jak-project/decompiler/util
ManDude 24578b64b9
proper support for hardcoded "time" types (#1141)
* hardcode `time-frame`things

* Update cam-states_REF.gc

* Update level-info_REF.gc

* update refs 1

* update refs 2

* update refs 3

* update refs 4

* update refs 5

* update detection and casting

* Update FormExpressionAnalysis.cpp

* update refs 6

* update mood decomp

* update refs 7

* update refs 8

* remove temp entity birth code

* update time-frame casts

* fix compiler

* hardcode stuff and fix some types

* fix some bitfield detection being wrong

* bug fixes

* detect seconds on adds with immediate

* update refs 9

* fix casts and rand-vu-int-range bugs (update refs 10)

* update refs 11

* update 12

* update 13

* update 14

* Update game-info_REF.gc

* improve cpad macros detection

* remove unused code

* update refs

* clang

* update source code

* Update cam-states.gc

* `lavatube-energy` finish

* update refs

* fix actor bank stuff

* Update navigate.gc

* reduce entity default stack size

* Update transformq-h.gc

* oops forgot these

* fix code and tests

* fix mood sound stuff

* Update load-dgo.gc

* Update README.md
2022-02-12 12:26:19 -05:00
..
config_parsers.cpp [decompiler] Fix deref bug and add some more new type pass stuff (#606) 2021-06-18 21:10:00 -04:00
config_parsers.h [compiler/decompiler] Take the address of a variable (#554) 2021-06-04 13:43:19 -04:00
data_decompile.cpp proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
data_decompile.h [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
DataParser.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
DataParser.h [Decompiler] Static Data Decomp (#280) 2021-02-25 09:51:28 -05:00
DecompilerTypeSystem.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
DecompilerTypeSystem.h [decomp] progress (#780) 2021-09-06 20:35:03 -04:00
Error.h [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
goal_data_reader.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
goal_data_reader.h [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
MatchParam.h [Decompiler - New IR] Add AtomicOp (#181) 2021-01-06 20:04:15 -05:00
sparticle_decompile.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
sparticle_decompile.h [decompiler] decompile particle defs using specialized macros (#1077) 2022-01-15 20:01:38 -05:00
StackSpillMap.h [Decompiler] WIP: Stack Spills (#382) 2021-04-25 14:48:54 -04:00
TP_Type.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
TP_Type.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00