jak-project/goal_src/levels/village1/village-obs.gc
water111 be74613332
cleanup and bug fix (#1161)
* cleanup and bug fix

* crashing

* fix crash bug

* fix tests
2022-02-13 13:03:30 -05:00

1189 lines
36 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: village-obs-VI1.gc
;; name in dgo: village-obs
;; dgos: VI1
(define-extern *revcycle-sg* skeleton-group)
(define-extern *revcycleprop-sg* skeleton-group)
(define-extern *hutlamp-sg* skeleton-group)
(define-extern *starfish-sg* skeleton-group)
(define-extern *starfish-nav-enemy-info* nav-enemy-info)
(define-extern *reflector-middle-sg* skeleton-group)
(define-extern *mayorgears-sg* skeleton-group)
(define-extern *windspinner-sg* skeleton-group)
(define-extern *sagesail-sg* skeleton-group)
(define-extern *windmill-sail-sg* skeleton-group)
(define-extern *med-res-jungle-sg* skeleton-group)
(define-extern *med-res-jungle1-sg* skeleton-group)
(define-extern *med-res-jungle2-sg* skeleton-group)
(define-extern *med-res-beach-sg* skeleton-group)
(define-extern *med-res-beach1-sg* skeleton-group)
(define-extern *med-res-beach2-sg* skeleton-group)
(define-extern *med-res-beach3-sg* skeleton-group)
(define-extern *med-res-misty-sg* skeleton-group)
(define-extern *med-res-village11-sg* skeleton-group)
(define-extern *med-res-village12-sg* skeleton-group)
(define-extern *med-res-village13-sg* skeleton-group)
(define-extern *med-res-training-sg* skeleton-group)
(declare-type windmill-sail process-drawable)
(declare-type sagesail process-drawable)
(declare-type windspinner process-drawable)
(declare-type mayorgears process-drawable)
(declare-type reflector-middle process-drawable)
(declare-type starfish nav-enemy)
(declare-type reflector-end process-drawable)
(declare-type hutlamp process-drawable)
(declare-type village-fish process-drawable)
(declare-type villa-starfish process-drawable)
;; DECOMP BEGINS
(defskelgroup *med-res-jungle-sg* medres-jungle
0
2
((1 (meters 999999)))
:bounds (static-spherem -80 0 -80 240)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-jungle1-sg* medres-jungle1
0
2
((1 (meters 999999)))
:bounds (static-spherem 30 0 -40 230)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-jungle2-sg* medres-jungle2
0
2
((1 (meters 999999)))
:bounds (static-spherem 90 0 130 110)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-beach-sg* medres-beach
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 -140 200)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-beach1-sg* medres-beach1
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 -360 200)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-beach2-sg* medres-beach2
0
2
((1 (meters 999999)))
:bounds (static-spherem -200 0 -450 180)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-beach3-sg* medres-beach3
0
2
((1 (meters 999999)))
:bounds (static-spherem 75 70 -480 100)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-misty-sg* medres-misty
0
2
((1 (meters 999999)))
:bounds (static-spherem -40 0 -20 260)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-village11-sg* medres-village11
0
2
((1 (meters 999999)))
:bounds (static-spherem -100 0 90 200)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-village12-sg* medres-village12
0
2
((1 (meters 999999)))
:bounds (static-spherem 40 0 -50 155)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-village13-sg* medres-village13
0
2
((1 (meters 999999)))
:bounds (static-spherem 180 -40 -40 180)
:longest-edge (meters 0.01)
)
(defskelgroup *med-res-training-sg* medres-training
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 -60 220)
:longest-edge (meters 0.01)
)
(defpart 368
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 2.5)
(sp-flt spt-x (meters 0.8))
(sp-flt spt-scale-x (meters 1.7))
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 64.0)
(sp-rnd-flt spt-g 0.0 128.0 1.0)
(sp-flt spt-b 255.0)
(sp-flt spt-a 64.0)
(sp-flt spt-scalevel-x (meters -0.0020833334))
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-r -0.08888889)
(sp-flt spt-accel-y -0.13653333)
(sp-int spt-timer 720)
(sp-cpuinfo-flags bit2 bit3)
(sp-rnd-int-flt spt-conerot-x (degrees 0.0) 3 16384.0)
(sp-rnd-flt spt-conerot-radius (meters 2) (meters 17.5) 1.0)
