jak-project/decompiler/config/jak1/ntsc_v1/art_info.jsonc

52 lines
1.8 KiB
Plaintext

{
//////////////////////
// ART INFO
//////////////////////
// defines what art group each file or function is using.
// by default, the decompiler assumes this to be the name of the current type + -ag
// so you only need to specify it when that's not the case.
// remap names for states and behaviors
"type_remap": {
"target": "eichar-ag",
"aphid": "aphid-lurker-ag",
"mistycannon-missile": "sack-ag",
"beach-rock": "lrocklrg-ag",
"billy-snack": "farthy-snack-ag",
"billy-rat": "swamp-rat-ag",
"bully-broken-cage": "bully-ag",
"precurbridgecam": "junglecam-ag",
"assistant-bluehut": "assistant-village2-ag",
"assistant-levitator": "assistant-village2-ag",
"assistant-villagec": "assistant-village3-ag",
"balloonlurker-pilot": "balloonlurker-ag",
"flutflut": "flut-saddle-ag",
"gnawer-falling-segment": "gnawer-ag",
"babak-with-cannon": "babak-ag",
"springbox": "bounceytarp-ag",
"light-eco-mother": "light-eco-ag",
"light-eco-child": "light-eco-ag",
"bone-platform": "mis-bone-platform-ag",
"peeper": "lightning-mole-ag",
"mother-spider": "mother-spider-ag",
"mother-spider-leg": "mother-spider-ag",
"mother-spider-egg": "spider-egg-ag",
"ogreboss-super-boulder": "ogreboss-ag",
"ogreboss-bounce-boulder": "ogreboss-ag",
"plant-boss-arm": "plant-boss-ag",
"plant-boss-leaf": "plant-boss-ag",
"snow-ball-shadow": "snow-ball-ag",
"swamp-bat-slave": "swamp-bat-ag",
"swampgate": "swamp-spike-ag",
"starfish": "villa-starfish-ag",
"yeti-slave": "yeti-ag"
},
// some art groups (like robotboss-ag) have a name for their model that differs
// from the usual ag-name + "-lod0". you can add those exceptions here.
"joint_node_hacks": {
"robotboss-ag": "robotboss-basic"
}
}