jak-project/goal_src/engine
2021-08-11 19:36:15 -04:00
..
ambient decomp: mood (#672) 2021-08-01 16:11:22 -04:00
anim decomp: mood (#672) 2021-08-01 16:11:22 -04:00
camera decomp: camera | cam-combiner | cam-start | cam-update (#621) 2021-07-30 22:18:35 -04:00
collide decomp: shadow (#681) 2021-08-09 19:07:11 -04:00
data [decomp] make anim-tester decompilable (#719) 2021-07-25 16:28:57 -04:00
debug make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
dma Merge branch 'master' of https://github.com/water111/jak-project into w/dma-for-font 2021-08-09 21:41:25 -04:00
draw wip 2021-08-06 22:30:02 -04:00
engine [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
entity decomp: camera | cam-combiner | cam-start | cam-update (#621) 2021-07-30 22:18:35 -04:00
game Merge branch 'master' of https://github.com/water111/jak-project into w/dma-for-font 2021-08-09 21:41:25 -04:00
geometry [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
gfx support mt4hh texture for japanese fonts 2021-08-11 19:36:15 -04:00
level make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
load make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
math [goalc] register allocator v2 (#731) 2021-08-01 17:46:55 -04:00
nav Get started on collide-func and clean up log forms in decompiler (#713) 2021-07-23 20:51:26 -04:00
physics [decomp] clean up sync info (#735) 2021-08-02 21:49:05 -04:00
ps2 display loop runs 2021-08-04 21:30:08 -04:00
sound add goal enum utils to standard libs (#740) 2021-08-09 19:18:53 -04:00
sparticle Merge branch 'master' of https://github.com/water111/jak-project into w/dma-for-font 2021-08-09 21:41:25 -04:00
target add goal enum utils to standard libs (#740) 2021-08-09 19:18:53 -04:00
ui online tests pass 2021-08-09 21:54:40 -04:00
util [decomp] clean up sync info (#735) 2021-08-02 21:49:05 -04:00