)
)
(defpart 369
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 3.0)
(sp-flt spt-x (meters 4))
(sp-flt spt-scale-x (meters 0.5))
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 64.0)
(sp-rnd-flt spt-g 0.0 128.0 1.0)
(sp-flt spt-b 255.0)
(sp-flt spt-a 128.0)
(sp-rnd-flt spt-vel-x (meters -0.01) (meters 0.02) 1.0)
(sp-flt spt-vel-y (meters 0.050666668))
(sp-rnd-flt spt-vel-z (meters -0.01) (meters 0.02) 1.0)
(sp-flt spt-scalevel-x (meters 0.0016666667))
(sp-rnd-flt spt-rotvel-z (degrees -3.0000002) (degrees 6.0000005) 1.0)
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-r -0.35555556)
(sp-flt spt-fade-g -0.35555556)
(sp-flt spt-fade-a 0.35555556)
(sp-int spt-timer 165)
(sp-cpuinfo-flags bit2 bit3)
(sp-rnd-int-flt spt-conerot-x (degrees -45.0) 3 16384.0)
(sp-flt spt-conerot-radius (meters 2))
)
)
(defpart 370
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 5.0)
(sp-flt spt-x (meters 4))
(sp-flt spt-scale-x (meters 1.7))
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 64.0)
(sp-rnd-flt spt-g 0.0 128.0 1.0)
(sp-flt spt-b 255.0)
(sp-flt spt-a 64.0)
(sp-rnd-flt spt-vel-x (meters -0.026666667) (meters 0.07666667) 1.0)
(sp-flt spt-vel-y (meters -0.006666667))
(sp-rnd-flt spt-vel-z (meters -0.05) (meters 0.1) 1.0)
(sp-flt spt-scalevel-x (meters -0.008333334))
(sp-rnd-flt spt-rotvel-z (degrees -3.0000002) (degrees 6.0000005) 1.0)
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-r -0.17777778)
(sp-flt spt-accel-y -4.096)
(sp-int spt-timer 180)
(sp-cpuinfo-flags bit2 bit3)
(sp-rnd-int-flt spt-conerot-x (degrees -45.0) 3 16384.0)
(sp-flt spt-conerot-radius (meters 10.6))
)
)
(defpart 371
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #x12 :page #x2))
(sp-flt spt-num 3.8)
(sp-flt spt-x (meters 5.5))
(sp-rnd-flt spt-scale-x (meters 1) (meters 1) 1.0)
(sp-rnd-flt spt-rot-z (degrees 0.0) (degrees 360.0) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-flt spt-r 32.0)
(sp-rnd-flt spt-g 0.0 64.0 1.0)
(sp-flt spt-b 255.0)
(sp-flt spt-a 196.0)
(sp-rnd-flt spt-vel-x (meters -0.006666667) (meters 0.026666667) 1.0)
(sp-flt spt-vel-y (meters 0.0073333336))
(sp-flt spt-scalevel-x (meters -0.008333334))
(sp-rnd-flt spt-rotvel-z (degrees -0.99999994) (degrees 1.9999999) 1.0)
(sp-copy-from-other spt-scalevel-y -4)
(sp-flt spt-fade-r -0.17777778)
(sp-flt spt-fade-a -1.0888889)
(sp-int spt-timer 165)
(sp-cpuinfo-flags bit2 bit3)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 360.0) 1.0)
(sp-rnd-flt spt-conerot-radius (meters 0) (meters 2.3) 1.0)
)
)
(deftype windmill-sail (process-drawable)
((root-override trsq :offset 112)
(sync sync-info :inline :offset-assert 176)
(blade-normal vector :inline :offset-assert 192)
(orig-quat quaternion :inline :offset-assert 208)
(alt-actor entity-actor :offset-assert 224)
(part2 sparticle-launch-control :offset-assert 228)
)
:heap-base #x80
:method-count-assert 20
:size-assert #xe8
:flag-assert #x14008000e8
(:states
windmill-sail-idle
)
)
(defmethod relocate windmill-sail ((obj windmill-sail) (arg0 int))
(if (nonzero? (-> obj part2))
(&+! (-> obj part2) arg0)
)
(the-as windmill-sail ((method-of-type process-drawable relocate) obj arg0))
)
(defmethod deactivate windmill-sail ((obj windmill-sail))
(if (nonzero? (-> obj part2))
(kill-and-free-particles (-> obj part2))
)
((method-of-type process-drawable deactivate) obj)
(none)
)
(defskelgroup *windmill-sail-sg* windmill-sail
0
4
((1 (meters 20)) (2 (meters 40)) (3 (meters 999999)))
:bounds (static-spherem 0 0 0 21)
:longest-edge (meters 14.9)
)
(defpartgroup group-win-wind-mill
:id 123
:bounds (static-bspherem 0 0 0 20)
:parts
((sp-item 368 :fade-after (meters 100))
(sp-item 369 :fade-after (meters 100))
(sp-item 370 :fade-after (meters 200))
(sp-item 371 :fade-after (meters 200))
)
)
(defpartgroup group-win-wind-mill-hires
:id 124
:bounds (static-bspherem 0 0 0 20)
:parts
((sp-item 368) (sp-item 369) (sp-item 370) (sp-item 371))
)
(defstate windmill-sail-idle (windmill-sail)
:trans
(behavior ()
(cond
((task-closed? (game-task jungle-lurkerm) (task-status need-reminder))
(let ((f30-0 (get-current-value (-> self sync) 65536.0)))
(set! (-> self sync period) (the-as uint 4800))
(quaternion-axis-angle!
