jak-project/decompiler/util/sparticle_decompile.cpp
Hat Kid 99866cec88
decomp3: more engine files, get-texture macro, use print method in autogenerated inspect, fix bitfield float print (#3432)
- `fma-sphere`
- `prim-beam-h`
- `cam-start`
- `ragdoll`
- `light-trails-h`
- `light-trails`
- `menu`
- `water`
- `water-flow`
- `hud`
- `hud-classes`
- `progress`
- `progress-draw`

---

The `get-texture` macro replaces calls to `lookup-texture-by-id` and
`lookup-texture-by-id-fast`. The `defpart` macro detection was modified
to print a pair like `(texture-name tpage-name)` for the texture field
that gets turned into a `texture-id` constant. Only used in Jak 3 at the
moment, I'll probably go through the other games at a later point.
2024-03-23 09:25:11 -04:00

816 lines
29 KiB
C++

#include "sparticle_decompile.h"
#include "common/goos/PrettyPrinter.h"
#include "common/util/Assert.h"
#include "common/util/print_float.h"
#include "decompiler/util/data_decompile.h"
#include "fmt/format.h"
namespace decompiler {
// sparticle fields.
// should match the enum in the game.
enum class FieldId {
MISC_FIELDS_START = 0,
SPT_TEXTURE = 1,
SPT_ANIM = 2,
SPT_ANIM_SPEED = 3,
SPT_BIRTH_FUNC = 4,
SPT_JOINT_REFPOINT = 5,
SPT_NUM = 6,
SPT_SOUND = 7,
MISC_FIELDS_END = 8,
SPRITE_FIELDS_START = 9,
SPT_X = 10,
SPT_Y = 11,
SPT_Z = 12,
SPT_SCALE_X = 13,
SPT_ROT_X = 14,
SPT_ROT_Y = 15,
SPT_ROT_Z = 16,
SPT_SCALE_Y = 17,
SPT_R = 18,
SPT_G = 19,
SPT_B = 20,
SPT_A = 21,
SPRITE_FIELDS_END = 22,
CPU_FIELDS_START = 23,
SPT_OMEGA = 24,
SPT_VEL_X = 25,
SPT_VEL_Y = 26,
SPT_VEL_Z = 27,
SPT_SCALEVEL_X = 28,
SPT_ROTVEL_X = 29,
SPT_ROTVEL_Y = 30,
SPT_ROTVEL_Z = 31,
SPT_SCALEVEL_Y = 32,
SPT_FADE_R = 33,
SPT_FADE_G = 34,
SPT_FADE_B = 35,
SPT_FADE_A = 36,
SPT_ACCEL_X = 37,
SPT_ACCEL_Y = 38,
SPT_ACCEL_Z = 39,
SPT_DUMMY = 40,
SPT_QUAT_X = 41,
SPT_QUAT_Y = 42,
SPT_QUAT_Z = 43,
SPT_QUAD_W = 44,
SPT_FRICTION = 45,
SPT_TIMER = 46,
SPT_FLAGS = 47,
SPT_USERDATA = 48,
SPT_FUNC = 49,
SPT_NEXT_TIME = 50,
SPT_NEXT_LAUNCHER = 51,
CPU_FIELDS_END = 52,
LAUNCH_FIELDS_START = 53,
SPT_LAUNCHROT_X = 54,
SPT_LAUNCHROT_Y = 55,
SPT_LAUNCHROT_Z = 56,
SPT_LAUNCHROT_W = 57,
SPT_CONEROT_X = 58,
SPT_CONEROT_Y = 59,
SPT_CONEROT_Z = 60,
SPT_CONEROT_W = 61,
SPT_CONEROT_RADIUS = 62,
SPT_ROTATE_Y = 63,
LAUNCH_FIELDS_END = 64,
SPT_SCALE = 65,
SPT_SCALEVEL = 66,
SPT_END = 67,
};
// jak2 version
enum class FieldId2 {
MISC_FIELDS_START = 0,
SPT_TEXTURE = 1,
SPT_ANIM = 2,
SPT_ANIM_SPEED = 3,
SPT_BIRTH_FUNC = 4,
SPT_JOINT_REFPOINT = 5,
SPT_NUM = 6,
SPT_SOUND = 7,
MISC_FIELDS_END = 8,
SPRITE_FIELDS_START = 9,
SPT_X = 10,
SPT_Y = 11,
SPT_Z = 12,
SPT_SCALE_X = 13,
SPT_ROT_X = 14,
SPT_ROT_Y = 15,
SPT_ROT_Z = 16,
SPT_SCALE_Y = 17,
SPT_R = 18,
SPT_G = 19,
SPT_B = 20,
SPT_A = 21,
SPRITE_FIELDS_END = 22,
CPU_FIELDS_START = 23,
SPT_OMEGA = 24,
SPT_VEL_X = 25,
SPT_VEL_Y = 26,
SPT_VEL_Z = 27,
SPT_SCALEVEL_X = 28,
SPT_ROTVEL_X = 29,
SPT_ROTVEL_Y = 30,
SPT_ROTVEL_Z = 31,
SPT_SCALEVEL_Y = 32,
SPT_FADE_R = 33,
SPT_FADE_G = 34,
SPT_FADE_B = 35,
SPT_FADE_A = 36,
SPT_ACCEL_X = 37,
SPT_ACCEL_Y = 38,
SPT_ACCEL_Z = 39,
SPT_DUMMY = 40,
