jak-project/game/sce
Tyler Wilding 44c43610ce
game: Get camera code working (#965)
* cmake: disable edit&continue flags

* goos: make the build system work for alternate file paths nicely

* vs: update vs config

* vscode: extend terminal buffer!

* vs: fix presets

* debugger: fix exception handler

* game: add logo to application

* decomp: get `cam-master` to "work" -- manually changed return type

* debugger: fix printing issue

* game: get the camera actually working

* game: neutralize the analog sticks

* game: support analog sticks

* tests: update ref tests

* temp commit - inprogress stuff

* fix `send-macro`

* turn camera stuff back on, seems to work.  Still kernel-dispatch problem though

* address feedback

* formatting
2021-11-13 22:41:15 -05:00
..
deci2.cpp Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00
deci2.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
iop.cpp Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00
iop.h Replace spdlog (#185) 2021-01-06 12:16:39 -05:00
libcdvd_ee.cpp Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00
libcdvd_ee.h implement cpad stuff 2021-08-14 21:00:50 +01:00
libdma.cpp [Decompile] DMA and similar (#275) 2021-02-21 11:02:28 -05:00
libdma.h [Decompile] DMA and similar (#275) 2021-02-21 11:02:28 -05:00
libgraph.cpp [Decompile] DMA and similar (#275) 2021-02-21 11:02:28 -05:00
libgraph.h [Decompile] DMA and similar (#275) 2021-02-21 11:02:28 -05:00
libpad.cpp game: Get camera code working (#965) 2021-11-13 22:41:15 -05:00
libpad.h fixes 2021-08-14 21:05:38 +01:00
libscf.cpp memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
libscf.h memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
sif_ee.cpp [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
sif_ee.h memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
sif_ee_memcard.cpp memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
sif_ee_memcard.h memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
stubs.cpp some clean up 2021-08-08 13:20:54 -04:00
stubs.h display loop runs 2021-08-04 21:30:08 -04:00