(-> self root-override quat)
(-> self blade-normal x)
(-> self blade-normal y)
(-> self blade-normal z)
f30-0
)
(quaternion*! (-> self root-override quat) (-> self root-override quat) (-> self orig-quat))
(quaternion-normalize! (-> self root-override quat))
(set! (-> *part-id-table* 368 init-specs 15 initial-valuef) f30-0)
)
(spawn
(if (movie?)
(-> self part2)
(-> self part)
)
(-> self root-override trans)
)
(if (nonzero? (-> self sound))
(change-sound! (-> self sound) (static-sound-name "mayors-gears"))
)
)
(else
(set! (-> self sync period) (the-as uint #x15f90))
(let ((f0-3 (get-current-value (-> self sync) 65536.0)))
(quaternion-axis-angle!
(-> self root-override quat)
(-> self blade-normal x)
(-> self blade-normal y)
(-> self blade-normal z)
f0-3
)
)
(quaternion*! (-> self root-override quat) (-> self root-override quat) (-> self orig-quat))
(quaternion-normalize! (-> self root-override quat))
)
)
(if (nonzero? (-> self sound))
(update! (-> self sound))
)
(if (= (-> self draw cur-lod) (-> self draw lod-set max-lod))
(logior! (-> self draw status) (draw-status do-not-check-distance))
(logclear! (-> self draw status) (draw-status do-not-check-distance))
)
(none)
)
:code
(the-as (function none :behavior windmill-sail) anim-loop)
:post
(the-as (function none :behavior windmill-sail) ja-post)
)
(defmethod init-from-entity! windmill-sail ((obj windmill-sail) (arg0 entity-actor))
(set! (-> obj mask) (logior (process-mask ambient) (-> obj mask)))
(load-params! (-> obj sync) obj (the-as uint 4800) 0.0 0.15 0.15)
(set! (-> obj root-override) (new 'process 'trsq))
(process-drawable-from-entity! obj arg0)
(logclear! (-> obj mask) (process-mask actor-pause))
(initialize-skeleton obj *windmill-sail-sg* '())
(quaternion-copy! (-> obj orig-quat) (-> obj root-override quat))
(vector-x-quaternion! (-> obj blade-normal) (-> obj root-override quat))
(vector-normalize! (-> obj blade-normal) 1.0)
(set! (-> obj part) (create-launch-control (-> *part-group-id-table* 123) obj))
(set! (-> obj part2) (create-launch-control (-> *part-group-id-table* 124) obj))
(set! (-> obj sound) (new 'process 'ambient-sound arg0 (-> obj root-override trans)))
(go windmill-sail-idle)
(none)
)
(deftype sagesail (process-drawable)
((root-override trsq :offset 112)
(sync sync-info :inline :offset-assert 176)
(blade-normal vector :inline :offset-assert 192)
(orig-quat quaternion :inline :offset-assert 208)
)
:heap-base #x70
:method-count-assert 20
:size-assert #xe0
:flag-assert #x14007000e0
(:states
sagesail-idle
)
)
(defskelgroup *sagesail-sg* sagesail
0
4
((1 (meters 20)) (2 (meters 40)) (3 (meters 999999)))
:bounds (static-spherem 0 0 0 25.5)
:longest-edge (meters 24.2)
)
(defstate sagesail-idle (sagesail)
:trans
(behavior ()
(let ((f0-0 (get-current-value (-> self sync) 65536.0)))
(quaternion-axis-angle!
