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cc16f62428
Actors that use types from a level that got unloaded should now get killed immediately instead of continuing to exist and eventually crash the game. NOTE: Will spam the console whenever a bad actor tries to spawn. I would like to document all instances of where this happens!
28 lines
552 B
Common Lisp
28 lines
552 B
Common Lisp
("SEW.DGO"
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("tpage-1059.go"
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"tpage-1060.go"
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"tpage-1066.go"
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"tpage-2270.go"
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"tpage-3479.go"
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"daxter-highres-ag.go"
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"grunt-ag.go"
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"jak-highres-ag.go"
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"amphibian-ag.go"
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"sew-catwalk-ag.go"
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"sew-multi-blade-ag.go"
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"fodder-ag.go"
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"sew-gunturret-ag.go"
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"sew-mar-statue-ag.go"
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"sew-twist-blade-ag.go"
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"sew-tri-blade-ag.go"
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"sew-single-blade-ag.go"
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"sew-mine-a-ag.go"
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"sew-valve-ag.go"
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"sew-mine-b-ag.go"
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"sew-arm-blade-ag.go"
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"sew-gold-key-ag.go"
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"sew-light-switch-ag.go"
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"sew-grill-ag.go"
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"sewer-vis.go"
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))
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