jak-project/goal_src/jak2/dgos/nes.gd
ManDude cc16f62428
[jak2] fix bad actors using unloaded types (#2402)
Actors that use types from a level that got unloaded should now get
killed immediately instead of continuing to exist and eventually crash
the game.

NOTE: Will spam the console whenever a bad actor tries to spawn. I would
like to document all instances of where this happens!
2023-03-24 07:18:43 +00:00

27 lines
467 B
Common Lisp

("NES.DGO"
("gun-buoy.o"
"nest-obs.o"
"mantis.o"
"mammoth.o"
"flying-spider.o"
"nest-ocean.o"
"nest-scenes.o"
"nest-part.o"
"tpage-2988.go"
"tpage-2990.go"
"tpage-2989.go"
"tpage-2991.go"
"tpage-3349.go"
"mammoth-ag.go"
"flying-spider-ag.go"
"mantis-ag.go"
"nest-break-rocks-ag.go"
"water-anim-nest-dark-eco-ag.go"
"gun-buoy-ag.go"
"transport-ag.go"
"cas-switch-ag.go"
"air-train-ag.go"
"piston-ag.go"
"nest-vis.go"
))