jak-project/goal_src/kernel
water111 3afd99a8e3
[graphics] partial tfrag implementation (#958)
* temp

* some decomp

* tfrag dma setup

* fix negative label bug

* tfrag dma setup

* tfrag, with pipeline tricks

* kinda works

* cleanup before trying some color stuff

* time of day works

* clean up

* temp before render changes

* a few more fixes

* fix up tests

* clean up

* fix

* fix alignment

* one more cleanup
2021-11-13 20:44:17 -05:00
..
dgo-h.gc update 2020-11-28 19:59:23 -05:00
gcommon.gc [goalc] improve reliability of debugger tests (#898) 2021-10-15 19:24:52 -04:00
gkernel-h.gc fix decomp bugs and add ref tests (#930) 2021-10-23 10:41:11 -04:00
gkernel.gc [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
gstate.gc fix decomp bugs and add ref tests (#930) 2021-10-23 10:41:11 -04:00
gstring-h.gc [decomp] texture (#684) 2021-07-09 22:20:37 -04:00
gstring.gc [decomp] Split condition and body of until after building expressions (#768) 2021-08-18 19:36:52 -04:00
pskernel.gc [Decompiler, Game] Run type prop on gstring (#168) 2020-12-26 11:09:59 -05:00