(-> self root-override quat)
(-> self blade-normal x)
(-> self blade-normal y)
(-> self blade-normal z)
f0-0
)
)
(quaternion*! (-> self root-override quat) (-> self root-override quat) (-> self orig-quat))
(quaternion-normalize! (-> self root-override quat))
(none)
)
:code
(the-as (function none :behavior sagesail) anim-loop)
:post
(the-as (function none :behavior sagesail) ja-post)
)
(defmethod init-from-entity! sagesail ((obj sagesail) (arg0 entity-actor))
(set! (-> obj mask) (logior (process-mask ambient) (-> obj mask)))
(load-params! (-> obj sync) obj (the-as uint 3000) 0.0 0.15 0.15)
(set! (-> obj root-override) (new 'process 'trsq))
(process-drawable-from-entity! obj arg0)
(logclear! (-> obj mask) (process-mask actor-pause))
(initialize-skeleton obj *sagesail-sg* '())
(quaternion-copy! (-> obj orig-quat) (-> obj root-override quat))
(vector-z-quaternion! (-> obj blade-normal) (-> obj root-override quat))
(vector-normalize! (-> obj blade-normal) 1.0)
(go sagesail-idle)
(none)
)
(deftype windspinner (process-drawable)
((blade-normal vector :inline :offset-assert 176)
(orig-quat quaternion :inline :offset-assert 192)
(angle float :offset-assert 208)
(angle-vel float :offset-assert 212)
)
:heap-base #x70
:method-count-assert 20
:size-assert #xd8
:flag-assert #x14007000d8
(:states
windspinner-idle
)
)
(defmethod run-logic? windspinner ((obj windspinner))
(or (zero? (logand (-> obj mask) (process-mask actor-pause)))
(or (and (nonzero? (-> obj draw))
(logtest? (-> obj draw status) (draw-status was-drawn))
(>= (+ (-> *ACTOR-bank* pause-dist) (-> obj root pause-adjust-distance))
(vector-vector-distance (-> obj root trans) (math-camera-pos))
)
)
(and (nonzero? (-> obj skel)) (!= (-> obj skel root-channel 0) (-> obj skel channel)))
(and (nonzero? (-> obj draw)) (logtest? (-> obj draw status) (draw-status no-skeleton-update)))
)
)
)
(defskelgroup *windspinner-sg* windspinner
0
3
((1 (meters 20)) (2 (meters 999999)))
:bounds (static-spherem 0 0 0 8)
:longest-edge (meters 0)
)
(defstate windspinner-idle (windspinner)
:trans
(behavior ()
(let* ((f0-0 0.992)
(f1-0 0.008090864)
(a0-0 (-> self root trans))
(f0-1
(* f0-0
(+ (* f1-0
(-> *wind-work*
wind-force
(logand (+ (the int (-> a0-0 x)) (the int (-> a0-0 z)) (-> *wind-work* wind-time)) 63)
)
)
(-> self angle-vel)
)
)
)
)
(if (< 291.27112 f0-1)
(set! f0-1 291.27112)
)
(set! (-> self angle-vel) f0-1)
)
(let ((f0-3 (+ (-> self angle) (-> self angle-vel))))
(set! (-> self angle) (- f0-3 (* (the float (the int (/ f0-3 65536.0))) 65536.0)))
)
(quaternion-axis-angle!
