jak-project/decompiler/IR2
Tyler Wilding 45318be063
decomp: finish _almost all of_ the remaining camera code (#845)
* decomp: mostly finish `cam-master`

* decomp/scripts: lots of work in cam-states

* stash

* Merge remote-tracking branch 'water111/master' into decomp/camera-master

Updated submodule third-party/googletest

* decompiler: Add support for non power of 2 offsets for inline arr access

* decomp: mostly finish `cam-states` need to fix a macro issue

* blocked: `cam-master` decompiler crash when adding casts

* decomp: finish `cam-states-dbg`

* decomp: mostly finish `pov-camera` with the exception of joint-related code

* decomp: `cam-debug` finished decompiling, no way does this compile yet though

* decomp: considerable work done in `cam-layout`

* decomp: `cam-layout` almost done!

* decomp: `pov-camera` finished, TC tests will fail for now

* decomp: working on resolving issues

* decomp: cam-layout decompiling

* fixing more issues in cam-master...one event handler remains

* skip problematic function in `cam-master` for now

* gsrc: update res macros

* decomp: finish `cam-states`

* decomp: giving up on `cam-debug`

* tests: allow skipping state handlers in ref tests

* decomp: working through cam-layout bugs

* decomp: allow for shifting non-integers

* decomp: finalize `cam-layout` and `cam-master`

* decomp: finalize `cam-states`

* cleanup: bi-annual formatting of the casting files

* formatting

* address feedback - leave the float labels alone for now

* address feedback

* linting/formatting

* update gsrc and ref tests

Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-16 21:01:23 -04:00
..
AtomicOp.cpp support vector 4 (#803) 2021-09-01 10:02:20 -04:00
AtomicOp.h support vector 4 (#803) 2021-09-01 10:02:20 -04:00
AtomicOpForm.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
AtomicOpTypeAnalysis.cpp [decomp] fisher and FIN.DGO (finalboss) level (#899) 2021-10-16 14:06:33 -04:00
bitfields.cpp get started on entity (#793) 2021-08-31 11:05:03 -04:00
bitfields.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
Env.cpp temp 2021-08-14 23:15:10 -04:00
Env.h [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
ExpressionHelpers.cpp [decomp] handle handle->process inside an and (#851) 2021-09-21 00:12:37 -04:00
ExpressionHelpers.h [decomp] handle handle->process inside an and (#851) 2021-09-21 00:12:37 -04:00
Form.cpp [decomp] recognize most cases send-event macro (#906) 2021-10-16 15:12:01 -04:00
Form.h [decomp] recognize most cases send-event macro (#906) 2021-10-16 15:12:01 -04:00
FormExpressionAnalysis.cpp decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
FormStack.cpp [decomp] handle handle->process inside an and (#851) 2021-09-21 00:12:37 -04:00
FormStack.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
GenericElementMatcher.cpp [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
GenericElementMatcher.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
IR2_common.h [decomp] recognize most cases send-event macro (#906) 2021-10-16 15:12:01 -04:00
LabelDB.cpp update readme and fix unused function issue (#821) 2021-09-03 19:19:51 -04:00
LabelDB.h update readme and fix unused function issue (#821) 2021-09-03 19:19:51 -04:00
OpenGoalMapping.cpp decomp: main-collide and support a bunch of new inline-asm operations (#673) 2021-07-27 19:57:14 -04:00
OpenGoalMapping.h Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00