jak-project/goal_src/engine/gfx/generic
ManDude 26c3fb65e9
make some macros for DMA stuff (#725)
* [compiler] allow infinite args for `logior`

* make some dma macros and use them on `display`

* [goos] add `string->symbol`

* make a sketchy macro

* fix tests

* `with-dma-bucket` and `dma-buffer-add-vector4w-2`

* cleanup `debug`

* cleanup `menu`

* go thru `texture` pt 1

* finish `texture`

* `sprite` pt 1

* `sprite` pt 2

* `generic`

* `gs` and `main`
2021-08-01 17:11:32 -04:00
..
generic-effect.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
generic-h.gc [decomp] headers for generic, mercneric, tieneric, merc, cpu shadow renderers, art, joint and bone (#424) 2021-05-07 00:41:42 -04:00
generic-merc.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
generic-tie.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
generic-vu0.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
generic-vu1-h.gc make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00
generic-vu1.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
generic-work-h.gc [decomp] headers for generic, mercneric, tieneric, merc, cpu shadow renderers, art, joint and bone (#424) 2021-05-07 00:41:42 -04:00
generic.gc make some macros for DMA stuff (#725) 2021-08-01 17:11:32 -04:00