jak-project/goal_src/levels/common/rigid-body-h.gc
2021-08-07 18:29:44 -04:00

61 lines
2.6 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: rigid-body-h.gc
;; name in dgo: rigid-body-h
;; dgos: GAME, COMMON, L1
;; definition of type rigid-body
(deftype rigid-body (structure)
((mass float :offset-assert 0)
(inv-mass float :offset-assert 4)
(lin-momentum-damping-factor float :offset-assert 8)
(ang-momentum-damping-factor float :offset-assert 12)
(inertial-tensor matrix :inline :offset-assert 16)
(inv-inertial-tensor matrix :inline :offset-assert 80)
(cm-offset-joint vector :inline :offset-assert 144)
(position vector :inline :offset-assert 160)
(rotation quaternion :inline :offset-assert 176)
(lin-momentum vector :inline :offset-assert 192)
(ang-momentum vector :inline :offset-assert 208)
(lin-velocity vector :inline :offset-assert 224)
(ang-velocity vector :inline :offset-assert 240)
(inv-i-world matrix :inline :offset-assert 256)
(matrix matrix :inline :offset-assert 320)
(force vector :inline :offset-assert 384)
(torque vector :inline :offset-assert 400)
(max-ang-momentum float :offset-assert 416)
(max-ang-velocity float :offset-assert 420)
)
:method-count-assert 23
:size-assert #x1a8
:flag-assert #x17000001a8
(:methods
(TODO-RENAME-9 (_type_ float float float float) none 9)
(dummy-10 (_type_ float) none 10)
(clear-force-torque! (_type_) none 11)
(clear-momentum! (_type_) none 12)
(TODO-RENAME-13 (_type_ vector vector) none 13)
(TODO-RENAME-14 (_type_ vector vector) none 14)
(TODO-RENAME-15 (_type_ vector) none 15)
(TODO-RENAME-16 (_type_ vector vector float) none 16)
(TODO-RENAME-17 (_type_ vector vector) vector 17)
(TODO-RENAME-18 (_type_ vector) vector 18)
(dummy-19 (_type_) none 19)
(dummy-20 (_type_) none 20)
(TODO-RENAME-21 (_type_) none 21)
(TODO-RENAME-22 (_type_ vector quaternion float float) none 22)
)
)
;; definition of type rigid-body-control-point
(deftype rigid-body-control-point (structure)
((local-pos vector :inline :offset-assert 0)
(world-pos vector :inline :offset-assert 16)
(velocity vector :inline :offset-assert 32)
)
:method-count-assert 9
:size-assert #x30
:flag-assert #x900000030
)