mirror of
https://github.com/open-goal/jak-project.git
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2e18cb605a
* optimize sprite texture flush + update shaders * fix bugs * change logic a bit * crunch PNGs * hud size fix * clang * remove shaders from list * use really small alpha cut-off point for sprites * ad `flat` to vertex shaders too * increase cut-off very slightly * take *2 into account * ok for real this should be good enough |
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.. | ||
build | ||
dgos | ||
engine | ||
examples | ||
kernel | ||
levels | ||
old | ||
pc_debug | ||
test | ||
user | ||
game.gp | ||
goal-lib.gc | ||
goos-lib.gs | ||
kernel-defs.gc |