jak-project/goalc/compiler
ManDude 27bb6c6384
[decompiler] decompile particle defs using specialized macros (#1077)
* [decompiler] `defpart` and `defpartgroup`

* support sounds in part defs natively

* make `meters_to_string`

* update refs

* clang

* make macros in pair only work inside `(unquote ...`

* update source

* update finish

* fix
2022-01-15 20:01:38 -05:00
..
compilation [decompiler] decompile particle defs using specialized macros (#1077) 2022-01-15 20:01:38 -05:00
CodeGenerator.cpp [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
CodeGenerator.h [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
Compiler.cpp [goos/goal] user profiles (#977) 2021-11-24 00:44:04 -05:00
Compiler.h [collision] implement most of background collision, spawn target! (#1076) 2022-01-15 16:52:47 -05:00
CompilerException.h Add some compiler features and documentation (#147) 2020-12-01 21:39:46 -05:00
CompilerSettings.cpp Compiler Cleanup and Documentation (#54) 2020-09-24 17:19:23 -04:00
CompilerSettings.h Compiler Cleanup and Documentation (#54) 2020-09-24 17:19:23 -04:00
ConstantValue.h Fix Windows asserts (#1045) 2022-01-02 18:02:10 -05:00
Env.cpp [decomp] sky/time of day (#883) 2021-10-10 20:07:03 -04:00
Env.h add declare-file debug (#1004) 2021-12-12 12:52:23 -05:00
IR.cpp [game] make visibility work (#1031) 2021-12-28 15:13:46 -05:00
IR.h [goalc] register allocator v2 (#731) 2021-08-01 17:46:55 -04:00
Label.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
Lambda.h Add deftype (#48) 2020-09-17 21:47:52 -04:00
StaticObject.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
StaticObject.h [decompiler/compiler] Fixes for task-control (#668) 2021-07-01 21:38:19 -04:00
SymbolInfo.h Fix Windows asserts (#1045) 2022-01-02 18:02:10 -05:00
Util.cpp [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
Val.cpp [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
Val.h [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00