jak-project/game/overlord/iso_queue.h
2020-09-13 21:36:35 -04:00

20 lines
497 B
C

#pragma once
#ifndef JAK_V2_ISO_QUEUE_H
#define JAK_V2_ISO_QUEUE_H
#include "common/common_types.h"
#include "isocommon.h"
void iso_queue_init_globals();
void InitBuffers();
IsoBufferHeader* AllocateBuffer(uint32_t size);
void FreeBuffer(IsoBufferHeader* buffer);
u32 QueueMessage(IsoMessage* cmd, int32_t priority, const char* name);
void UnqueueMessage(IsoMessage* cmd);
IsoMessage* GetMessage();
void ProcessMessageData();
void ReturnMessage(IsoMessage* cmd);
#endif // JAK_V2_ISO_QUEUE_H