SPT_QUAT_X = 41,
SPT_QUAT_Y = 42,
SPT_QUAT_Z = 43,
SPT_QUAD_W = 44,
SPT_FRICTION = 45,
SPT_TIMER = 46,
SPT_FLAGS = 47,
SPT_USERDATA = 48,
SPT_FUNC = 49,
SPT_NEXT_TIME = 50,
SPT_NEXT_LAUNCHER = 51,
CPU_FIELDS_END = 52,
LAUNCH_FIELDS_START = 53,
SPT_LAUNCHROT_X = 54,
SPT_LAUNCHROT_Y = 55,
SPT_LAUNCHROT_Z = 56,
SPT_LAUNCHROT_W = 57,
SPT_CONEROT_X = 58,
SPT_CONEROT_Y = 59,
SPT_CONEROT_Z = 60,
SPT_CONEROT_W = 61,
SPT_ROTATE_X = 62,
SPT_ROTATE_Y = 63,
SPT_ROTATE_Z = 64,
SPT_CONEROT_RADIUS = 65,
SPT_MAT_SCALE_X = 66,
SPT_MAT_SCALE_Y = 67,
SPT_MAT_SCALE_Z = 68,
LAUNCH_FIELDS_END = 69,
SPT_SCALE = 70,
SPT_SCALEVEL = 71,
SPT_END = 72,
};
// NOTE : "per second" here means it's in 1/60th instead of the usual 1/300ths
constexpr bool allow_per_sec = false;
enum class FieldKind {
TEXTURE_ID,
INT,
SECONDS,
FLOAT,
FLOAT_PER_SEC,
METERS,
METERS_PER_SEC,
DEGREES,
DEGREES_PER_SEC,
CPUINFO_FLAGS,
END_FLAG,
LAUNCHER_BY_ID,
NO_FANCY_DECOMP,
FUNCTION,
USERDATA,
ROT_X,
SOUND_SPEC,
INVALID
};
struct SparticleFieldDecomp {
bool known = false; // error if we try to decomp one that isn't known
FieldKind kind = FieldKind::INVALID;
};
const SparticleFieldDecomp field_kind_jak1[68] = {
{false}, // MISC_FIELDS_START = 0
{true, FieldKind::TEXTURE_ID}, // SPT_TEXTURE = 1
{false}, // SPT_ANIM = 2
{false}, // SPT_ANIM_SPEED = 3
{true, FieldKind::FUNCTION}, // SPT_BIRTH_FUNC = 4
{false}, // SPT_JOINT/REFPOINT = 5
{true, FieldKind::FLOAT}, // SPT_NUM = 6
{true, FieldKind::SOUND_SPEC}, // SPT_SOUND = 7
{false}, // MISC_FIELDS_END = 8
{false}, // SPRITE_FIELDS_START = 9
{true, FieldKind::METERS}, // SPT_X = 10
{true, FieldKind::METERS}, // SPT_Y = 11
{true, FieldKind::METERS}, // SPT_Z = 12
{true, FieldKind::METERS}, // SPT_SCALE_X = 13
{true, FieldKind::ROT_X}, // SPT_ROT_X = 14
{true, FieldKind::DEGREES}, // SPT_ROT_Y = 15
{true, FieldKind::DEGREES}, // SPT_ROT_Z = 16
{true, FieldKind::METERS}, // SPT_SCALE_Y = 17
{true, FieldKind::FLOAT}, // SPT_R = 18
{true, FieldKind::FLOAT}, // SPT_G = 19
{true, FieldKind::FLOAT}, // SPT_B = 20
{true, FieldKind::FLOAT}, // SPT_A = 21
{false}, // SPRITE_FIELDS_END = 22
{false}, // CPU_FIELDS_START = 23
{true, FieldKind::FLOAT}, // SPT_OMEGA = 24
{true, FieldKind::METERS_PER_SEC}, // SPT_VEL_X = 25 (likely m/s)
{true, FieldKind::METERS_PER_SEC}, // SPT_VEL_Y = 26
{true, FieldKind::METERS_PER_SEC}, // SPT_VEL_Z = 27
{true, FieldKind::METERS_PER_SEC}, // SPT_SCALEVEL_X = 28
{true, FieldKind::DEGREES_PER_SEC}, // SPT_ROTVEL_X = 29
{true, FieldKind::DEGREES_PER_SEC}, // SPT_ROTVEL_Y = 30
{true, FieldKind::DEGREES_PER_SEC}, // SPT_ROTVEL_Z = 31
{true, FieldKind::METERS_PER_SEC}, // SPT_SCALEVEL_Y = 32
{true, FieldKind::FLOAT_PER_SEC}, // SPT_FADE_R = 33
{true, FieldKind::FLOAT_PER_SEC}, // SPT_FADE_G = 34
{true, FieldKind::FLOAT_PER_SEC}, // SPT_FADE_B = 35
{true, FieldKind::FLOAT_PER_SEC}, // SPT_FADE_A = 36
{true, FieldKind::METERS_PER_SEC}, // SPT_ACCEL_X = 37
{true, FieldKind::METERS_PER_SEC}, // SPT_ACCEL_Y = 38
{true, FieldKind::METERS_PER_SEC}, // SPT_ACCEL_Z = 39
{false}, // SPT_DUMMY = 40
{false}, // SPT_QUAT_X = 41
