jak-project/game/kernel/jak1/ksound.h
water111 e630b50690
[ckernel] split by game version (#1559)
* temp

* split up kprint, other than format

* start kmachine

* split kmachine

* split kscheme

* split klink

* split klisten

* split remaining

* jak2 ckernel gets to nokernel loop
2022-06-26 18:17:11 -04:00

5 lines
56 B
C++

#pragma once
namespace jak1 {
void InitSoundScheme();
}