jak-project/decompiler/util
water111 3d4dfb2077
[decomp] Decompile some time-of-day stuff, support new style Jak 2 time of day (#1943)
- Add "tfrag-water" tfrag tree support (may just be the same as Jak 1's
'dirt' for the settings)
- Add "tfrag-trans" tfrag tree support, reusing "trans-tfrag" from jak
1.
- Add a hack to `LinkedObjectFileCreation` to handle `oracle`, which is
accidentally multiply defined as a type leftover from jak 1 (an entity
in village1), and level info for jak 2.
- Add `VI1.DGO`
- add `time-of-day.gc`, and a few other stub functions so it works
- Set up some time of day stuff in GOAL for jak 2/PC renderers
- Clean up time of day in c++ renderers, support the more complicated
weight system used by jak 2 (backward compatible with jak 1, thankfully)

The mood functions now run, so this could cause problems if they rely on
stuff we don't have yet. But it seems fine for ctysluma and prison for
now.


![image](https://user-images.githubusercontent.com/48171810/194719441-d185f59c-19dc-4cd3-a5c4-00b0cfe1d6c3.png)


![image](https://user-images.githubusercontent.com/48171810/194719449-6e051bf3-0750-42e5-a654-901313dbe479.png)


![image](https://user-images.githubusercontent.com/48171810/194719455-3ca6793e-873a-449a-8e85-9c20ffeb4da3.png)


![image](https://user-images.githubusercontent.com/48171810/194719461-8f27af17-4434-4492-96cd-8c5eec6eafdf.png)


![image](https://user-images.githubusercontent.com/48171810/194719468-720715b9-985a-4acf-928c-eab948cfcb03.png)


![image](https://user-images.githubusercontent.com/48171810/194719486-bfb91e83-f6ca-4585-80ad-3b2c0cbbd5af.png)


![image](https://user-images.githubusercontent.com/48171810/194719492-df065d2f-cb5a-47e3-a248-f5317c42082f.png)


![image](https://user-images.githubusercontent.com/48171810/194719507-91e1f477-ecfe-4d6c-b744-5f24646255ca.png)
2022-10-08 13:33:03 -04:00
..
config_parsers.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
config_parsers.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
data_decompile.cpp [decomp] Decompile some time-of-day stuff, support new style Jak 2 time of day (#1943) 2022-10-08 13:33:03 -04:00
data_decompile.h [decomp2] game-info, game-task and task-control (#1884) 2022-09-27 19:44:20 -04:00
DataParser.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
DataParser.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
DecompilerTypeSystem.cpp [decomp] Decompile some time-of-day stuff, support new style Jak 2 time of day (#1943) 2022-10-08 13:33:03 -04:00
DecompilerTypeSystem.h decomp: add docstring support to relevant places in all-types (#1753) 2022-08-23 00:32:07 -04:00
Error.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
goal_data_reader.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
goal_data_reader.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
MatchParam.h [Decompiler - New IR] Add AtomicOp (#181) 2021-01-06 20:04:15 -05:00
sparticle_decompile.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
sparticle_decompile.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
StackSpillMap.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
TP_Type.cpp [decomp] fix up debug menu rendering, add a few others (#1892) 2022-09-16 20:42:33 -04:00
TP_Type.h logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
type_utils.cpp d/jak2: get script decompiling, no ref tests yet (#1877) 2022-09-14 19:37:12 -04:00
type_utils.h [jak 2] texture (#1866) 2022-09-11 14:17:55 -04:00