{false}, // SPT_QUAT_Y = 42
{false}, // SPT_QUAT_Z = 43
{false}, // SPT_QUAD_W = 44
{true, FieldKind::FLOAT}, // SPT_FRICTION = 45
{true, FieldKind::SECONDS}, // SPT_TIMER = 46
{true, FieldKind::CPUINFO_FLAGS}, // SPT_FLAGS = 47
{true, FieldKind::USERDATA}, // SPT_USERDATA = 48
{true, FieldKind::FUNCTION}, // SPT_FUNC = 49
{true, FieldKind::SECONDS}, // SPT_NEXT_TIME = 50
{true, FieldKind::LAUNCHER_BY_ID}, // SPT_NEXT_LAUNCHER = 51
{false}, // CPU_FIELDS_END = 52
{false}, // LAUNCH_FIELDS_START = 53
{true, FieldKind::DEGREES}, // SPT_LAUNCHROT_X = 54
{true, FieldKind::DEGREES}, // SPT_LAUNCHROT_Y = 55
{true, FieldKind::DEGREES}, // SPT_LAUNCHROT_Z = 56
{true, FieldKind::DEGREES}, // SPT_LAUNCHROT_W = 57
{true, FieldKind::DEGREES}, // SPT_CONEROT_X = 58
{true, FieldKind::DEGREES}, // SPT_CONEROT_Y = 59
{true, FieldKind::DEGREES}, // SPT_CONEROT_Z = 60
{false}, // SPT_CONEROT_W = 61
{true, FieldKind::METERS}, // SPT_CONEROT_RADIUS = 62
{true, FieldKind::DEGREES}, // SPT_ROTATE_Y = 63
{false}, // LAUNCH_FIELDS_END = 64
{false}, // SPT_SCALE = 65
{false}, // SPT_SCALEVEL = 66
{true, FieldKind::END_FLAG} // SPT_END = 67
};
const SparticleFieldDecomp field_kind_jak2[73] = {
{false}, // MISC_FIELDS_START = 0
{true, FieldKind::TEXTURE_ID}, // SPT_TEXTURE = 1
{false}, // SPT_ANIM = 2
{false}, // SPT_ANIM_SPEED = 3
{true, FieldKind::FUNCTION}, // SPT_BIRTH_FUNC = 4
{false}, // SPT_JOINT/REFPOINT = 5
{true, FieldKind::FLOAT}, // SPT_NUM = 6
{true, FieldKind::SOUND_SPEC}, // SPT_SOUND = 7
{false}, // MISC_FIELDS_END = 8
{false}, // SPRITE_FIELDS_START = 9
{true, FieldKind::METERS}, // SPT_X = 10
{true, FieldKind::METERS}, // SPT_Y = 11
{true, FieldKind::METERS}, // SPT_Z = 12
{true, FieldKind::METERS}, // SPT_SCALE_X = 13
{true, FieldKind::ROT_X}, // SPT_ROT_X = 14
{true, FieldKind::DEGREES}, // SPT_ROT_Y = 15
{true, FieldKind::DEGREES}, // SPT_ROT_Z = 16
{true, FieldKind::METERS}, // SPT_SCALE_Y = 17
{true, FieldKind::FLOAT}, // SPT_R = 18
{true, FieldKind::FLOAT}, // SPT_G = 19
{true, FieldKind::FLOAT}, // SPT_B = 20
{true, FieldKind::FLOAT}, // SPT_A = 21
{false}, // SPRITE_FIELDS_END = 22
{false}, // CPU_FIELDS_START = 23
{true, FieldKind::DEGREES}, // SPT_OMEGA = 24
{true, FieldKind::METERS_PER_SEC}, // SPT_VEL_X = 25 (likely m/s)
{true, FieldKind::METERS_PER_SEC}, // SPT_VEL_Y = 26
{true, FieldKind::METERS_PER_SEC}, // SPT_VEL_Z = 27
{true, FieldKind::METERS_PER_SEC}, // SPT_SCALEVEL_X = 28
{true, FieldKind::DEGREES_PER_SEC}, // SPT_ROTVEL_X = 29
{true, FieldKind::DEGREES_PER_SEC}, // SPT_ROTVEL_Y = 30
{true, FieldKind::DEGREES_PER_SEC}, // SPT_ROTVEL_Z = 31
{true, FieldKind::METERS_PER_SEC}, // SPT_SCALEVEL_Y = 32
{true, FieldKind::FLOAT_PER_SEC}, // SPT_FADE_R = 33
{true, FieldKind::FLOAT_PER_SEC}, // SPT_FADE_G = 34
{true, FieldKind::FLOAT_PER_SEC}, // SPT_FADE_B = 35
{true, FieldKind::FLOAT_PER_SEC}, // SPT_FADE_A = 36
{true, FieldKind::METERS_PER_SEC}, // SPT_ACCEL_X = 37
{true, FieldKind::METERS_PER_SEC}, // SPT_ACCEL_Y = 38
{true, FieldKind::METERS_PER_SEC}, // SPT_ACCEL_Z = 39
{false}, // SPT_DUMMY = 40
{false}, // SPT_QUAT_X = 41
