mirror of
https://github.com/open-goal/jak-project.git
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2e31d82fb2
* tfrag3 data for merc2 * dma hooks for merc2 * start designing merc2 opengl, seems like the simple approach will be the best here * before bone packing experiment * fix up bones.gc * use uniform buffer * speedup, fix faces and eyes * final fixes * first pass at loader updates, tie is still bad * temp * improved loader * run iop less often |
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.. | ||
dgo_rpc_types.h | ||
file_paths.h | ||
game_common_types.h | ||
loader_rpc_types.h | ||
overlord_common.h | ||
play_rpc_types.h | ||
player_rpc_types.h | ||
ramdisk_rpc_types.h | ||
str_rpc_types.h | ||
vu.h |