..
analyze_inspect_method.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
analyze_inspect_method.h
formatter: add tree-sitter dependency and commit early draft work on a proper code formatter ( #2536 )
2023-04-24 23:46:55 -04:00
atomic_op_builder.cpp
Decompile foreground and bones ( #3427 )
2024-03-16 14:50:41 -04:00
atomic_op_builder.h
[decompiler] cleanup to get atomic ops working on jak2 inputs ( #1426 )
2022-06-08 18:34:52 -04:00
cfg_builder.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
cfg_builder.h
[Decompiler] Expression Building ( #211 )
2021-01-24 16:39:15 -05:00
expression_build.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
expression_build.h
[decomp] add mips2c converter ( #842 )
2021-09-11 20:52:35 -04:00
final_output.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
final_output.h
[jak3] Decompile gcommon
( #3321 )
2024-01-20 12:33:39 -05:00
find_defpartgroup.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
find_defpartgroup.h
[decompiler] decompile particle defs using specialized macros ( #1077 )
2022-01-15 20:01:38 -05:00
find_defstates.cpp
decomp3: support for virtual states inheriting from their own type's virtual states, gun-yellow-shot
, gun-red-shot
, gun-dark-shot
( #3438 )
2024-03-31 11:14:14 -04:00
find_defstates.h
decomp: finish _almost all of_ the remaining camera code ( #845 )
2021-10-16 21:01:23 -04:00
find_skelgroups.cpp
decomp3: spawn target
, add merc and particle buckets and some temporary hacks ( #3445 )
2024-04-05 00:07:39 -04:00
find_skelgroups.h
[decompiler] implement defskelgroup
( #955 )
2021-11-04 19:10:39 -04:00
inline_asm_rewrite.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
inline_asm_rewrite.h
decomp - vector.gc - Decompile vector.gc ( #289 )
2021-03-06 10:46:26 -05:00
insert_lets.cpp
decomp3: more engine stuff, fix ja
macro detection for jak 2/3, unmerged let
matcher, part-tracker-spawn
macro ( #3436 )
2024-03-30 10:28:02 -04:00
insert_lets.h
[decomp] better handling of animation code and art files ( #1352 )
2022-05-20 02:30:14 +01:00
label_types.cpp
d/jak2: get portrun
working and decompile a bunch of miscellaneous files ( #2169 )
2023-01-28 19:36:57 -05:00
label_types.h
[decompiler] automatically label things when possible ( #784 )
2021-08-29 11:13:06 -04:00
mips2c.cpp
decomp3: more engine stuff, fix ja
macro detection for jak 2/3, unmerged let
matcher, part-tracker-spawn
macro ( #3436 )
2024-03-30 10:28:02 -04:00
mips2c.h
game: Remove temporary CLI arg shim in gk
( #2532 )
2023-04-22 14:13:57 -04:00
reg_usage.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
reg_usage.h
[decomp] add mips2c converter ( #842 )
2021-09-11 20:52:35 -04:00
stack_spill.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
stack_spill.h
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
static_refs.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
static_refs.h
[decompiler/compiler] Fixes for task-control
( #668 )
2021-07-01 21:38:19 -04:00
symbol_def_map.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
symbol_def_map.h
[decomp] add mips2c converter ( #842 )
2021-09-11 20:52:35 -04:00
type_analysis.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
type_analysis.h
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
variable_naming.cpp
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00
variable_naming.h
deps: update fmt
to latest version ( #3403 )
2024-03-05 22:11:52 -05:00