{false}, // SPT_QUAT_Y = 42
{false}, // SPT_QUAT_Z = 43
{false}, // SPT_QUAD_W = 44
{true, FieldKind::FLOAT}, // SPT_FRICTION = 45
{true, FieldKind::SECONDS}, // SPT_TIMER = 46
{true, FieldKind::CPUINFO_FLAGS}, // SPT_FLAGS = 47
{true, FieldKind::USERDATA}, // SPT_USERDATA = 48
{true, FieldKind::FUNCTION}, // SPT_FUNC = 49
{true, FieldKind::SECONDS}, // SPT_NEXT_TIME = 50
{true, FieldKind::LAUNCHER_BY_ID}, // SPT_NEXT_LAUNCHER = 51
{false}, // CPU_FIELDS_END = 52
{false}, // LAUNCH_FIELDS_START = 53
{true, FieldKind::DEGREES}, // SPT_LAUNCHROT_X = 54
{true, FieldKind::DEGREES}, // SPT_LAUNCHROT_Y = 55
{true, FieldKind::DEGREES}, // SPT_LAUNCHROT_Z = 56
{true, FieldKind::DEGREES}, // SPT_LAUNCHROT_W = 57
{true, FieldKind::DEGREES}, // SPT_CONEROT_X = 58
{true, FieldKind::DEGREES}, // SPT_CONEROT_Y = 59
{true, FieldKind::DEGREES}, // SPT_CONEROT_Z = 60
{false}, // SPT_CONEROT_W = 61
{true, FieldKind::DEGREES}, // SPT_ROTATE_X = 62
{true, FieldKind::DEGREES}, // SPT_ROTATE_Y = 63
{true, FieldKind::DEGREES}, // SPT_ROTATE_Z = 64
{true, FieldKind::METERS}, // SPT_CONEROT_RADIUS = 65
{true, FieldKind::METERS}, // SPT_MAT_SCALE_X = 66
{true, FieldKind::METERS}, // SPT_MAT_SCALE_X = 67
{true, FieldKind::METERS}, // SPT_MAT_SCALE_X = 68
{false}, // LAUNCH_FIELDS_END = 69
{false}, // SPT_SCALE = 70
{false}, // SPT_SCALEVEL = 71
{true, FieldKind::END_FLAG} // SPT_END = 72
};
const std::unordered_map<GameVersion, const SparticleFieldDecomp*> field_kinds = {
{GameVersion::Jak1, field_kind_jak1},
{GameVersion::Jak2, field_kind_jak2},
{GameVersion::Jak3, field_kind_jak2}};
float word_as_float(const LinkedWord& w) {
ASSERT(w.kind() == LinkedWord::PLAIN_DATA);
float v;
memcpy(&v, &w.data, 4);
return v;
}
void assert_spec_flag_int_single_field(const std::vector<LinkedWord>& words,
const std::string& flag_name) {
ASSERT(words.at(1).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).data == 0);
ASSERT(words.at(3).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(3).data == 0);
ASSERT(flag_name == "int");
}
void assert_spec_flag_int(const std::vector<LinkedWord>& words, const std::string& flag_name) {
ASSERT(words.at(1).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(3).kind() == LinkedWord::PLAIN_DATA);
ASSERT(flag_name == "int");
}
void assert_spec_flag_int_no_rand(const std::vector<LinkedWord>& words,
const std::string& flag_name) {
ASSERT(words.at(1).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).data == 0);
ASSERT(words.at(3).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(3).data == 1);
ASSERT(flag_name == "int");
}
void assert_spec_flag_launcher(const std::vector<LinkedWord>& words, const std::string& flag_name) {
ASSERT(words.at(1).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).data == 0);
ASSERT(words.at(3).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(3).data == 0);
ASSERT(flag_name == "launcher");
}
void assert_spec_flag_copy_from_other(const std::vector<LinkedWord>& words,
const std::string& flag_name) {
ASSERT(words.at(1).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).data == 0);
