..
ambient
decomp: weather-part
( #798 )
2021-08-31 21:36:19 -04:00
anim
decomp: decompile target-util
| logic-target
( #662 )
2021-08-22 20:46:37 -04:00
camera
[decompiler] process initialization macros ( #807 )
2021-09-01 16:59:26 -04:00
collide
decomp: projectiles
( #777 )
2021-09-02 20:00:29 -04:00
data
[decompiler] detect res-lump macros ( #796 )
2021-08-31 15:01:54 -04:00
debug
[decompiler] automatically label things when possible ( #784 )
2021-08-29 11:13:06 -04:00
dma
rename current-display-frame
and make it less confusing
2021-08-17 08:04:33 +01:00
draw
fix really old compiler bug ( #799 )
2021-08-31 22:12:30 -04:00
engine
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
entity
decomp: a few files that were done except for sp-launch-group
( #802 )
2021-09-01 11:20:05 -04:00
game
decomp: projectiles
( #777 )
2021-09-02 20:00:29 -04:00
geometry
[decompiler] Several small fixes ( #775 )
2021-08-19 20:35:12 -04:00
gfx
decomp: projectiles
( #777 )
2021-09-02 20:00:29 -04:00
level
get started on entity ( #793 )
2021-08-31 11:05:03 -04:00
load
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
math
nest floating point addition and multiply operations ( #794 )
2021-08-31 12:04:46 -04:00
nav
fix missing bitfield ( #811 )
2021-09-01 21:02:16 -04:00
physics
[decomp] clean up sync info ( #735 )
2021-08-02 21:49:05 -04:00
ps2
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
sound
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
sparticle
decomp: weather-part
( #798 )
2021-08-31 21:36:19 -04:00
target
decomp: target-part
( #688 )
2021-09-02 19:19:54 -04:00
ui
decomp: a few files that were done except for sp-launch-group
( #802 )
2021-09-01 11:20:05 -04:00
util
[decompiler] detect res-lump macros ( #796 )
2021-08-31 15:01:54 -04:00