jak-project/goal_src/jak2/engine
water111 976e08fe97
[jak2] add vortex renderer (#2441)
Add the vortex renderer. The vortex texture isn't there yet (it uses the
same texture as clouds), so it uses a checkerboard. But the
colors/vertices seem right.
2023-03-29 20:28:48 -04:00
..
ai jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
ambient [decompiler] jak 2 cutscene file support (#2390) 2023-03-22 21:31:13 +00:00
anim [jak2] implement abandon-thread (#2396) 2023-03-23 00:41:51 +00:00
camera jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
collide [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
common_objs fix bad defpartgroup decomp and improve entity debug display a bit (#2423) 2023-03-26 05:13:54 +01:00
data [jak2] fix bad actors using unloaded types (#2402) 2023-03-24 07:18:43 +00:00
debug [jak2] entity debug improvements and add a hack to make airlocks faster because we can + fix defend stadium (#2432) 2023-03-27 02:55:16 +01:00
dma fix bad defpartgroup decomp and improve entity debug display a bit (#2423) 2023-03-26 05:13:54 +01:00
draw [jak2] add vortex renderer (#2441) 2023-03-29 20:28:48 -04:00
engine [jak2] minor decomp cleanup + add force actors and sprite pc hacks (#2291) 2023-02-28 00:35:57 +00:00
entity fix bad defpartgroup decomp and improve entity debug display a bit (#2423) 2023-03-26 05:13:54 +01:00
game [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
geometry [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
gfx [jak2] entity debug improvements and add a hack to make airlocks faster because we can + fix defend stadium (#2432) 2023-03-27 02:55:16 +01:00
level [jak2] a few small graphics fixes (#2424) 2023-03-26 12:30:35 -04:00
load [jak2] fix speed for spool anim hack (#2401) 2023-03-23 20:01:13 +00:00
math docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
nav [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
physics jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
process-drawable fix bad defpartgroup decomp and improve entity debug display a bit (#2423) 2023-03-26 05:13:54 +01:00
ps2 docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
scene [decompiler] jak 2 cutscene file support (#2390) 2023-03-22 21:31:13 +00:00
sound jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
spatial-hash fix bad defpartgroup decomp and improve entity debug display a bit (#2423) 2023-03-26 05:13:54 +01:00
target [jak2] fix nav typo (#2430) 2023-03-26 18:41:59 -04:00
ui [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
util [jak2] script-eval macro (#2315) 2023-03-11 10:45:16 -05:00