jak-project/test/decompiler
water111 271007e552
Start setting up texture animation for jak 3. (#3524)
For now, this just adds sky (clouds and fog), darkjak, and skull gem.

There are some unknown issues with drawing the skull gems still, but I
think it's unrelated to texture animations.

Also fixes https://github.com/open-goal/jak-project/issues/3523
2024-05-18 11:23:48 -04:00
..
reference Start setting up texture animation for jak 3. (#3524) 2024-05-18 11:23:48 -04:00
vu_reference jak3: dump of all vu programs (#3340) 2024-01-27 11:38:03 +01:00
FormRegressionTest.cpp
FormRegressionTest.h
test_AtomicOpBuilder.cpp deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
test_DataParser.cpp deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
test_DisasmVifDecompile.cpp
test_FormBeforeExpressions.cpp
test_FormExpressionBuild.cpp
test_FormExpressionBuild2.cpp decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
test_FormExpressionBuild3.cpp [opengoal] make none a child of object (#3001) 2023-09-22 10:54:49 +01:00
test_FormExpressionBuildLong.cpp
test_gkernel_jak1_decomp.cpp
test_InstructionDecode.cpp
test_InstructionParser.cpp
test_math_decomp.cpp
test_VuDisasm.cpp deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00