(-> self root quat)
(-> self blade-normal x)
(-> self blade-normal y)
(-> self blade-normal z)
(-> self angle)
)
(quaternion*! (-> self root quat) (-> self root quat) (-> self orig-quat))
(quaternion-normalize! (-> self root quat))
(none)
)
:code
(the-as (function none :behavior windspinner) anim-loop)
:post
(the-as (function none :behavior windspinner) ja-post)
)
(defmethod init-from-entity! windspinner ((obj windspinner) (arg0 entity-actor))
(set! (-> obj mask) (logior (process-mask ambient) (-> obj mask)))
(set! (-> obj angle) 0.0)
(set! (-> obj angle-vel) 145.63556)
(set! (-> obj root) (the-as trsqv (new 'process 'trsq)))
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *windspinner-sg* '())
(set! (-> obj root pause-adjust-distance) 819200.0)
(quaternion-copy! (-> obj orig-quat) (-> obj root quat))
(vector-y-quaternion! (-> obj blade-normal) (-> obj root quat))
(vector-normalize! (-> obj blade-normal) 1.0)
(go windspinner-idle)
(none)
)
(deftype mayorgears (process-drawable)
((alt-actor entity-actor :offset-assert 176)
)
:heap-base #x50
:method-count-assert 20
:size-assert #xb4
:flag-assert #x14005000b4
(:states
mayorgears-idle
)
)
(defskelgroup *mayorgears-sg* mayorgears
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 4.5)
:longest-edge (meters 0)
)
(defstate mayorgears-idle (mayorgears)
:code
(behavior ()
(while #t
(cond
((task-closed? (game-task jungle-lurkerm) (task-status need-reminder))
(let ((a0-1 (-> self skel root-channel 0)))
(set! (-> a0-1 param 0) 1.0)
(joint-control-channel-group-eval! a0-1 (the-as art-joint-anim #f) num-func-loop!)
)
)
(else
(let ((a0-2 (-> self skel root-channel 0)))
(set! (-> a0-2 param 0) 0.0)
(joint-control-channel-group-eval! a0-2 (the-as art-joint-anim #f) num-func-loop!)
)
)
)
(suspend)
)
(none)
)
:post
(the-as (function none :behavior mayorgears) ja-post)
)
(defmethod init-from-entity! mayorgears ((obj mayorgears) (arg0 entity-actor))
(set! (-> obj mask) (logior (process-mask ambient) (-> obj mask)))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *mayorgears-sg* '())
(set! (-> obj draw shadow-mask) (the-as uint 255))
(go mayorgears-idle)
(none)
)
(deftype reflector-middle (process-drawable)
((reflector-trans vector :inline :offset-assert 176)
(next-reflector-trans vector :inline :offset-assert 192)
)
:heap-base #x60
:method-count-assert 20
:size-assert #xd0
:flag-assert #x14006000d0
(:states
reflector-middle-idle
)
)
(defskelgroup *reflector-middle-sg* reflector-middle
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 17 0 17)
:longest-edge (meters 0)
)
(defstate reflector-middle-idle (reflector-middle)
:trans
(behavior ()
(when (task-closed? (game-task jungle-lurkerm) (task-status need-reminder))
(process-entity-status! self (entity-perm-status complete) #t)
(draw-eco-beam (-> self reflector-trans) (-> self next-reflector-trans))
)
(none)
)
:code
(the-as (function none :behavior reflector-middle) anim-loop)
:post
(the-as (function none :behavior reflector-middle) ja-post)
)
(defmethod init-from-entity! reflector-middle ((obj reflector-middle) (arg0 entity-actor))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *reflector-middle-sg* '())
(logclear! (-> obj mask) (process-mask actor-pause))
(set! (-> obj link) (new 'process 'actor-link-info obj))
(set! (-> obj reflector-trans quad) (-> obj root trans quad))
(+! (-> obj reflector-trans y) (res-lump-float arg0 'height-info))
(let ((a0-10 (-> obj link next)))
(when a0-10
(set! (-> obj next-reflector-trans quad) (-> a0-10 extra trans quad))
(+! (-> obj next-reflector-trans y) (res-lump-float a0-10 'height-info))
)
)
(logior! (-> obj draw status) (draw-status do-not-check-distance))
(go reflector-middle-idle)
(none)
)
(deftype reflector-end (process-drawable)
()
:heap-base #x40
:method-count-assert 20
:size-assert #xb0
:flag-assert #x14004000b0
(:states
reflector-end-idle
)
)
(defstate reflector-end-idle (reflector-end)
:code
(the-as (function none :behavior reflector-end) anim-loop)
)
(defmethod init-from-entity! reflector-end ((obj reflector-end) (arg0 entity-actor))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(go reflector-end-idle)
(none)
)
(deftype villa-starfish (process-drawable)
((child-count int8 :offset-assert 176)
)
:heap-base #x50
:method-count-assert 20
:size-assert #xb1
:flag-assert #x14005000b1
(:states
villa-starfish-idle
)
)
(defskelgroup *starfish-sg* villa-starfish
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 2)
:longest-edge (meters 0)
)
(deftype starfish (nav-enemy)
()
:heap-base #x120
:method-count-assert 76
:size-assert #x190
:flag-assert #x4c01200190
(:states
