jak-project/goal_src/jak3/engine/math
2024-04-06 15:09:02 -04:00
..
euler-h.gc decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
euler.gc decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
math.gc Jak 3, fixes for animation issues, rm debug print (#3453) 2024-04-06 15:09:02 -04:00
matrix-compose.gc decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
matrix-h.gc [jak3] A bunch of small fixes to get game.cgo to load (#3435) 2024-03-24 16:30:28 -04:00
matrix.gc decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
quaternion-h.gc decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
quaternion.gc decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
transform-h.gc decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
transform.gc decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
transformq-h.gc Decompile joint, collide-func, clean up joint decompression code for all games (#3369) 2024-02-11 09:50:07 -05:00
transformq.gc decompiler: defskelgroup macro detection for jak 3, fix art group dumping for jak 3 and some more decomp work (#3370) 2024-02-11 09:32:06 -05:00
trigonometry-h.gc decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
trigonometry.gc decomp3: some engine files (#3319) 2024-01-20 10:42:51 -05:00
vector-h.gc decomp3: geometry, vector, timer-h, ocean table files and game-task related enums (#3329) 2024-01-22 20:45:53 -05:00
vector.gc decomp3: geometry, vector, timer-h, ocean table files and game-task related enums (#3329) 2024-01-22 20:45:53 -05:00