ASSERT(words.at(3).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(3).data == 1);
ASSERT(flag_name == "copy-from-other");
}
void assert_spec_flag_float(const std::vector<LinkedWord>& words, const std::string& flag_name) {
ASSERT(words.at(1).kind() == LinkedWord::PLAIN_DATA);
ASSERT(word_as_float(words.at(2)) != 0.f || word_as_float(words.at(3)) == 1.f);
ASSERT(flag_name == "float" || flag_name == "float-int-rand" || flag_name == "float-store");
}
std::string decompile_sparticle_texture(const std::vector<LinkedWord>& words,
const TypeSystem& ts,
const std::string& flag_name,
const Env& env) {
assert_spec_flag_int_single_field(words, flag_name);
// try to use texture constants
auto textures = env.dts->textures;
auto combo_id = words.at(1).data;
u16 tpage = (combo_id & 0xfff00000) >> 20;
u16 idx = (combo_id & 0x000fff00) >> 8;
auto fixed_id = tpage << 16 | idx;
if (!textures.empty() && textures.find(fixed_id) != textures.end()) {
auto tex = textures.at(fixed_id);
return pretty_print::build_list(tex.name, tex.tpage_name).print();
}
// default to texture id if it fails
const auto tex_id_type = TypeSpec("texture-id");
auto tex_id_str = bitfield_defs_print(
tex_id_type, decompile_bitfield_from_int(tex_id_type, ts, words.at(1).data));
return tex_id_str.print();
}
s32 word_as_s32(const LinkedWord& w) {
ASSERT(w.kind() == LinkedWord::PLAIN_DATA);
return w.data;
}
std::string decompile_sparticle_func(const std::vector<LinkedWord>& words,
const std::string& flag_name) {
ASSERT(words.at(1).kind() == LinkedWord::SYM_PTR);
ASSERT(words.at(2).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(2).data == 0);
ASSERT(words.at(3).kind() == LinkedWord::PLAIN_DATA);
ASSERT(words.at(3).data == 0);
ASSERT(flag_name == "symbol");
return fmt::format("'{}", words.at(1).symbol_name());
}
std::string decompile_sparticle_end(const std::vector<LinkedWord>& words,
const std::string& field_name,
const std::string& flag_name) {
assert_spec_flag_int_single_field(words, flag_name);
ASSERT(words.at(1).data == 0);
ASSERT(field_name == "spt-end");
return "";
}
std::string decompile_sparticle_float(const std::vector<LinkedWord>& words,
const std::string& flag_name,
bool per_sec) {
assert_spec_flag_float(words, flag_name);
per_sec = per_sec && allow_per_sec;
float base = word_as_float(words.at(1));
float range = word_as_float(words.at(2));
float mult = word_as_float(words.at(3));
if (per_sec) {
base *= 60;
}
if (flag_name == "float-int-rand") {
if (per_sec) {
mult *= 60;
}
return fmt::format("{} {} {}", float_to_string(base), word_as_s32(words.at(2)),
float_to_string(mult));
}
if (range == 0.f && mult == 1.f) {
return fmt::format("{}", float_to_string(base));
} else if (mult != 1.f) {
if (per_sec) {
mult *= 60;
}
return fmt::format("{} {} {}", float_to_string(base), float_to_string(range),
float_to_string(mult));
} else {
if (per_sec) {
range *= 60;
}
return fmt::format("{} {}", float_to_string(base), float_to_string(range));
}
}
std::string decompile_sparticle_userdata(const std::vector<LinkedWord>& words,
const std::string& flag_name,
const goos::Object& original) {
