.. |
collide-cache-h.gc
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[decomp] collide cache, other minor fixes (#2031)
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2022-11-20 11:32:29 -05:00 |
collide-cache.gc
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jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321)
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2023-03-14 22:57:31 -04:00 |
collide-debug.gc
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[decompiler] fix in-place ops not getting detected sometimes (#2810)
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2023-07-08 07:34:38 +01:00 |
collide-edge-grab-h.gc
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target code bugfixes (#2034)
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2022-11-21 20:25:20 -05:00 |
collide-edge-grab.gc
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Update font-color enum (#2670)
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2023-05-24 06:57:05 +01:00 |
collide-frag-h.gc
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |
collide-frag.gc
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docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289)
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2023-02-27 18:58:01 -05:00 |
collide-func-h.gc
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gsrc: add decomp begins placeholder to all gsrc files (#1731)
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2022-08-05 16:12:54 -04:00 |
collide-func.gc
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docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289)
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2023-02-27 18:58:01 -05:00 |
collide-h.gc
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d/jak2: finish process-drawable , collide-reaction-target , target-anim , almost target-part and gun-part (#2012)
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2022-11-12 11:19:04 -05:00 |
collide-mesh-h.gc
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[decomp] start work on collide (#2008)
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2022-11-11 12:01:45 -05:00 |
collide-mesh.gc
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CI: check for removed goal_src code that we want or need to perserve (#2987)
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2023-09-14 01:31:08 -04:00 |
collide-probe.gc
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start blit-displays decomp & renderer + improve decompilation of some DMA macros (#2616)
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2023-05-04 18:34:09 -04:00 |
collide-shape-h.gc
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[jak2] more nav-related nan fixes (#2472)
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2023-04-12 19:43:31 -04:00 |
collide-shape-rider.gc
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[decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084)
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2023-01-02 10:05:22 -05:00 |
collide-shape.gc
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jak2: macro detection for launch-particles and seconds-per-frame , add og:preserve-this comments for manual patches (#2974)
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2023-09-10 11:48:56 -04:00 |
collide-target-h.gc
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[decomp] target-handler (#2027)
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2022-11-20 09:21:25 -05:00 |
collide-touch-h.gc
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[decomp] collide-mesh (#1999)
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2022-10-30 15:54:10 -04:00 |
collide-touch.gc
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jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321)
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2023-03-14 22:57:31 -04:00 |
collide.gc
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docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289)
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2023-02-27 18:58:01 -05:00 |
find-nearest-h.gc
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d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847)
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2022-09-10 18:03:17 -04:00 |
find-nearest.gc
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jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321)
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2023-03-14 22:57:31 -04:00 |
los-control-h.gc
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d/jak2: finish viewer , texture-finish , process-taskable , main-collide , prototype and los-control (#1975)
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2022-10-22 13:26:28 -04:00 |
los-control.gc
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[decompiler] new features + fixes, + other jak2 fixes (#2796)
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2023-07-04 17:23:24 -04:00 |
main-collide.gc
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d/jak2: finish viewer , texture-finish , process-taskable , main-collide , prototype and los-control (#1975)
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2022-10-22 13:26:28 -04:00 |
pat-h.gc
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |