jak-project/game
water111 41fabd43f7
[sprite glow] fix crashes (#2256)
Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2023-02-25 20:21:42 -05:00
..
assets CI: Periodic Controller Database Update (#2231) 2023-02-20 16:39:41 -05:00
common [jak2] workaround for cutscene playing (#2131) 2023-01-16 13:37:29 -05:00
graphics [sprite glow] fix crashes (#2256) 2023-02-25 20:21:42 -05:00
kernel [jak 2] fix boot, increase level heap sizes (#2252) 2023-02-25 15:20:17 -05:00
mips2c [merc2] support vertex updates, use this for blerc in jak 1 and jak 2 (#2179) 2023-01-31 18:23:39 -05:00
overlord g/jak2: Add missing DGO files to game.gp lost in the shuffle (#2178) 2023-01-30 20:45:45 -05:00
sce logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
sound Fix sound bank allocation (#2107) 2023-01-08 11:23:59 -05:00
system CI: Add a macOS Github runner (#2064) 2022-12-22 18:12:59 -05:00
tools goalc/repl: cleanup of goalc/REPL code and some QoL improvements (#2104) 2023-01-07 11:24:02 -05:00
CMakeLists.txt [jak2] add sprite glow renderer (#2232) 2023-02-20 20:25:45 -05:00
discord.cpp g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
discord.h g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
main.cpp g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
runtime.cpp Minor bug fixes (#2128) 2023-01-14 16:26:17 -05:00
runtime.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00