jak-project/game/system
water111 2e31d82fb2
Loader improvements (#1378)
* tfrag3 data for merc2

* dma hooks for merc2

* start designing merc2 opengl, seems like the simple approach will be the best here

* before bone packing experiment

* fix up bones.gc

* use uniform buffer

* speedup, fix faces and eyes

* final fixes

* first pass at loader updates, tie is still bad

* temp

* improved loader

* run iop less often
2022-05-28 20:12:33 -04:00
..
vm revamp the gfx+display systems a bit (#739) 2021-08-09 19:16:39 -04:00
Deci2Server.cpp game/deci2: Add a timeout on waiting for a client to connect to DECI2 (#1367) 2022-05-21 15:49:01 -04:00
Deci2Server.h goalc: Add TCP server socket in REPL process (#1335) 2022-05-06 18:19:37 -04:00
deci_common.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
IOP_Kernel.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
IOP_Kernel.h Initial Sound Implementation (#1325) 2022-05-19 16:54:36 -04:00
iop_thread.cpp Loader improvements (#1378) 2022-05-28 20:12:33 -04:00
iop_thread.h Loader improvements (#1378) 2022-05-28 20:12:33 -04:00
newpad.cpp game: add SDL controller database (#1328) 2022-04-20 18:20:59 -04:00
newpad.h fix crash when using keyboard controls (#1286) 2022-04-07 20:02:33 -04:00
SystemThread.cpp minor windows fixes (#1311) 2022-04-17 21:11:09 -04:00
SystemThread.h Implement runtime display (test) (#318) 2021-03-09 23:51:28 -05:00