starfish-idle
starfish-patrol
)
)
(defstate starfish-idle (starfish)
:enter
(behavior ()
(move-to-ground (-> self collide-info) 40960.0 40960.0 #t (collide-kind background))
(set! (-> self state-time) (-> *display* base-frame-counter))
(ja-channel-set! 0)
(none)
)
:exit
(behavior ()
(ja-channel-set! 1)
(none)
)
:trans
(behavior ()
(if (and *target* (>= 163840.0 (vector-vector-distance (-> self collide-info trans) (-> *target* control trans))))
(go starfish-patrol)
)
(none)
)
:code
(behavior ()
(while #t
(suspend)
)
(none)
)
:post
(the-as (function none :behavior starfish) ja-post)
)
(defstate starfish-patrol (starfish)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set! (-> self nav flags) (logior (nav-control-flags bit19) (-> self nav flags)))
(none)
)
:trans
(behavior ()
(when (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1))
(if (or (not *target*)
(< 204800.0 (vector-vector-distance (-> self collide-info trans) (-> *target* control trans)))
)
(go starfish-idle)
)
)
(none)
)
:code
(behavior ()
(set! (-> self target-speed) 4096.0)
(set! (-> self rotate-speed) 12743.111)
(set! (-> self turn-time) (seconds 0.5))
(while #t
(let ((a0-0 (-> self skel root-channel 0)))
(set! (-> a0-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 2)))
(set! (-> a0-0 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 2)) data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(set! (-> a0-0 frame-num) 0.0)
(joint-control-channel-group! a0-0 (the-as art-joint-anim (-> self draw art-group data 2)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-1 (-> self skel root-channel 0)))
(set! (-> a0-1 param 0) (the float (+ (-> a0-1 frame-group data 0 length) -1)))
(set! (-> a0-1 param 1) 1.0)
(joint-control-channel-group-eval! a0-1 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
(none)
)
:post
(the-as (function none :behavior starfish) nav-enemy-patrol-post)
)
(define *starfish-nav-enemy-info* (new 'static 'nav-enemy-info
:idle-anim -1
:walk-anim -1
:turn-anim -1
:notice-anim -1
:run-anim -1
:jump-anim -1
:jump-land-anim -1
:victory-anim -1
:taunt-anim -1
:die-anim -1
:neck-joint -1
:player-look-at-joint 5
:run-travel-speed (meters 1)
:run-rotate-speed (degrees 70.0)
:run-acceleration (meters 1)
:run-turn-time (seconds 0.5)
:walk-travel-speed (meters 1)
:walk-rotate-speed (degrees 70.0)
:walk-acceleration (meters 1)
:walk-turn-time (seconds 0.5)
:attack-shove-back (meters 3)
:attack-shove-up (meters 2)
:shadow-size (meters 1)
:nav-nearest-y-threshold (meters 10)
:notice-distance (meters 30)
:stop-chase-distance (meters 40)
:frustration-distance (meters 8)
:frustration-time (seconds 4)
:die-anim-hold-frame 10000000000.0
:jump-land-anim-end-frame 10000000000.0
:jump-height-min (meters 1)
:jump-height-factor 0.5
:jump-start-anim-speed 1.0
:shadow-max-y (meters 1)
:shadow-min-y (meters -1)
:shadow-locus-dist (meters 150)
:use-align #f
:draw-shadow #f
:move-to-ground #t
:hover-if-no-ground #f
:use-momentum #f
:use-flee #f
:use-proximity-notice #f
:use-jump-blocked #f
:use-jump-patrol #f
:gnd-collide-with #x1
:debug-draw-neck #f
:debug-draw-jump #f
)
)
(defmethod initialize-collision starfish ((obj starfish))
(set! (-> obj mask) (logior (process-mask enemy) (-> obj mask)))
(let ((s5-0 (new 'process 'collide-shape-moving obj (collide-list-enum usually-hit-by-player))))
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s5-0 reaction) default-collision-reaction)
(set! (-> s5-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(let ((s4-0 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 0))))
(set! (-> s4-0 prim-core offense) (collide-offense normal-attack))
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 2457.6)
(set-root-prim! s5-0 s4-0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(backup-collide-with-as s5-0)
(set! (-> obj collide-info) s5-0)
)
0
(none)
)
(defmethod TODO-RENAME-48 starfish ((obj starfish))
(initialize-skeleton obj *starfish-sg* '())
(TODO-RENAME-45 obj *starfish-nav-enemy-info*)
0
(none)
)
(defbehavior starfish-init-by-other starfish ((arg0 starfish) (arg1 vector))
(initialize-collision self)
(logior! (-> self mask) (process-mask actor-pause))
(set! (-> self collide-info trans quad) (-> arg1 quad))
(quaternion-copy! (-> self collide-info quat) (-> arg0 collide-info quat))
(vector-identity! (-> self collide-info scale))
(set! (-> self entity) (-> arg0 entity))
(TODO-RENAME-48 self)
(go starfish-idle)
(none)
)
(defbehavior process-drawable-child-count process-drawable ()
(let ((v0-0 0))
(let ((v1-0 (-> self child)))
(while v1-0
(+! v0-0 1)
(set! v1-0 (-> v1-0 0 brother))
(nop!)
