jak-project/CMakePresets.json
ManDude 5b44aece75
random fixes + support clang-cl on visual studio (#1129)
* delete unused shaders

* hide some options in debug menu

* change fullscreen logic a bit

* add "all actors" toggle

* borderless fix and fix alpha in direct renderer untextured (do we need a separate shader for that?)

* fix fuel cell orbit icons in widescreen

* fix `curve` types

* refs

* fix levitator task...

* fix some task stuff

* update font code a bit (temp)

* cmake, third-party and visual studio overhaul

* Update .gitmodules

* update modules

* clone repos

* fix encoding in zydis

* where did these come from

* try again

* add submodule

* Update 11zip

* Update 11zip

* Update 11zip

* delete

* try again

* clang

* update compiler flags

* delete 11zip. go away.

* Create memory-dump-p2s.py

* properly

* fix minimum architecture c++ compiler flags

* fix zydis

* oops

* Update all-types.gc

* fix clang-cl tests

* make "all actors" work better, entity debug qol

* update game-text conversion code to be more modularized

* Create vendor.txt

* fix typos and minor things

* update refs

* clang

* Attempt to add clang-cl support to vs2019 and CI

* vs2022 + clang-cl

* srsly? fix clang build

* Update launch.vs.json

* extend windows CI timer
2022-02-07 19:15:37 -05:00

93 lines
3.2 KiB
JSON

{
"version": 2,
"configurePresets": [
{
"name": "linux-default",
"displayName": "Linux Debug",
"description": "Target the Windows Subsystem for Linux (WSL) or a remote Linux system.",
"generator": "Ninja",
"binaryDir": "${sourceDir}/out/build/${presetName}",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}"
},
"vendor": {
"microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Linux" ] },
"microsoft.com/VisualStudioRemoteSettings/CMake/1.0": { "sourceDir": "$env{HOME}/.vs/$ms{projectDirName}" }
}
},
{
"name": "Debug-clang",
"displayName": "Windows Debug (clang-cl)",
"description": "Target Windows with the Visual Studio development environment.",
"generator": "Ninja",
"binaryDir": "${sourceDir}/out/build/Debug",
"architecture": {
"value": "x64",
"strategy": "external"
},
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}",
"INSTALL_GTEST": "True",
"CMAKE_C_COMPILER": "clang-cl",
"CMAKE_CXX_COMPILER": "clang-cl"
},
"vendor": { "microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Windows" ] } }
},
{
"name": "Release-clang",
"displayName": "Windows Release (clang-cl)",
"description": "Target Windows with the Visual Studio development environment.",
"generator": "Ninja",
"binaryDir": "${sourceDir}/out/build/Release",
"architecture": {
"value": "x64",
"strategy": "external"
},
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release",
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}",
"INSTALL_GTEST": "True",
"CMAKE_C_COMPILER": "clang-cl",
"CMAKE_CXX_COMPILER": "clang-cl"
},
"vendor": { "microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Windows" ] } }
},
{
"name": "Debug-msvc",
"displayName": "Windows Debug (msvc)",
"description": "Target Windows with the Visual Studio development environment.",
"generator": "Ninja",
"binaryDir": "${sourceDir}/out/build/Debug",
"architecture": {
"value": "x64",
"strategy": "external"
},
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}",
"INSTALL_GTEST": "True"
},
"vendor": { "microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Windows" ] } }
},
{
"name": "Release-msvc",
"displayName": "Windows Release (msvc)",
"description": "Target Windows with the Visual Studio development environment.",
"generator": "Ninja",
"binaryDir": "${sourceDir}/out/build/Release",
"architecture": {
"value": "x64",
"strategy": "external"
},
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release",
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}",
"INSTALL_GTEST": "True"
},
"vendor": { "microsoft.com/VisualStudioSettings/CMake/1.0": { "hostOS": [ "Windows" ] } }
}
]
}