jak-project/game/graphics/opengl_renderer/foreground
water111 3b29da919b
[jak 2] Clouds V2, Clean up texture animator (#2921)
Some general improvements for the texture animator:
- Clouds are special cased, saving about 1 ms per frame
- Adjusting the amount of clouds now actually works.
- Fixed an issue with the brightness of clouds, and the way that they
fade out around the edges.
2023-08-19 12:50:59 -04:00
..
Generic2.cpp [jak2] fge=0 at the start of warp (#2740) 2023-06-17 18:29:55 -04:00
Generic2.h [jak2] fge=0 at the start of warp (#2740) 2023-06-17 18:29:55 -04:00
Generic2_Build.cpp [jak2] fge=0 at the start of warp (#2740) 2023-06-17 18:29:55 -04:00
Generic2_DMA.cpp [jak2] faster startup (#2738) 2023-06-17 17:23:25 -04:00
Generic2_OpenGL.cpp [jak 2] Clouds V2, Clean up texture animator (#2921) 2023-08-19 12:50:59 -04:00
Generic2BucketRenderer.cpp [jak2] faster startup (#2738) 2023-06-17 17:23:25 -04:00
Generic2BucketRenderer.h [jak2] faster startup (#2738) 2023-06-17 17:23:25 -04:00
Merc2.cpp cleanup our cmake and build warnings (#2876) 2023-08-08 20:53:16 -04:00
Merc2.h [jak2] Work-in-progress texture animations (#2819) 2023-07-14 18:17:54 -04:00
Merc2BucketRenderer.cpp [jak2] faster startup (#2738) 2023-06-17 17:23:25 -04:00
Merc2BucketRenderer.h [jak2] faster startup (#2738) 2023-06-17 17:23:25 -04:00
Shadow2.cpp cleanup our cmake and build warnings (#2876) 2023-08-08 20:53:16 -04:00
Shadow2.h fix shadow colors in jak 1 and jak 2 shadow crash (#2647) 2023-05-15 01:01:49 +01:00