(nop!)
)
)
v0-0
)
)
(defbehavior starfish-spawn-child starfish ()
(let ((gp-0 (new-stack-vector0)))
(get-random-point (-> self path) gp-0)
(let ((s5-0 (get-process *default-dead-pool* starfish #x4000)))
(the-as (pointer starfish) (when s5-0
(let ((t9-2 (method-of-type starfish activate)))
(t9-2 (the-as starfish s5-0) self 'starfish (the-as pointer #x70004000))
)
(run-now-in-process s5-0 starfish-init-by-other self gp-0)
(-> s5-0 ppointer)
)
)
)
)
)
(defstate villa-starfish-idle (villa-starfish)
:code
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(while #t
(when (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.5))
(set! (-> self state-time) (-> *display* base-frame-counter))
(if (and (and *target* (>= 204800.0 (vector-vector-distance (-> self root trans) (-> *target* control trans))))
(< (process-drawable-child-count) (-> self child-count))
)
(starfish-spawn-child)
)
)
(suspend)
)
(none)
)
:post
(the-as (function none :behavior villa-starfish) #f)
)
(defmethod init-from-entity! villa-starfish ((obj villa-starfish) (arg0 entity-actor))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(let ((a1-4 (res-lump-value arg0 'num-lurkers uint128 :default (the-as uint128 3))))
(set! (-> obj child-count) (max 1 (min 8 (the-as int a1-4))))
)
(set! (-> obj path) (new 'process 'path-control obj 'path 0.0))
(go villa-starfish-idle)
(none)
)
(deftype village-fish (process-drawable)
((child-count int8 :offset-assert 176)
)
:heap-base #x50
:method-count-assert 20
:size-assert #xb1
:flag-assert #x14005000b1
(:states
village-fish-idle
)
)
(defstate village-fish-idle (village-fish)
:code
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(while #t
(suspend)
)
(none)
)
:post
(the-as (function none :behavior village-fish) #f)
)
(defmethod init-from-entity! village-fish ((obj village-fish) (arg0 entity-actor))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(go village-fish-idle)
(none)
)
(deftype villa-fisha (village-fish)
()
:heap-base #x50
:method-count-assert 20
:size-assert #xb1
:flag-assert #x14005000b1
)
(deftype villa-fishb (village-fish)
()
:heap-base #x50
:method-count-assert 20
:size-assert #xb1
:flag-assert #x14005000b1
)
(deftype cyclegen (structure)
((output float :offset-assert 0)
(inc float :offset-assert 4)
)
:pack-me
:method-count-assert 9
:size-assert #x8
:flag-assert #x900000008
)
(defun set-period ((arg0 cyclegen) (arg1 int))
(let ((f0-1 (/ 5.0 (the float arg1))))
(set! (-> arg0 inc) f0-1)
f0-1
)
)
(defun update-clock ((arg0 cyclegen))
(let ((f0-1 (+ (-> arg0 output) (* (-> arg0 inc) (-> *display* time-adjust-ratio)))))
(set! (-> arg0 output) (- f0-1 (the float (the int f0-1))))
)
(-> arg0 output)
)
(deftype hutlamp (process-drawable)
((pivot joint-mod-set-local :offset-assert 176)
(clock cyclegen :inline :offset-assert 180)
)
:heap-base #x50
:method-count-assert 20
:size-assert #xbc
:flag-assert #x14005000bc
(:states
hutlamp-idle
)
)
(defmethod relocate hutlamp ((obj hutlamp) (arg0 int))
(if (nonzero? (-> obj pivot))
(&+! (-> obj pivot) arg0)
)
(the-as
hutlamp
((the-as (function process-drawable int process-drawable) (find-parent-method hutlamp 7)) obj arg0)
