jak-project/goal_src/jak2/dgos/mtx.gd
ManDude cc16f62428
[jak2] fix bad actors using unloaded types (#2402)
Actors that use types from a level that got unloaded should now get
killed immediately instead of continuing to exist and eventually crash
the game.

NOTE: Will spam the console whenever a bad actor tries to spawn. I would
like to document all instances of where this happens!
2023-03-24 07:18:43 +00:00

32 lines
677 B
Common Lisp

("MTX.DGO"
("tpage-1719.go"
"tpage-1721.go"
"tpage-1720.go"
"tpage-1722.go"
"tpage-3506.go"
"daxter-highres-ag.go"
"jak-highres-ag.go"
"mtn-gear-device-ag.go"
"mtn-step-plat-rocks-ag.go"
"metalmonk-ag.go"
"centurion-ag.go"
"rhino-ag.go"
"mtn-plat-buried-rocks-ag.go"
"rhino-wall-ag.go"
"hopper-ag.go"
"water-anim-mountain-dark-eco-ag.go"
"mtn-aval-rocks-ag.go"
"mtn-dice-ag.go"
"mtn-plat-buried-ag.go"
"mtn-plat-return-ag.go"
"mtn-iris-door-ag.go"
"seal-of-mar-ag.go"
"mtn-dice-button-ag.go"
"mtn-plat-eject-ag.go"
"mtn-button-ag.go"
"mtn-gear-device-gear-ag.go"
"mtn-lens-ag.go"
"particleman-ag.go"
"mtnext-vis.go"
))