.. |
ambient
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decomp: finish effect-control -- fixed ambient-sound type def (#876)
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2021-10-10 18:44:47 -04:00 |
anim
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[decomp] flying-lurker (#846)
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2021-09-21 18:40:38 -04:00 |
camera
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[sparticle] 2d hud particles (#849)
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2021-09-26 11:41:58 -04:00 |
collide
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[decomp] minor type cleanup (#874)
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2021-10-02 11:50:12 -04:00 |
data
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decomp: Continuing full pass of gameplay code (#839)
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2021-09-28 20:42:00 -04:00 |
debug
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[decomp] progress (#780)
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2021-09-06 20:35:03 -04:00 |
dma
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[sparticle] 2d hud particles (#849)
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2021-09-26 11:41:58 -04:00 |
draw
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[decomp] minor type cleanup (#874)
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2021-10-02 11:50:12 -04:00 |
engine
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[decomp] minor type cleanup (#874)
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2021-10-02 11:50:12 -04:00 |
entity
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memory cards (in progress) (#868)
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2021-10-01 23:12:34 -04:00 |
game
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decomp: finish effect-control -- fixed ambient-sound type def (#876)
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2021-10-10 18:44:47 -04:00 |
geometry
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decompile some drawable stuff and fix a few small bugs (#859)
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2021-09-28 19:24:09 -04:00 |
gfx
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decomp: finish effect-control -- fixed ambient-sound type def (#876)
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2021-10-10 18:44:47 -04:00 |
level
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memory cards (in progress) (#868)
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2021-10-01 23:12:34 -04:00 |
load
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memory cards (in progress) (#868)
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2021-10-01 23:12:34 -04:00 |
math
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[decomp] add mips2c converter (#842)
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2021-09-11 20:52:35 -04:00 |
nav
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[decomp] minor type cleanup (#874)
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2021-10-02 11:50:12 -04:00 |
physics
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[decomp] clean up sync info (#735)
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2021-08-02 21:49:05 -04:00 |
ps2
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[decomp] progress (#780)
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2021-09-06 20:35:03 -04:00 |
sound
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decomp: finish effect-control -- fixed ambient-sound type def (#876)
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2021-10-10 18:44:47 -04:00 |
sparticle
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decomp: hud-classes (#819)
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2021-10-02 09:28:06 -04:00 |
target
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[decomp] minor type cleanup (#874)
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2021-10-02 11:50:12 -04:00 |
ui
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decomp: finish battlecontroller (#877)
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2021-10-05 23:06:20 -04:00 |
util
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decomp: decompile almost all the platform related files (#812)
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2021-09-06 21:10:19 -04:00 |