jak-project/goal_src/dgos
water111 3afd99a8e3
[graphics] partial tfrag implementation (#958)
* temp

* some decomp

* tfrag dma setup

* fix negative label bug

* tfrag dma setup

* tfrag, with pipeline tricks

* kinda works

* cleanup before trying some color stuff

* time of day works

* clean up

* temp before render changes

* a few more fixes

* fix up tests

* clean up

* fix

* fix alignment

* one more cleanup
2021-11-13 20:44:17 -05:00
..
engine.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
fic.gd fix issues and decompile racer-states (#924) 2021-10-21 22:38:39 -04:00
fin.gd [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
game.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
jun.gd decomp more level stuff (#932) 2021-10-23 16:00:49 -04:00
kernel.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
mai.gd [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
tra.gd [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
vi1.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
vi2.gd [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
vi3.gd [decompiler] detect res-lump macros (#796) 2021-08-31 15:01:54 -04:00