if (flag_name == "float-int-rand" || flag_name == "float") {
return decompile_sparticle_float(words, flag_name, false);
} else {
return original.print();
}
}
std::string decompile_sparticle_int_init(const std::vector<LinkedWord>& words,
const std::string& flag_name) {
assert_spec_flag_int_no_rand(words, flag_name);
return fmt::format("{}", word_as_s32(words.at(1)));
}
std::string decompile_sparticle_int(const std::vector<LinkedWord>& words,
const std::string& flag_name) {
assert_spec_flag_int(words, flag_name);
int base = word_as_s32(words.at(1));
int range = word_as_s32(words.at(2));
int mult = word_as_s32(words.at(3));
if (range == 0 && mult == 1) {
return fmt::format("{}", base);
} else if (mult != 1) {
return fmt::format("{} {} {}", base, range, mult);
} else {
return fmt::format("{} {}", base, range);
}
}
std::string decompile_sparticle_seconds(const std::vector<LinkedWord>& words,
const std::string& flag_name) {
assert_spec_flag_int(words, flag_name);
int base = word_as_s32(words.at(1));
int range = word_as_s32(words.at(2));
int mult = word_as_s32(words.at(3));
if (range == 0 && mult == 1) {
return fmt::format("(seconds {})", seconds_to_string(base));
} else if (mult != 1) {
return fmt::format("(seconds {}) {} (seconds {})", seconds_to_string(base), range,
seconds_to_string(mult));
} else {
return fmt::format("(seconds {}) (seconds {})", seconds_to_string(base),
seconds_to_string(range));
}
}
std::string decompile_sparticle_launcher_by_id(const std::vector<LinkedWord>& words,
const std::string& flag_name) {
assert_spec_flag_launcher(words, flag_name);
return fmt::format("{}", word_as_s32(words.at(1)));
}
std::string decompile_sparticle_flags(const std::vector<LinkedWord>& words,
const TypeSystem& ts,
const std::string& /*field_name*/,
const std::string& flag_name) {
assert_spec_flag_int_no_rand(words, flag_name);
auto flag_def =
decompile_bitfield_enum_from_int(TypeSpec("sp-cpuinfo-flag"), ts, word_as_s32(words.at(1)));
std::string result = "(";
for (const auto& def : flag_def) {
if (result.length() > 1) {
result += ' ';
}
result += def;
}
result += ')';
return result;
}
std::string decompile_sparticle_from_other(const std::vector<LinkedWord>& words,
const std::string& flag_name,
u16 field_id,
const TypeSystem& ts) {
assert_spec_flag_copy_from_other(words, flag_name);
int diff = word_as_s32(words.at(1));
// naughty dog messed up sometimes
// ASSERT(diff < 0);
return fmt::format(
":copy {}",
decompile_int_enum_from_int(TypeSpec("sp-field-id"), ts, field_id + diff).substr(4));
}
std::string decompile_sparticle_meters(const std::vector<LinkedWord>& words,
const std::string& flag_name,
bool per_sec) {
assert_spec_flag_float(words, flag_name);
per_sec = per_sec && allow_per_sec;
float base = word_as_float(words.at(1));
float range = word_as_float(words.at(2));
float mult = word_as_float(words.at(3));
if (per_sec) {
base *= 60;
}
if (flag_name == "float-int-rand") {
if (per_sec) {
mult *= 60;
}
return fmt::format("(meters {}) {} (meters {})", meters_to_string(base),
word_as_s32(words.at(2)), meters_to_string(mult));
}
