mirror of
https://github.com/open-goal/jak-project.git
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2e31d82fb2
* tfrag3 data for merc2 * dma hooks for merc2 * start designing merc2 opengl, seems like the simple approach will be the best here * before bone packing experiment * fix up bones.gc * use uniform buffer * speedup, fix faces and eyes * final fixes * first pass at loader updates, tie is still bad * temp * improved loader * run iop less often |
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.. | ||
vm | ||
Deci2Server.cpp | ||
Deci2Server.h | ||
deci_common.h | ||
IOP_Kernel.cpp | ||
IOP_Kernel.h | ||
iop_thread.cpp | ||
iop_thread.h | ||
newpad.cpp | ||
newpad.h | ||
SystemThread.cpp | ||
SystemThread.h |