jak-project/decompiler/ObjectFile
Tyler Wilding fee0a435fc
extractor: support extracting using a folder path (#3422)
Patching up the extractor while working on the launcher, fixes:
- makes it so you can compile successfully given a folder path
(currently assumes your project path contains `iso_data`)
- ignore `buildinfo.json` from validation code.
- fixes an edge-case that could recursively fill up your entire
hard-drive!
- allows overriding the decompilation configuration via flag
- adds a way to specify where the ISO should be extracted to
2024-04-28 15:02:29 -04:00
..
LinkedObjectFile.cpp deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
LinkedObjectFile.h Save entities to JSON, and make custom level building a little faster (#2973) 2023-09-09 17:06:39 -04:00
LinkedObjectFileCreation.cpp [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
LinkedObjectFileCreation.h [decompiler] setup before making IR2 type inspector (#1423) 2022-06-06 17:58:49 -04:00
LinkedWord.h Get the project compiling on Apple Silicon macOS natively (arm64) (#2827) 2023-07-16 11:13:48 -04:00
ObjectFileDB.cpp [jak3] Support jaextern.str, stub for blue fog fix (#3455) 2024-04-07 11:09:56 -04:00
ObjectFileDB.h extractor: support extracting using a folder path (#3422) 2024-04-28 15:02:29 -04:00
ObjectFileDB_IR2.cpp decomp3: more engine stuff, detect non-virtual state inheritance (#3377) 2024-03-03 15:15:27 -05:00