if (range == 0.f && mult == 1.f) {
return fmt::format("(meters {})", meters_to_string(base));
} else if (mult != 1.f) {
if (per_sec) {
mult *= 60;
}
return fmt::format("(meters {}) {} (meters {})", meters_to_string(base), float_to_string(range),
meters_to_string(mult));
} else {
if (per_sec) {
range *= 60;
}
return fmt::format("(meters {}) (meters {})", meters_to_string(base), meters_to_string(range));
}
}
std::string decompile_sparticle_degrees(const std::vector<LinkedWord>& words,
const std::string& flag_name,
bool per_sec) {
assert_spec_flag_float(words, flag_name);
per_sec = per_sec && allow_per_sec;
float base = word_as_float(words.at(1));
float range = word_as_float(words.at(2));
float mult = word_as_float(words.at(3));
if (per_sec) {
base *= 60;
}
if (flag_name == "float-int-rand") {
if (per_sec) {
mult *= 60;
}
return fmt::format("(degrees {}) {} (degrees {})", degrees_to_string(base),
word_as_s32(words.at(2)), degrees_to_string(mult));
}
if (range == 0.f && mult == 1.f) {
return fmt::format("(degrees {})", degrees_to_string(base));
} else if (mult != 1.f) {
if (per_sec) {
mult *= 60;
}
return fmt::format("(degrees {}) {} (degrees {})", degrees_to_string(base),
float_to_string(range), degrees_to_string(mult));
} else {
if (per_sec) {
range *= 60;
}
return fmt::format("(degrees {}) (degrees {})", degrees_to_string(base),
degrees_to_string(range));
}
}
std::string decompile_sparticle_rot_x(const std::vector<LinkedWord>& words,
const std::string& flag_name) {
if (flag_name == "float-int-rand" || flag_name == "float" || flag_name == "float-store") {
return decompile_sparticle_degrees(words, flag_name, false);
} else {
return decompile_sparticle_int_init(words, flag_name);
}
}
goos::Object decompile_sparticle_sound_spec(const std::vector<LinkedWord>& /*words*/,
const std::string& flag_name,
const goos::Object& original) {
ASSERT(flag_name == "object");
return original;
}
goos::Object decompile_sparticle_field_init(const std::vector<decompiler::LinkedWord>& words,
u16 field_id,
u16 flags,
goos::Object sound_spec,
goos::Object userdata,
const TypeSystem& ts,
GameVersion version,
const Env& env) {
auto field_name = decompile_int_enum_from_int(TypeSpec("sp-field-id"), ts, field_id);
const auto& field_info = field_kinds.at(version)[field_id];
if (!field_info.known) {
throw std::runtime_error("Unknown sparticle field: " + field_name);
}
auto flag_name = decompile_int_enum_from_int(TypeSpec("sp-flag"), ts, flags);
std::string result;
// first, handle some specific flags
if (flag_name == "copy-from-other") {
result = decompile_sparticle_from_other(words, flag_name, field_id, ts);
} else if (flag_name == "symbol") {
// a symbol
result = decompile_sparticle_func(words, flag_name);
} else if (flag_name == "object") {
// static data
if (field_info.kind == FieldKind::SOUND_SPEC) {
return pretty_print::build_list(
pretty_print::to_symbol(fmt::format(":{}", field_name.substr(4))), sound_spec);
} else {
return pretty_print::build_list(
pretty_print::to_symbol(fmt::format(":{}", field_name.substr(4))),
pretty_print::to_symbol(":data"), sound_spec);
}