)
)
(defskelgroup *hutlamp-sg* hutlamp
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 1 0 1.2)
:longest-edge (meters 0.7)
)
(defstate hutlamp-idle (hutlamp)
:code
(behavior ()
(while #t
(let ((f0-3 (* 1820.4445 (sin (* 65536.0 (update-clock (-> self clock)))))))
(quaternion-vector-angle! (-> self pivot transform quat) *x-vector* f0-3)
)
(suspend)
)
(none)
)
:post
(the-as (function none :behavior hutlamp) ja-post)
)
(defmethod init-from-entity! hutlamp ((obj hutlamp) (arg0 entity-actor))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *hutlamp-sg* '())
(set! (-> obj pivot) (new 'process 'joint-mod-set-local obj 3 #f #t #f))
(set-period (-> obj clock) 900)
(set! (-> obj clock output) (rand-vu))
(go hutlamp-idle)
(none)
)
(deftype revcycleprop (process-drawable)
()
:heap-base #x40
:method-count-assert 21
:size-assert #xb0
:flag-assert #x15004000b0
(:methods
(idle () _type_ :state 20)
)
)
(defskelgroup *revcycleprop-sg* revcycleprop
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 2.2)
:longest-edge (meters 0)
)
(defstate idle (revcycleprop)
:virtual #t
:code
(the-as (function none :behavior revcycleprop) anim-loop)
:post
(the-as (function none :behavior revcycleprop) ja-post)
)
(defmethod init-from-entity! revcycleprop ((obj revcycleprop) (arg0 entity-actor))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *revcycleprop-sg* '())
(set! (-> obj draw light-index) (the-as uint 1))
(go (method-of-object obj idle))
(none)
)
(deftype revcycle (process-drawable)
()
:heap-base #x40
:method-count-assert 21
:size-assert #xb0
:flag-assert #x15004000b0
(:methods
(idle () _type_ :state 20)
)
)
(defskelgroup *revcycle-sg* revcycle
0
2
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 3.2)
:longest-edge (meters 0)
)
(defstate idle (revcycle)
:virtual #t
:code
(the-as (function none :behavior revcycle) anim-loop)
:post
(the-as (function none :behavior revcycle) ja-post)
)
(defmethod init-from-entity! revcycle ((obj revcycle) (arg0 entity-actor))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *revcycle-sg* '())
(set! (-> obj draw light-index) (the-as uint 1))
(go (method-of-object obj idle))
(none)
)
(deftype villagea-water (water-anim)
()
:heap-base #x70
:method-count-assert 30
:size-assert #xdc
:flag-assert #x1e007000dc
)
(define ripple-for-villagea-water (new 'static 'ripple-wave-set
:count 3
:converted #f
:normal-scale 4.0
:wave
(new 'static 'inline-array ripple-wave 4
(new 'static 'ripple-wave :scale 10.0 :xdiv 1 :speed 1.5)
(new 'static 'ripple-wave :scale 10.0 :xdiv -1 :zdiv 1 :speed 1.5)
(new 'static 'ripple-wave :scale 5.0 :xdiv 5 :zdiv 3 :speed 0.75)
(new 'static 'ripple-wave)
)
)
)
(defmethod TODO-RENAME-22 villagea-water ((obj villagea-water))
(let ((t9-0 (method-of-type water-anim TODO-RENAME-22)))
(t9-0 obj)
)
(let ((v1-2 (new 'process 'ripple-control)))
(set! (-> obj draw ripple) v1-2)
(set-vector! (-> obj draw color-mult) 0.01 0.45 0.5 0.75)
(set! (-> v1-2 global-scale) 3072.0)
(set! (-> v1-2 close-fade-dist) 163840.0)
(set! (-> v1-2 far-fade-dist) 245760.0)
(set! (-> v1-2 waveform) ripple-for-villagea-water)
)
(none)
)