..
ai
jak2: focus-test?
macro, fix (zero? (logand ...))
-> (not (logtest? ...))
detection ( #2321 )
2023-03-14 22:57:31 -04:00
ambient
[decompiler] jak 2 cutscene file support ( #2390 )
2023-03-22 21:31:13 +00:00
anim
[jak2] implement abandon-thread
( #2396 )
2023-03-23 00:41:51 +00:00
camera
jak2: focus-test?
macro, fix (zero? (logand ...))
-> (not (logtest? ...))
detection ( #2321 )
2023-03-14 22:57:31 -04:00
collide
[jak2] un-hardcode level-related code a bit ( #2330 )
2023-03-19 05:33:04 +00:00
common_objs
fix bad defpartgroup
decomp and improve entity debug display a bit ( #2423 )
2023-03-26 05:13:54 +01:00
data
[jak2] fix bad actors using unloaded types ( #2402 )
2023-03-24 07:18:43 +00:00
debug
[jak2] entity debug improvements and add a hack to make airlocks faster because we can + fix defend stadium ( #2432 )
2023-03-27 02:55:16 +01:00
dma
fix bad defpartgroup
decomp and improve entity debug display a bit ( #2423 )
2023-03-26 05:13:54 +01:00
draw
[jak2] add vortex renderer ( #2441 )
2023-03-29 20:28:48 -04:00
engine
[jak2] minor decomp cleanup + add force actors and sprite pc hacks ( #2291 )
2023-02-28 00:35:57 +00:00
entity
fix bad defpartgroup
decomp and improve entity debug display a bit ( #2423 )
2023-03-26 05:13:54 +01:00
game
[jak2] un-hardcode level-related code a bit ( #2330 )
2023-03-19 05:33:04 +00:00
geometry
[jak2] un-hardcode level-related code a bit ( #2330 )
2023-03-19 05:33:04 +00:00
gfx
[jak2] entity debug improvements and add a hack to make airlocks faster because we can + fix defend stadium ( #2432 )
2023-03-27 02:55:16 +01:00
level
[jak2] a few small graphics fixes ( #2424 )
2023-03-26 12:30:35 -04:00
load
[jak2] fix speed for spool anim hack ( #2401 )
2023-03-23 20:01:13 +00:00
math
docs: fix method docstrings and grab @file
comment blocks to use as a file description ( #2289 )
2023-02-27 18:58:01 -05:00
nav
[jak2] un-hardcode level-related code a bit ( #2330 )
2023-03-19 05:33:04 +00:00
physics
jak2: focus-test?
macro, fix (zero? (logand ...))
-> (not (logtest? ...))
detection ( #2321 )
2023-03-14 22:57:31 -04:00
process-drawable
fix bad defpartgroup
decomp and improve entity debug display a bit ( #2423 )
2023-03-26 05:13:54 +01:00
ps2
docs: fix method docstrings and grab @file
comment blocks to use as a file description ( #2289 )
2023-02-27 18:58:01 -05:00
scene
[decompiler] jak 2 cutscene file support ( #2390 )
2023-03-22 21:31:13 +00:00
sound
jak2: focus-test?
macro, fix (zero? (logand ...))
-> (not (logtest? ...))
detection ( #2321 )
2023-03-14 22:57:31 -04:00
spatial-hash
fix bad defpartgroup
decomp and improve entity debug display a bit ( #2423 )
2023-03-26 05:13:54 +01:00
target
[jak2] fix nav typo ( #2430 )
2023-03-26 18:41:59 -04:00
ui
[jak2] un-hardcode level-related code a bit ( #2330 )
2023-03-19 05:33:04 +00:00
util
[jak2] script-eval
macro ( #2315 )
2023-03-11 10:45:16 -05:00