jak-project/goalc/CMakeLists.txt
ManDude 5b44aece75
random fixes + support clang-cl on visual studio (#1129)
* delete unused shaders

* hide some options in debug menu

* change fullscreen logic a bit

* add "all actors" toggle

* borderless fix and fix alpha in direct renderer untextured (do we need a separate shader for that?)

* fix fuel cell orbit icons in widescreen

* fix `curve` types

* refs

* fix levitator task...

* fix some task stuff

* update font code a bit (temp)

* cmake, third-party and visual studio overhaul

* Update .gitmodules

* update modules

* clone repos

* fix encoding in zydis

* where did these come from

* try again

* add submodule

* Update 11zip

* Update 11zip

* Update 11zip

* delete

* try again

* clang

* update compiler flags

* delete 11zip. go away.

* Create memory-dump-p2s.py

* properly

* fix minimum architecture c++ compiler flags

* fix zydis

* oops

* Update all-types.gc

* fix clang-cl tests

* make "all actors" work better, entity debug qol

* update game-text conversion code to be more modularized

* Create vendor.txt

* fix typos and minor things

* update refs

* clang

* Attempt to add clang-cl support to vs2019 and CI

* vs2022 + clang-cl

* srsly? fix clang build

* Update launch.vs.json

* extend windows CI timer
2022-02-07 19:15:37 -05:00

56 lines
1.6 KiB
CMake

add_library(compiler
SHARED
emitter/CallingConvention.cpp
emitter/CodeTester.cpp
emitter/ObjectFileData.cpp
emitter/ObjectGenerator.cpp
emitter/Register.cpp
debugger/disassemble.cpp
compiler/Compiler.cpp
compiler/Env.cpp
compiler/Val.cpp
compiler/IR.cpp
compiler/CompilerSettings.cpp
compiler/CodeGenerator.cpp
compiler/StaticObject.cpp
compiler/compilation/Asm.cpp
compiler/compilation/Atoms.cpp
compiler/compilation/CompilerControl.cpp
compiler/compilation/Block.cpp
compiler/compilation/Macro.cpp
compiler/compilation/Math.cpp
compiler/compilation/Define.cpp
compiler/compilation/Debug.cpp
compiler/compilation/Function.cpp
compiler/compilation/ControlFlow.cpp
compiler/compilation/Type.cpp
compiler/compilation/State.cpp
compiler/compilation/Static.cpp
compiler/Util.cpp
data_compiler/game_text.cpp
data_compiler/dir_tpages.cpp
data_compiler/DataObjectGenerator.cpp
data_compiler/game_count.cpp
debugger/Debugger.cpp
debugger/DebugInfo.cpp
listener/Listener.cpp
listener/MemoryMap.cpp
make/MakeSystem.cpp
make/Tool.cpp
make/Tools.cpp
regalloc/IRegister.cpp
regalloc/Allocator.cpp
regalloc/allocator_interface.cpp
regalloc/Allocator_v2.cpp
)
target_link_libraries(compiler common Zydis)
if (WIN32)
target_link_libraries(compiler mman)
endif ()
add_executable(goalc main.cpp)
target_link_libraries(goalc common Zydis compiler)