} else {
// let's handle things on a more specific level now
switch (field_info.kind) {
case FieldKind::TEXTURE_ID:
result = decompile_sparticle_texture(words, ts, flag_name, env);
break;
case FieldKind::FLOAT:
result = decompile_sparticle_float(words, flag_name, false);
break;
case FieldKind::FLOAT_PER_SEC:
result = decompile_sparticle_float(words, flag_name, true);
break;
case FieldKind::METERS:
result = decompile_sparticle_meters(words, flag_name, false);
break;
case FieldKind::METERS_PER_SEC:
result = decompile_sparticle_meters(words, flag_name, true);
break;
case FieldKind::DEGREES:
result = decompile_sparticle_degrees(words, flag_name, false);
break;
case FieldKind::DEGREES_PER_SEC:
result = decompile_sparticle_degrees(words, flag_name, true);
break;
case FieldKind::INT:
result = decompile_sparticle_int(words, flag_name);
break;
case FieldKind::SECONDS:
result = decompile_sparticle_seconds(words, flag_name);
break;
case FieldKind::CPUINFO_FLAGS:
result = decompile_sparticle_flags(words, ts, field_name, flag_name);
break;
case FieldKind::END_FLAG:
result = decompile_sparticle_end(words, field_name, flag_name);
break;
case FieldKind::LAUNCHER_BY_ID:
result = decompile_sparticle_launcher_by_id(words, flag_name);
break;
case FieldKind::NO_FANCY_DECOMP:
ASSERT(false);
break;
case FieldKind::FUNCTION:
ASSERT(false);
break;
case FieldKind::USERDATA:
result = decompile_sparticle_userdata(words, flag_name, userdata);
break;
case FieldKind::ROT_X:
result = decompile_sparticle_rot_x(words, flag_name);
break;
default:
ASSERT(false);
}
}
// lg::print("Result: {}\n\n", result.print());
if (flag_name == "float-store") {
result = fmt::format("(:{} {} :store)", field_name.substr(4), result);
} else {
result = fmt::format("(:{} {})", field_name.substr(4), result);
}
return pretty_print::to_symbol(result);
}
std::string debug_print(const LinkedWord& word) {
switch (word.kind()) {
case LinkedWord::PLAIN_DATA:
return fmt::format("0x{:08x}", word.data);
case LinkedWord::TYPE_PTR:
return fmt::format("type: {}\n", word.symbol_name());
case LinkedWord::EMPTY_PTR:
return fmt::format("'()");
case LinkedWord::HI_PTR:
return fmt::format("hi ptr");
case LinkedWord::LO_PTR:
return fmt::format("lo ptr");
case LinkedWord::PTR:
return fmt::format("ptr");
case LinkedWord::SYM_OFFSET:
return fmt::format("offset '{}", word.symbol_name());
case LinkedWord::SYM_PTR:
return fmt::format("ptr '{}", word.symbol_name());
case LinkedWord::SYM_VAL_OFFSET:
return fmt::format("val-ptr '{}", word.symbol_name());
default:
ASSERT(false);
}
}
} // namespace decompiler
/*
(deftype sp-field-init-spec (structure)
((field sp-field-id :offset-assert 0)
(flags sp-flag :offset-assert 2)
(initial-valuef float :offset-assert 4)
(random-rangef float :offset-assert 8)
(random-multf float :offset-assert 12)
(initial-value int32 :offset 4)
(random-range int32 :offset 8)
(random-mult int32 :offset 12)
(sym symbol :offset 4) ;; moved
(func function :offset 4)
(tex uint32 :offset 4)
(pntr pointer :offset 4)
;; gap
(sound basic :offset 4)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
*/