mirror of
https://github.com/open-goal/jak-project.git
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7b6d732a77
* goalc: cleanup goalc's main method and add nrepl listener socket * deps: add standalone ASIO for sockets * lint: formatting * common: make a common interface for creating a server socket * goalc: setup new repl server * deps: remove asio * goalc: debug issues, nrepl is working again * git: rename files * attempt to fix linux function call * test * scripts: make the error message even more obvious.... * goalc: make suggested changes, still can't reconnect properly * game: pull out single-client logic from XSocketServer * nrepl: supports multiple clients and disconnection/reconnects * goalc: some minor fixes for tests * goalc: save repl history when the compiler reloads * common: add include for linux networking * a few small changes to fix tests * is it the assert? * change thread start order and add a print to an assert Co-authored-by: water <awaterford111445@gmail.com>
16 lines
320 B
Python
16 lines
320 B
Python
import socket
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import struct
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clientSocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM);
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clientSocket.connect(("127.0.0.1", 8181))
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print(clientSocket)
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data = clientSocket.recv(1024)
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print(data.decode())
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form = "(:status)"
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header = struct.pack('<II', len(form), 10)
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clientSocket.sendall(header + form.encode())
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