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42f995b059
Makes the glow sprite renderer flush when full capacity is reached, instead of at the end. Also allows us to reduce the textures used for it (finally). Worst case scenario there's 4-5 flushes per frame. Fixes incessant flickering in the dig. |
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jak1 | ||
jak2 | ||
jak3 | ||
user | ||
goal-lib.gc | ||
goos-lib.gs |