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b2ed9313bd
* decompile 90% of shrubbery * some more progress * some more * big function decompiled * went through `draw-prototype-inline-array-shrub` and made more notes * shrub: start implementing extract_shrub * read through current notes and add the info to current decomp * decomp: allow skipping inline-asm from output * add code to BspHeader to get GOAL types for shrubs * add doc * wip * fix bad merge Co-authored-by: Tyler Wilding <xtvaser@gmail.com> Co-authored-by: Tyler Wilding <xTVaser@users.noreply.github.com> |
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img | ||
progress-notes | ||
scratch | ||
texture_replacement.md |