jak-project/goal_src/jak2/dgos/sew.gd
ManDude cc16f62428
[jak2] fix bad actors using unloaded types (#2402)
Actors that use types from a level that got unloaded should now get
killed immediately instead of continuing to exist and eventually crash
the game.

NOTE: Will spam the console whenever a bad actor tries to spawn. I would
like to document all instances of where this happens!
2023-03-24 07:18:43 +00:00

28 lines
552 B
Common Lisp

("SEW.DGO"
("tpage-1059.go"
"tpage-1060.go"
"tpage-1066.go"
"tpage-2270.go"
"tpage-3479.go"
"daxter-highres-ag.go"
"grunt-ag.go"
"jak-highres-ag.go"
"amphibian-ag.go"
"sew-catwalk-ag.go"
"sew-multi-blade-ag.go"
"fodder-ag.go"
"sew-gunturret-ag.go"
"sew-mar-statue-ag.go"
"sew-twist-blade-ag.go"
"sew-tri-blade-ag.go"
"sew-single-blade-ag.go"
"sew-mine-a-ag.go"
"sew-valve-ag.go"
"sew-mine-b-ag.go"
"sew-arm-blade-ag.go"
"sew-gold-key-ag.go"
"sew-light-switch-ag.go"
"sew-grill-ag.go"
"sewer-vis.go"
))