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assets
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CI: Periodic Controller Database Update (#2231)
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2023-02-20 16:39:41 -05:00 |
common
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[jak2] workaround for cutscene playing (#2131)
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2023-01-16 13:37:29 -05:00 |
graphics
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[sprite glow] fix crashes (#2256)
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2023-02-25 20:21:42 -05:00 |
kernel
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[jak 2] fix boot, increase level heap sizes (#2252)
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2023-02-25 15:20:17 -05:00 |
mips2c
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[merc2] support vertex updates, use this for blerc in jak 1 and jak 2 (#2179)
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2023-01-31 18:23:39 -05:00 |
overlord
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g/jak2: Add missing DGO files to game.gp lost in the shuffle (#2178)
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2023-01-30 20:45:45 -05:00 |
sce
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logs: replace every fmt::print with a lg call instead (#1368)
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2022-10-01 11:58:36 -04:00 |
sound
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Fix sound bank allocation (#2107)
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2023-01-08 11:23:59 -05:00 |
system
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CI: Add a macOS Github runner (#2064)
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2022-12-22 18:12:59 -05:00 |
tools
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goalc/repl: cleanup of goalc/REPL code and some QoL improvements (#2104)
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2023-01-07 11:24:02 -05:00 |
CMakeLists.txt
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[jak2] add sprite glow renderer (#2232)
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2023-02-20 20:25:45 -05:00 |
discord.cpp
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g/jak2: initial Discord RPC implementation (#2100)
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2023-01-07 10:34:01 -05:00 |
discord.h
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g/jak2: initial Discord RPC implementation (#2100)
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2023-01-07 10:34:01 -05:00 |
main.cpp
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g/jak2: initial Discord RPC implementation (#2100)
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2023-01-07 10:34:01 -05:00 |
runtime.cpp
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Minor bug fixes (#2128)
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2023-01-14 16:26:17 -05:00 |
runtime.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |