jak-project/goal_src/engine/math
ManDude 25b0e1be7d
[decomp] collectables + works ingame! (#971)
* decomp: `collectables`

* fix types

* `powerups` and fixes

* fixes

* Merge branch 'pr/929' into d/temp/collectables

* fix collide stuff

* update things...

* update

* update

* temp bump global heap mem

* fix `defstate` hooks wrong/unnecessary sets & collide stuff for collectables

* dumb mistakes :)

* stub out broken process-drawable stuff

* update refs

* add `:no-inspect` key and save some memory & remove birth logs

* Update kmachine.h

* clang

* add citadel

* fix no-inspect key

* fix tests!!

* fix stupid mistake in `collide-shape-prim-sphere` alloc

* comment annoying print

* feedback

* fix edge-case probably

* remove `:no-inspect`s
2021-11-23 18:25:57 -05:00
..
euler-h.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
euler.gc Fix stack new and add size-of to compiler (#370) 2021-04-18 19:51:15 -04:00
math.gc [decomp] progress (#780) 2021-09-06 20:35:03 -04:00
matrix-h.gc [decomp] clean up and make level-update-after-load work (#628) 2021-06-26 13:03:31 -04:00
matrix.gc nest floating point addition and multiply operations (#794) 2021-08-31 12:04:46 -04:00
quaternion-h.gc recognize vector, matrix, quaternion constructors in a better way (#630) 2021-06-26 18:30:35 -04:00
quaternion.gc recognize +! and set-vector (#706) 2021-07-17 15:00:10 -04:00
transform-h.gc [decomp] clean up and make level-update-after-load work (#628) 2021-06-26 13:03:31 -04:00
transform.gc [decompiler] Fix rlet in top level and detect matrix and stack inline construction (#547) 2021-05-31 18:14:18 -04:00
transformq-h.gc [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
transformq.gc [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
trigonometry-h.gc [Decomp] Math library: transform and quaternion (#344) 2021-04-02 11:35:14 -04:00
trigonometry.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
vector-h.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
vector.gc [decomp] loader prelim work + some cleanup (#697) 2021-07-23 18:30:49 -04:00