],
[1568, "vector"],
[1600, "vector"],
[1648, "vector"],
[1664, "vector"],
[1680, "vector"],
[1696, "vector"]
],
"(method 19 bt-gun-manager)": [
[80, "vector"],
[32, "vector"],
[48, "vector"]
],
"(method 31 bt-pickup)": [[128, "vector"]],
"(method 31 bt-hellcat)": [
[176, "vector"],
[192, "vector"],
[240, "vector"],
[320, "vector"],
[336, "vector"]
],
"(method 50 bt-hellcat)": [
[16, "vector"],
[32, "quaternion"]
],
"(method 47 bt-hellcat)": [
[80, "vector"],
[32, "vector"],
[96, "matrix"]
],
"(method 48 bt-hellcat)": [
[32, "vector"],
[48, "vector"]
],
"(method 29 bt-hellcat)": [[112, "quaternion"]],
"(method 21 bt-gun-manager)": [
[320, "collide-query"],
[160, "vector"]
],
"draw-path-blow-curve": [[16, "matrix"]]
}